Kulan: Knightfall's Crisis in Bluffside Game [OOC]


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Neurotic

I plan on living forever. Or die trying.
I'm back and using home computer, so all rolls are from coyotecode. I keep forgetting +4 from knowledge devotion and I'm not sure it applies on grappling...it probably doesn't apply to the doppelguard (I used knowledge (local) - if I have to roll another knowledge check, let me know)
 

Knightfall

World of Kulan DM
I'm back and using home computer, so all rolls are from coyotecode. I keep forgetting +4 from knowledge devotion and I'm not sure it applies on grappling...it probably doesn't apply to the doppelguard (I used knowledge (local) - if I have to roll another knowledge check, let me know)
Yeah, I'm not sure that KD would apply to the actual grapple check. It would apply to the touch attack to start a grapple, but I'm not sure about the grapple check itself.

The AoO is a hit, but not a crit.

So, healing blast is your action for round 7, right? I'm not sure Akos can do use eldritch blast while grappled (if it requires something somatic [I'll check later]). At the very least, Akos would need to make a Concentration check for it to succeed.

EDIT: You'll need to roll a grappling Concentration check. The DC is 20.
 
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Knightfall

World of Kulan DM
Found this online regarding grappling and eldritch blast...

Weapon and Armor Proficiency: Warlocks are proficient with all simple weapons. They are proficient with light armor but not with shields.

Because the somatic components required for warlock invocations are relatively simple, a warlock can use any of his invocations while wearing light armor without incurring the normal arcane spell failure chance. However, like arcane spellcasters, a warlock wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure (all invocations, including eldritch blast, have a somatic component). A multiclass warlock still incurs the normal arcane spell failure chance for arcane spells received from levels in other classes.

…But it might be better for everyone to simplify things
This is, obviously, enormously complicated… and not a whole lot of fun. (Seriously, only the most paranoid or feat-rich warlock takes the feat Sudden Still of all things!) A DM that allows the warlock to just go ahead and blaze away with his blast while the warlock's grappled yet only provoke attacks of opportunity for activating the spell-like ability and making the ranged attack does the warlock's player—and, perhaps, all the players, including himself—a tremendous favor.
This part of the advice seems to be reasonable. So, Akos can activate the healing blast, but unless he does so defensively, he'll provoke an AoO from the Loyalist Akos hit with his own AoO. I believe the enchanter will still be cowering until after Akos turn is done, so she can't get an AoO vs. him. The other bad guys are close enough.

The standard Concentration DC for casting a spell (or using a spell-like ability) while grappling is 20.
(It seems weird that it is isn't 20 + spell level. If it was 20 + spell level, the DC would be 22 for Akos.)

EDIT: Hmm, might need to make two Concentration checks. One for grappling and one for using the eldritch blast defensively. That would be DC 20 and DC 17.

Also, the Rules Compendium says that retrieving a somatic component while grappling is a full-round action (and doesn't provoke an AoO). :unsure:
 
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Knightfall

World of Kulan DM
BotCC_R7_Up to Zenpher.png
 


Neurotic

I plan on living forever. Or die trying.
Eldritch blast is supernatural which nwver provokes? I checked it wouldnt provoke before I did the rolls, I would go for it if it provokes since I cannot really do dc 20+ reliably yet

Re-checking...
EDIT: Eldritch Blast (Sp) ouch! I misread
 
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Knightfall

World of Kulan DM
Eldritch blast is supernatural which never provokes? I checked it wouldn't provoke before I did the rolls, I would go for it if it provokes since I cannot really do dc 20+ reliably yet

Re-checking...
EDIT: Eldritch Blast (Sp) ouch! I misread
That's what I suspected.

You don't have to let me cast, I can redo a turn :p
I'm fine with that. Akos turn for round 7 isn't until later. You can have him try to escape the grapple on his turn or do something else. Think about your options. At this point, the Loyalist doesn't have Akos pinned.
 

Knightfall

World of Kulan DM
Okay, so you guys never really decided who has the 2 cure serious wounds potions that you got from the treasure list, I'm going to decide randomly with dice rolls. I'm going to do this alphabetically: 1. Akos, 2. Big Tim, 3. Custodio, 4. Falen, 5. Tuck, 6. Vinny.

Who has the Potions of Cure Serious Wounds?: 1D6 = [2] = 2 (Tim)
1D6 = [3] = 3 (Custodio)

Also remember that each PC got a potion of CMWs.
 

Knightfall

World of Kulan DM
@ScottDeWar_jr and I have been discussing options for Vinccenzo on the Discord and through FB messenger. I think he's decided to have Vinny drink one of his potions... either his cure moderate wounds potion or his bear's endurance potion. I will put that in my next post, but leave it open ended as to which potion Vinny drinks until I get afull confirmation from SDW_jr.
 





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