Leif's Homebrew 4E D&D Game, nee 'Leif's Keep on the Shadowfell' [IC #1] [FULL]

OOC: No problem, Mowg, just sorry I missed it the first time. My mission as DM is to obey every whim of my players ... uh ... kill every pc in sight ... heck, one or the other, I guess. :)
 

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Next round actions, before goblins can act:

Tarrk

Tarrk moves to the next enemy, doing a devastating cleave, his bellowing roar rattles the other goblins bones.

[sblock=OOC]

Move: Shift to P16
Standard: Howl of Fury (1d20+9=22, 1d12.minroll(3)+4=12) versus Q16, dam 12. On hit, S 16 + 17 also suffer 3 thunder damage.

If the goblin is already dead, move to S16 and proceed from there.

Basic attack roll is 1d20+9;1d12.minroll(3)+4

[sblock=Mini stat block]
Tarrk Bloodhoof
Perception: 19 Insight: 12 Normal Vision
AC 17 Fortitude 17 Reflex 14 Will 12
Hit Points: 30/42 Bloodied: 21
Temporary Hit Points: 0
Initiative: +3
Action Points: 1 Second Wind: 1
Healing Surge: 10 Surges per day: 11/11
At-Will Powers: Howl of Fury, Pressing Strike
Encounter Powers: War Cry, Goring Charge, Shout of Terror, Shrug it Off
Daily Powers: Thunder Hoove's Rage

Condition:
[/sblock][/sblock]
 


Ok, if Basher7 and Khellek have not posted by this evening (player's local times, so WD has something of an edge here) I guess they're forfeiting their actions this round, so go ahead and act again, everyone.
 

Khellek strides into the room and with a howl swings his flail at the closest goblin, but his own bloodlust throws off his aim.

[sblock=ooc]
*Enter Rune of Protection state - all allies adjacent gain Resist 2 to all damage.

Move: to Q17
Standard: Executioner's Call on the goblin at Q16 - vs ac; dmg (1d20+8=15, 1d10+4=9) hits AC 15 for 9 damage. If it hits he takes a -2 penalty to attack rolls TENT.


31/31 hp; 21 AC; F/R/W: 15/14/14; Init +2; Speed 5

Powers:
Word of Diminishment
Word of Exchange

Encounter:
Executioner's Call
Longtooth Shifting

Daily Powers:
Rune of Undeniable Dawn
Shield of Sacrifice[/sblock]
 

Basher7 shudders and then redundant systems kick in. His body pulses with new life and he swings (1d20+7=27) his Craghammer giving the goblin that poked him with the spear a particularly vicious blow (17 damage, Crit!).

[sblock=Actions]
Utility Exploits
Boundless Endurance Boundless Endurance Fighter Utility 2
You shake off the worst of your wounds.
Daily ✦ Healing, Martial, Stance
Minor Action Personal
Effect: You gain regeneration 2 + your Constitution modifier
when you are bloodied.

Crushing Surge Fighter Attack 1
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.

* Invigorating: If you are trained in the Endurance skill, you gain temporary hit points equal to your Constitution modifier when you hit with a power that has this keyword. No invigorating power grants temporary hit points more than once per turn, even if you hit more than once with the power or use more than one power with the invigorating keyword in a round.
[/sblock]

[sblock=Mini Stat Block]Basher7 Warforged Fighter 2-Battlerager build
Passive Perception: 18, Passive Insight: 12
AC:20, Fort:17, Ref:14, Will:13 -- Speed:6
HP:18/37, Bloodied:18, Surge Value:9 with 11/12 remaining (currently with 3 temp hp having expended 6 temp hit points so far)
Initiative +2
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker
Utility: Boundless Endurance
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11[/sblock]
 

Khellek lashes out with his mighty flail, but it is an anemic effort at best, and the goblin merely chuckles. Basher7 has more luck with his great craghammer, and smashes the skull of the goblin in S16.

NEW ROUND NOW!

Initiative Order:
Tarrk=20
Goblin/Hobgoblin 20 only 1 goblin left!
Basher7=18
Khellek=16
Elerosse=12
Ghraere=8
Aimhirghin=7

Going ahead and resolving the goblins' attacks, since they tied for highest init, the goblin in Q16 misses Elerosse, but the goblin in S16 hits Basher7 with his spear for 6hp damage. goblin attacks against Elerosse first, then Basher7 (1d20+6=7, 1d6+2=7, 1d20+6=20, 1d6+2=6)

*I think I finally got the map right with that last edit.*
 

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The Last Goblin (for now...)

The last remaining living goblin, seeing that all of his comrades have fallen, including the vile Hobgoblin torturer who was always particularly cruel to him, spits violently in Tarrk's general direction and says in the Common Tongue, "You think you've beaten us, don't you, Daywalkers? Revel in your glory while it lasts, for my Lord Kalarel will eat your hearts this night and suck the marrow from your feeble bones! This I swear by the Great God Orcus!" He bows his head for just a split second and touches his heart, and you sense that he is prepared to meet his Lord Orcus very soon, with your help.
 

Hearing the bards words, Basher7 controls his rage and steps back from the remaining foe to recover from some of his wounds.

[sblock=actions]
Boundless Endurance Boundless Endurance Fighter Utility 2
You shake off the worst of your wounds.
Daily ✦ Healing, Martial, Stance
Minor Action Personal
Effect: You gain regeneration 2 + your Constitution modifier
when you are bloodied.

Shift out of reach and spend a healing surge (9+4)
[/sblock]

[sblock=Mini Stat Block]
Basher7 Warforged Fighter 2-Battlerager build
Passive Perception: 18, Passive Insight: 12
AC:20, Fort:17, Ref:14, Will:13 -- Speed:6
HP:32/37, Bloodied:18, Surge Value:9 with 11/12 remaining (currently with 0 temp hp having expended 9 temp hit points so far)
Initiative +2
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker
Utility: Boundless Endurance
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11
[/sblock]

OOC: Since Aimhirghin acted after Basher7 I'm assuming the surge comes this round? Still getting a handle on these things. Do I spend the surge on his action or Basher7's? Either way, I want to do it.
 

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