The Vorpal Tribble
First Post
Torrga
Type: Large Monstrous Humanoid (Psionic, Reptilian)
Hit Dice: 4d8+20 (40 hp)
Initiative: +2
Speed: 40 ft.
AC: 18 (+2 dex, +6 natural)
BAB/Grapple: +4/+14
Space/Reach: 10 ft./10 ft.
Attack: Claws +10 melee (1d6+7)
Full attack: 2 claws +10 melee (1d6+7)
Special Attacks: Psionics
Special Qualities: Desert Inured, Immune to blinding powders, Low-light vision, Resistance to fire and poison/5
Saves: Fort +6, Ref +6, Will +6
Abilities: Str 24, Dex 14, Con 20, Int 13, Wis 15, Cha 10
Skills: Listen +10, Spot +10, Survival +10
Feats: Endurance, Heat Endurance
________________________
Environment: Warm Desert
Organization: Family (3-9), Band (10-24), Clan (25-60)
CR: 5-6
Alignment: Often lawful neutral
Treasure: 50% coins and goods
Advancement: -
A torrga appears as a massive, semi-humanoid being of great stature with wide, powerful backs and shoulders that hunch forward greatly, with an almost gorilla-like stance. They have long, thick legs however, ending in three long, splayed toes with thick webbing between them and equipped with blunt, unretractible talons. The arms are thick, though not overly muscular, and unlike the toes, end in sharp, curving claws. Their heads are overly large even for their size, with muzzles of slitted nostrils and fleshy-lipped mouths. The mouth has a collection of flat teeth, with two slightly protruding incisors of an omnivore. The tiny eyes are greatly deepset, with nictitating membrances protecting the pinprick pupils. Its forehead slants sharply backwards to a collection of flat, flashy protrubances that meet on either side of the neck with large, wrinkled sacks. These oddities are refered to as 'hornsacks', and can be inflated with ease to allow Torrgas to speak through raging sandstorms or call one another over great distances.
The entire being is covered in what almost appears as an exoskeleton, but is in reality large sections of leathery natural shields that stretch from joint to joint. Between these plates are slightly more sensitive pebbly scales that spread over its fingers, toes, and face. The color of these shields and plates are of a deep, dark umber.
A torga stands at just a tad over 9 feet and weighs between 800 and 1050 lbs. Torga's speak Draconic and Torrgan Signing.
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Torrga are very communal peoples, roaming the harsher expanses of deserts in great numbers, with the stronger ones forming a wind break in front. They move their entire lives, learning the ways of the land and moving from area to area.
Combat:
Torrgas rarely fight alone, and usually use their matter agitation abilities to burn and frighten predators. If this proves unsuccessful they attempt to herd about their adversaries, striking out with powerful swipes of their poisoned claws.
Camouflaged (Ex):
A torrga's natural coloring gives it a +4 to hide checks.
Desert Inured (Ex):
A torga gains a +6 to its fortitude save to resist any kind of blinding light or wind affects.
Psionics:
3/day - Matter Agitation, Prevenom, Synesthete.
Torrgan Signing:
Torgan's have an advanced type of sign language that they use while in the midst of sandstorms that require them to keep their mouths closed. It is also this with which they communicate with the torrgan starets.
Type: Large Monstrous Humanoid (Psionic, Reptilian)
Hit Dice: 4d8+20 (40 hp)
Initiative: +2
Speed: 40 ft.
AC: 18 (+2 dex, +6 natural)
BAB/Grapple: +4/+14
Space/Reach: 10 ft./10 ft.
Attack: Claws +10 melee (1d6+7)
Full attack: 2 claws +10 melee (1d6+7)
Special Attacks: Psionics
Special Qualities: Desert Inured, Immune to blinding powders, Low-light vision, Resistance to fire and poison/5
Saves: Fort +6, Ref +6, Will +6
Abilities: Str 24, Dex 14, Con 20, Int 13, Wis 15, Cha 10
Skills: Listen +10, Spot +10, Survival +10
Feats: Endurance, Heat Endurance
________________________
Environment: Warm Desert
Organization: Family (3-9), Band (10-24), Clan (25-60)
CR: 5-6
Alignment: Often lawful neutral
Treasure: 50% coins and goods
Advancement: -
A torrga appears as a massive, semi-humanoid being of great stature with wide, powerful backs and shoulders that hunch forward greatly, with an almost gorilla-like stance. They have long, thick legs however, ending in three long, splayed toes with thick webbing between them and equipped with blunt, unretractible talons. The arms are thick, though not overly muscular, and unlike the toes, end in sharp, curving claws. Their heads are overly large even for their size, with muzzles of slitted nostrils and fleshy-lipped mouths. The mouth has a collection of flat teeth, with two slightly protruding incisors of an omnivore. The tiny eyes are greatly deepset, with nictitating membrances protecting the pinprick pupils. Its forehead slants sharply backwards to a collection of flat, flashy protrubances that meet on either side of the neck with large, wrinkled sacks. These oddities are refered to as 'hornsacks', and can be inflated with ease to allow Torrgas to speak through raging sandstorms or call one another over great distances.
The entire being is covered in what almost appears as an exoskeleton, but is in reality large sections of leathery natural shields that stretch from joint to joint. Between these plates are slightly more sensitive pebbly scales that spread over its fingers, toes, and face. The color of these shields and plates are of a deep, dark umber.
A torga stands at just a tad over 9 feet and weighs between 800 and 1050 lbs. Torga's speak Draconic and Torrgan Signing.
---
Torrga are very communal peoples, roaming the harsher expanses of deserts in great numbers, with the stronger ones forming a wind break in front. They move their entire lives, learning the ways of the land and moving from area to area.
Combat:
Torrgas rarely fight alone, and usually use their matter agitation abilities to burn and frighten predators. If this proves unsuccessful they attempt to herd about their adversaries, striking out with powerful swipes of their poisoned claws.
Camouflaged (Ex):
A torrga's natural coloring gives it a +4 to hide checks.
Desert Inured (Ex):
A torga gains a +6 to its fortitude save to resist any kind of blinding light or wind affects.
Psionics:
3/day - Matter Agitation, Prevenom, Synesthete.
Torrgan Signing:
Torgan's have an advanced type of sign language that they use while in the midst of sandstorms that require them to keep their mouths closed. It is also this with which they communicate with the torrgan starets.
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