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Kulan: Knightfall's Crisis in Bluffside Game [OOC]


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Knightfall

World of Kulan DM
Ambush Battle Map_Round Five (movement up to Mutt and Tuck).png
 

JustinCase

the magical equivalent to the number zero
Sorry, I don’t have much time online because I’m looking after my daughter while my wife is ill. Can you play my character as an NPC for a few days?

I expect to be posting regularly again next week.
 


Knightfall

World of Kulan DM
Sorry, I don’t have much time online because I’m looking after my daughter while my wife is ill. Can you play my character as an NPC for a few days?

I expect to be posting regularly again next week.
No worries. Take care of your family.

I'll have Mutt move and flank the mercenary being attacked by the two guards with halberds, and I'll have Tuck shoot at the mercenary who shifted back from Breva.
 

Knightfall

World of Kulan DM
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Knightfall

World of Kulan DM
So, the only change on the map is that Mutt shifted 5 ft. over to the right.

Big Tim is up! He's got two obvious targets. He can attack the mercenary who just shrugged off Vinccenzo's spell (*) or he can move and attack the female archer (now wielding a sword) who backed up from Breva and was hit by Tuck's bolts.

The archer is in worst shape than the mercenary. While she and the other archer have shields, they are strapped to their backs.

* He is just beyond Tim's reach.
 

Knightfall

World of Kulan DM
Round Six
Vinccenzo: 23
Breva: 22
Akos: 22
Rising Swords Merc (shaken - round 2 of 6): 21
Rising Swords Merc (fleeing): 21 (out of sight)
Rising Swords Cleric (shaken - round 2 of 3): 19
Regular Guards [x2] [with halberds]: 19
Mariana: 15
Rising Swords Archer [female] (shaken - round 2 of 6): 13
Rising Swords Archer [male] (angry): 13
Roland [Regulars (Herleva's 2nd)]: 13
Rising Swords Merc [fighting with dagger] (shaken - round 2 of 5): 13
Mutt: 11
Tuck: 10
Big Tim: 10
Herleva [Regulars sergeant (female halfling)]: 10
 







Knightfall

World of Kulan DM
Round Seven
Vinccenzo: 23 (guarding prisoners)
Breva: 22
Akos: 22
Rising Swords Merc (shaken - round 3 of 6): 21 (surrenders)
Rising Swords Cleric (shaken - round 3 of 3): 19 (runs [x3])
Regular Guards [x2] [with halberds]: 19 (guarding prisoners)
Mariana: 15 (guarding prisoners)
Rising Swords Archer [female] (shaken - round 3 of 6): 13 (surrendered in round 6)
Rising Swords Archer [male]): 13
Roland [Regulars (Herleva's 2nd)]: 13 (guarding prisoners)
Rising Swords Merc [fighting with dagger] (shaken - round 3 of 5): 13
Mutt: 11
Tuck: 10
Big Tim: 10
Herleva [Regulars sergeant (female halfling)]: 10 (guarding prisoners)
 
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Knightfall

World of Kulan DM
So, at this point, the main combat is finished. The bulk of the mercenaries are defeated, but the cleric is running away.

Mariana is unlikely to join the pursuit as she will attend to Odhran's body. Vinccenzo will keep an eye on Mani and on her. The other guards would only slow the PCs down in their pursuit of Solomon. (They will stay behind and manacles the prisoners.)

Plus, there is the other escaped mercenary to worry about. Tuck could try to get Mutt to track down that escaped merc, but I'm assuming the PCs will want to stick together and catch the evil cleric first.
 



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