RangerWickett
Legend
In my game, to make magic still a little numerically important is:
Level 6 - +1 to all attack rolls, damage rolls, and defenses
Level 11 - +2
16 - +3
21 - +4
26 - +5
And a magic item, rare though they might be, grants +1 to the appropriate stat. So basically all magic armor is +1 armor, which stacks with the level-based bonus above.
Level 6 - +1 to all attack rolls, damage rolls, and defenses
Level 11 - +2
16 - +3
21 - +4
26 - +5
And a magic item, rare though they might be, grants +1 to the appropriate stat. So basically all magic armor is +1 armor, which stacks with the level-based bonus above.