[LPF] A Bad Light

OOC: There's a chance you saw him reappear. I would say that would require a DC 20 perception check since there were multiple obstructions in the way and it occurred as the door was being closed.
 

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After Anna threw the door open, Syl tried to see any hint of goblin to help him target his spell.

OOC: Any chance I could try Perception to see if I could see a target before my spell goes off?



Mini Stats: [sblock] Human Witch 4
Initiative: +6 Perception: +2

AC: 13 (13 touch; 11 flat-footed)
HP: 34 Current: 34
CMB: +1 CMD: 12 Fort: +3 Ref: +3 Will: +4
Spells Remaining: 1st 3/4, 2nd 2/3
Hexes Remaining: All
In Hand: Nothing[/sblock]
 
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OOC: Your spell doesn't go off until the beginning of your next turn. If I act ahead of you and open the door, like I did, your spell doesn't have to fizzle
 

OOC: Edited my last post. Thanks TF. Real life's been busy lately, and I haven't been paying the best attention to all the posts.



Mini Stats: [sblock] Human Witch 4
Initiative: +6 Perception: +2

AC: 13 (13 touch; 11 flat-footed)
HP: 34 Current: 34
CMB: +1 CMD: 12 Fort: +3 Ref: +3 Will: +4
Spells Remaining: 1st 3/4, 2nd 2/3
Hexes Remaining: All
In Hand: Nothing[/sblock][/QUOTE]
 

Fury, not being at an angle where it would be likely to have seen the goblin-barghest, is confused at Anna's move towards the other door. Moments after she throws opens the door to the left, Fury throws open the door (at D4) expecting that they would go into the central room after the biggest threat. He steps forward warily expecting an ambush of some sort. Not finding what he expected...

"What the...?!"



[sblock=OOC]Maybe if we find out he's not in the room where expected we can move along to teh other door. Of course, if there's something else in there I just possibly made a strategic error... But since we seem to be at a kind of a stand still I figure a wrong action is better than no action at all.[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 19
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 

[sblock=OOC]With both doors open now, we can see the chief and I am waiting to see if the little goblin falls asleep or not from Syl's spell. But, that is a Free Action on the witch's part. He can still take the rest of his turn and I was wondering if Syl is going to use a Fortune Hex or not. But, that would not be a good move if the goblin makes its Save and doesn't fall asleep.

Fury should have a Standard action remaining too, yes?

Anyway, Borric is going last.[/sblock]
 

[sblock=OOC]I am waiting for a bit of descriptive text before finishing Fury's actions. Also, in case any of you missed it, Sunshadow posted he's been having computer problems and is on a different computer and will have slower posting for a bit.[/sblock]
 


Borric Hawkins, Male Human Fighter

OOC: I guess Borric will have to try and remove the minion then. Perhaps that swarm spell of Syl's would work to keep the barghest occupied, maybe. :-S
Borric snarls, "Damn, he is still up!"

The fighter moves forward and buries the pig sticker into the goblin's chest.

[sblock=Actions]Free Action: Talking
Move Action: Move to E2
Standard Action: Melee attack on Gob @ E1; +1 Rapier (1d20+8=23, 1d6+4=9)

Already suggested some tactics. [/sblock][sblock=Mini Stats]Initiative: +4
AC: 24 (22 without shield, 22 flat-footed, 13 Touch)
HP: 43 Current: 43
CMB: +7 CMD: 20 (22 vs. Trip/Disarm) Fort: +6 Reflex: +3 Will: +2 (+3 vs. Fear)

Current Weapon in Hand: Shield & +1 Rapier[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 

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