Leif's 'The Hall of the Rainbow Mage' [A] (D&D 3.5 OOC)

It states in the description of Eldtritch Blast that it's a ray doesn't it?... don't see how that is much more of an invitation to take WF: Ray heh
 

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Not to mention it doesn't specifically say you CAN'T take it with the invocation so that's another argument in my favor heh...
 

It states in the description of Eldtritch Blast that it's a ray doesn't it?... don't see how that is much more of an invitation to take WF: Ray heh

~facepalm~ I keep missing things today. Still, I'm fairly happy with what I've turned out as far as the character goes so far.

Does anyone know if there's a limitation on how many invocations of each level I can know? I know there's an overall "Known Invocations" but what's the "Least, lesser, greater, dark" numbers restricted to?
 

I think when you get a new invocation you can simply choose it out of any invocation category you currently have access to, and that is based on level. So if you qualify for greater invocations and get a new invocation, you can use it for a great, a lesser, or a least if you want.
 


Ok.. lets break this down shall we?...

at first level you get your first least invocation.. and at 6th level you can take a lesser one... so 5th level is the last level you have to take least powers... at that point you should have 3 least invocations.... at 11th you get one greater... so from 6th to 11th could give you 3 least or lesser invocation... for a total so far of 6 invocations... 11th would give you one greater and that's it... so you could have a total of...

3 Least
3 Lesser
1 Greater

Now you can trade out any higher level invocations for a grade lower one.... but I dunno why you would.... heh
 

OOH warlock questions. This I can do.

Hideous Blow : When asked, Sage Advice 'officially' ruled that as an invocation it DOES provoke AoO's. When asked for his take on this, Richard Baker (The writer of Complete Arcane) said "That's bull, it's a mellee power".
So you can either side with the sage who routinely makes bad decisions.. or the guy who wrote the class.

# of Invocations of each level:
3.

If you look at the chart, you gain 3 least invocations, then at level 6 you gain a new invocation and can then choose from Lesser as well.. however you can't trade a lower level invocation for a higher level one later on (Just like a sorceror couldn't forget a 2nd level spell to learn a 3rd level spell). This happens every 3 invocations, so you get 3 of each grade before proceeding to the next grade.
There's also a feat in complete arcane "Extra Invocation" that grants you an extra invocation of any grade other than your highest.
At lvl 12 you have 3 Least, 3 Lesser, and 1 Greater invocation, plus any bonuses from taking the feat.


Empower and Quicken SLA both state "Choose one of the creature's spell-like abilities", so yes you have to choose one when you take the feat. I would suggest Eldritch Blast. ;) Though Quickened has many fun uses with warlock invocations.


Monks suffer severely from MAD.

Wisdom for AC and uses of stunning stuff, Dex for AC any any ranged stuff(as well as bonuses to reflex saves), Strength for damage and accuracy, and con for if they get hit.

Pretty much they need to dump int(which means low skills), and charisma(which means no one likes them). And then they still have trouble keeping up with the epic weapons and the like as players level up... as well as issues when caught flatfooted.
Except that the monk AC bonus specifically states "These bonuses to AC Apply even against touch attacks or when the monk is flat footed"

I agree with the rest though, Monk's a good dip class at higher level, but needs multiple good stats.
 
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