Kulan: Knightfall's Crisis in Bluffside Game [OOC]

Martial rogue loses trap finding. just looked it up :p

Yes, Vinny doesn't have trap finding, but you did give him 2 ranks in Disable Device, so with Tuck helping him, he has a chance to disable the trap.

The DC for Tuck's Search check is 20 and he has a +2 circumstance bonus since his spell already told him there is a a pit there.

The Disable Device DC is also 20.
 

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If you don't want Vinny to help with finding the trap then Falen could do it.

Castellana could also try to disable the trap, but she's not as likely to succeed as Falen.
 

I think I have it right. could you double check my math? My brain hurts from calculating voltage drop and power dissipation on resistors.
 




BTW, at the end of the fight with the Rising Swords, the PCs had suffered some damage.

Akos was down 11 hps, Breva was down 12 hps, Tuck was down 10 hps, and Vinny was down 14 hps.

I don't remember if anyone cast any healing spells or drank any potions. If any of you feel your PCs would have healed themselves, I'm good with that. They had more than enough time to do so.
 


@JustinCase:

Tuck - Search check (to find pit trap): 1D20+15 = [19]+15 = 34 +2 = 36 (success)

Finding the pit itself was very simple for Tuck, but since you didn't give him any ranks in disable device, he can't actually disable it. I'll let you rework his skills if you want to give him at least one rank in the skill but not for this encounter.

Let me think about those skills. As an urban ranger I had not considered Disable Device, but it does make sense for a kobold with ranks in Trapmaking (I think, haven’t checked).

I’ll get back to you on that.
 

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