Least favorite Prc

HellHound said:
Honestly... a lot of reviewers seem to think that anything under 10 levels is only a half-done prestige class. I've had several complaints about there being 4 and 7 level classes in my products... never about the 10 and 12 level schematics though.

Personally, I agree that a lot of PrCs should be 5 level classes.

I think that when PrCs dip under 5 levels, I start to wonder "is there enough here to even warrant a PrC in the first place?" The Wayfarer Guide in T&B is a prime example of something that seems half-done to me - there's not enough meat to justify a PrC.

I pretty much agree with the ELH's take on PrCs: 5-level ones are great for anything that wants to add a bit of flavor to the character without dominating them. A 10 level class should transform the character - they should stop being whatever they were before and start being whatever the Prestige Class is. A Wiz10/Pale Master 10 should think of themselves as a Pale Master, not a wizard. It should be a total change of focus. Too many concepts that ought to be 5-level "flavor" PrCs are turned into 10-level "complete focus" PrCs.

J
 

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I'm not a big fan of prestige classes. I think that just about anything a player wants to do with a character can be done with a combination of multiclassing, a good background and good roleplaying.
 

You could always have only the first PrC class not count against your total number of classes. The idea of an XP penalty could keep some problems down. Exceptions being PrCs like the Dwarven Defender for Dwarves, ect.
 


Buttercup said:
I'm not a big fan of prestige classes. I think that just about anything a player wants to do with a character can be done with a combination of multiclassing, a good background and good roleplaying.

Uhm probably not if you want to fight evil in the Scarred Lands. Mithril Knight does that REALLY well. Or if you want to fight outsiders. Trust me, Silver Knight WORKS wonders against those guys.
 

Nightfall said:
My vote for one I'll probably never allow, Basically ANY from Sword and Fist and DEFINATELY not Guild mage or Arch mage (unless it's a FR campaign)

mind if I ask why? Personally, I have no problem with the classes. I have weighed the ERRATA class levels and they seem to me to be balanced. Halfling outrider does seem a bit low though.

If I had to choose a least favorite PrC it would probably be that. I have no room for a class that has abilities that NEGATE your combat ability when it requires that you have some. I can see its purpose (blockade runner) but really, I'ld never use it.
 

trimeulose said:
mind if I ask why? Personally, I have no problem with the classes. I have weighed the ERRATA class levels and they seem to me to be balanced. Halfling outrider does seem a bit low though.


I just couldn't see much use for some of the Pr-classes in their. Duelist, isn't really THAT good. I could better with a magical sword that gives bonuses to Disarm and just take Improved Disarm as well. Plus there are plenty of other fighter feats that work better. The Ninji isn't really a Ninji and of all the archer classes, I really don't care that much for Initate of the Bow.
 

Re: Re: Re: ugh.. wounded pride

Furn_Darkside said:
Ok- first you complain that the PrC's should be: "something special, rare, and cool."

Now- you are complaining they overshadow the core classes?

They overshadow the core classes because there are so many of them and they are so easy to get into. If PrCs were fewer/harder to get into, they wouldn't overwhelm the core classes like they do now.
 

drnuncheon said:

I pretty much agree with the ELH's take on PrCs: 5-level ones are great for anything that wants to add a bit of flavor to the character without dominating them. A 10 level class should transform the character - they should stop being whatever they were before and start being whatever the Prestige Class is. A Wiz10/Pale Master 10 should think of themselves as a Pale Master, not a wizard. It should be a total change of focus. Too many concepts that ought to be 5-level "flavor" PrCs are turned into 10-level "complete focus" PrCs.

J

In that, then they should only be able to be entered at 10th level. Because a lot of PrCs let you access them at 5th level. So, by the time you hit that 10th level of the PrC, you're now a 15th level character. Unless you're using the ELH, then you now have 5 more classes to fill in.

However, on the same coin, you only can achieve level 10 at 20, and a lot of people don't run their game that high, so it's a lose/lose.

I agree; I like alternately leveled ones. I also Detest those that have spell levels, for No reason. The Harper. He's a *spy and a scout* for god's sake. There's no reason why they'd Get magic. 'Oh, here's your badge, here's how you sneak, and this is how you cast invisibility'. Of course, I feel the same way about the Ranger, but that's another story...

I didn't much care for most of the PrCs in DotF. Though, I thought the Picture of the Excorsist was cool, especially the one of the Dwarf.

I like Roleplaying-spesific classes. The stuff with the 'Special' added in. Like the Blood Magus, where you have to have died before, and then raised. Or the Hunter of the Dead, that you've been drained by an undead. The Oozemaster would be neat, in having been reduced to 10 hps by an ooze, or studied one, or something. Not just 'develop these powers suddenly'.

The ones with Style really make me smile, but then, they turn around and rape the character right in the back door. Prime example: The Blighter. COOL concept. However, the Blighter looses all class abilities with the Druid, can't cast spells, and gets basicly little compensation. Cool concept, bad delivery.

I hate the True Necro due to it's entry requirements (It was summed up early why). The Fang of Lolth is dorky in it's powers, but the concept isn't as bad, IMHO. Ghostwalker's a nice concept (Heh, villains).

Although I can see the little RP potential, I really dislike the Frenzied Berzerker.
 


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