Knightfall
World of Kulan DM
If @Aust Thale does join the game, that brings up the number of PCs to 5 (without Scotley). That's more than enough.
Thank youAbsolutely.
That's from UA, right? That book is core for my world, so yes.Hmmm...LA buy-off available? Aasimar gives +2 Cha +2 Wis just what your warlock / priest ordered
If @Aust Thale does join the game, that brings up the number of PCs to 5 (without Scotley). That's more than enough.
I'm in. Point me in the right direction, and send me off.If @Aust Thale does join the game, that brings up the number of PCs to 5 (without Scotley). That's more than enough.
I'm in. Point me in the right direction, and send me off.
Best six (6) are as follows: 18, 16, 15, 14, 14, 13: Good scores. Will roll with it.
Will edit this post to add information and clean up the character. (Unless I'm missing something and need to place it somewhere else; apologies, I'm figuring out which way is up w/ your world; wide range of options; looks cool!)
You can use any of the Kalamar books that I have, which is detailed in this post in my collection list, but try to stick to the books that are v.3.5 (and don't go overboard). A few feats for a character concept is okay, going heavily into other settings isn't (unless I've strongly linked that setting to Kulan, which I haven't for Kalamar). Note that the books listed after the broken sblock are books I don't have.The original warlock was made in Kalamar world. There are Kalamar specific feats - The Eyes of Fury (and its children) and Child of Earth...it is 3rd party world and the feats are fairly strong (free action shaken (low DC) and CON bonus to all saves (similar to Dark Ones Own Luck invocation)
Are they acceptable (or one of them or none of them)? Or should I choose other feats? Not like DND lacks those