Kulan: Knightfall's Crisis in Bluffside Game [OOC]


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Knightfall

World of Kulan DM
Mani Attacks with Psionics (Held Action)
Mani - Concentration Check (DC 15): 1D20+6 = [17]+6 = 23 (success)
- Mani manifests Swarm of Crystals (with a 3 point augment) for 6d4 points of damage (no save). This creates a 15-ft. cone that catches the Rising Swords merc standing in front of him and the mercenary standing in front of Vinccenzo.

Damage Roll: Mani - Swarm of Crystals: 6D4 = [1, 3, 4, 2, 2, 1] = 13

Whoops! Forgot to check the merc's HPs. Mani puts him down, so there is no grapple!

Mercenary Initiates Grapple (Tim's AoO hits just before this action)
RS Merc - Melee Attack to Start Grapple: 1D20+10 = [19]+10 = 29 (success!)

Mercenary's grapple check vs. Mani (Free Action)
RS Merc - Grapple check vs. Mani with -2 circumstance penalty for grappling while using a shield: 1D20+8 = [12]+8 = 20

Mani's Opposed Roll (Free Action)
Mani - Opposed Grapple with -4 for being manacled: 1D20+7 = [13]+7 = 20

Tie! But Rising Swords Grapple check is higher due to Mani being manacled. So...

Mercenary Damages Mani w/Unarmed Strike

RS Merc - Unarmed Strike damage vs. Mani: 1D3+4 = [2]+4 = 6
 
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Knightfall

World of Kulan DM
Round Three
Odhran: 23 (casts healing spell, and shifts position with Vinccenzo)
Vinccenzo: 23 (shifts position with Odhran)
Breva: 22
Akos: 22 (starts off 40 ft. away from closest foe)
Rising Swords Mercs [x2]: 21
Rising Swords Cleric: 19
Mariana: 15
Rising Swords Archers [x2]: 13
Mani: 14 (bound and chained)
Rising Swords Mercs: 13 (broken sword)
Rising Swords Merc: 13 (fighting with dagger)
Castañon de Durgos: 13
Mutt: 11
Tuck: 10 (starts off 30 ft. away from closest foe)
Big Tim: 10
 
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Knightfall

World of Kulan DM
Starting Positions for Round Three
Ambush Battle Map_Round Three (starting positions).png
 

Knightfall

World of Kulan DM
The mercenary with the red circle on it is either dead or unconscious.

Tuck appears 30 feet away from the nearest foe while Akos appears 40 feet away. Both of them have just come through the overgrown archway to the south of the map. They see what looks like their allies fighting Bluffside Elites, which might be confusing at first.

Neither of them see Mani at this point as there are two many people in front of the doppelganger. They also can't see the fallen Merc in front of Mani. As well, Castañon de Durgos is partially obscured from their sight since Tim is large-sized. They can see the archers and the cleric in the distance. The cleric is 70 feet away from Tuck.

Mutt will move as Tuck directs. Tuck is close enough to charge the mercenary fighting Mariana. Akos could do the same or simply move in closer and use a ranged weapon. Neither of them are close enough to move and make a melee attack without charging.
 


Knightfall

World of Kulan DM
Both Breva and Vinccenzo are wounded and so is Mariana (but only a little). You can have Akos make a Heal check [DC 20 25] to try to determine which of his allies are hurt the worst.

First up in the order, Odhran casts cure light wounds on Breva before he switches position with Vinccenzo...
Odhran casts cure light wounds on Breva: 1D8+1 = [4]+1 = 5

Hmm, Vinccenzo doesn't having any healing potions, so he'll cast magic missile against the archers and cleric.

Magic Missiles vs. Two Archers and Cleric:
1D4+1 = [2]+1 = 3
1D4+1 = [3]+1 = 4
1D4+1 = [2]+1 = 3
 
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