Hi guys,
I have got the following problem:
Imagine a battle coming to an end. One side is clearly losing, and the unfortunate combatants are fleeing the batltlefield. One of the winning wizards decides to finish the escapees off with, for example, the Fireball spell.
Now, since Fireball has a long range, the wizard has to "aim" it, that is, he has to evaluate where the target is now and where it is going to be in several seconds before proceeding to cast the spell. In theory, the wizard could misjudge the distance and/or the target's speed, and/or the direction the target is moving, so there is plenty room for error. In short, the wizard could easily miss the target.
How do you handle such things in your campaigns?
Thanx in advance.
I have got the following problem:
Imagine a battle coming to an end. One side is clearly losing, and the unfortunate combatants are fleeing the batltlefield. One of the winning wizards decides to finish the escapees off with, for example, the Fireball spell.
Now, since Fireball has a long range, the wizard has to "aim" it, that is, he has to evaluate where the target is now and where it is going to be in several seconds before proceeding to cast the spell. In theory, the wizard could misjudge the distance and/or the target's speed, and/or the direction the target is moving, so there is plenty room for error. In short, the wizard could easily miss the target.
How do you handle such things in your campaigns?
Thanx in advance.