orion90000
First Post
Another solution is to have the party wizard cast "reduce person" on you. You become small: gain +1 AC +1 to Hit and still threaten the same area.
Combat Expertise: at your level you can easily gain +5 AC and the penalty is much better than fighting defensively.
Want more... Improved Invisibility. Even more... Heightened Glitterdust/Blindness/etc. Blind creatures die easily and have a hard time hitting you.
Ray of Enfeeblement, Enervation, etc impacts your enemies ability to hit you
Sleep and Hold Monster spells paralyzes enemies altogether.
Just remember, by lowering your enemies ability to hit you, you effectively increase your AC too.
Combat Expertise: at your level you can easily gain +5 AC and the penalty is much better than fighting defensively.
Want more... Improved Invisibility. Even more... Heightened Glitterdust/Blindness/etc. Blind creatures die easily and have a hard time hitting you.
Ray of Enfeeblement, Enervation, etc impacts your enemies ability to hit you
Sleep and Hold Monster spells paralyzes enemies altogether.
Just remember, by lowering your enemies ability to hit you, you effectively increase your AC too.