[LPF] A Bad Light


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OOC: The attack roll is in my 'Out of Turn' post which I re-posted once it actually became Fury's turn. To hit: AC 14. I presume that is a miss.
 

The goblin is completely mesmerized by the visual effects of Syl's spell, and finds himself unable to tear his eyes away from the scene, even after Syl is done with the casting, completely giving in to the spell.

 

OOC: An update of who has yet to go in the round would be really useful; I'm not sure if it's time for Fury to go again or not. It may seem redundant to do that with every DM post but I think it really helps keep things flowing. Otherwise, we're just using our best guess as to whether we can go or not, particularly in drawn out combats like this one where it's easy to lose track of what's happened. Thanks.
 

Borric Hawkins, Male Human Fighter

[sblock=OOC]In determining my actions this round, I realized that the map is wrong. Borric was at F4 (Same square Anna is at right now.) He used a ranged attack. So I didn't need to delay. :blush:

I would agree with GE on that one, but we should also help the DM by including OOC information on our character's actions as well. Anna and Syl don't always do that and it is not clear when they are taking Free Action Talking out of turn or simply doing nothing.

There is a reason I always include my use of Free Actions, Move Actions, and Standard Actions in every combat post. I urge those not doing that to do so. That way we don't have to wait while the DM figures out if you actually acted this round or not.

As Sunshadow21 is using the adventure rules that I adapted from AFg, I am surprised that they are not already in there.[/sblock]Borric sees that the goblin in front of Fury is practically dead and now dazed.

He takes advantage and moves away, leaving a spot at the doorway clear for Anna to use her acid attack without him being in the way.

"I think you guys can handle this one, I am going to open the next door."

He opens the next door on his right.

OOC: Anna is all that's left for this round.

[sblock=Actions]Free Action: Talking
Move Action: Move from F4 to F6, Readying shield
Standard Action: Open door between F6 & F7[/sblock][sblock=Mini Stats]Initiative: +4
AC: 24 (22 without shield, 22 flat-footed, 13 Touch)
HP: 43 Current: 43
CMB: +7 CMD: 20 (22 vs. Trip/Disarm) Fort: +6 Reflex: +3 Will: +2 (+3 vs. Fear)

Current Weapon in Hand: +1 Rapier & Shield
Condition in Effect: Despair (-2Attack/Damage/Saves/Skill Checks)[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 
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Anna glowers at the goblin for a moment, before flinging a gob of acid at it.

[sblock=OOC] casting acid splash, no other actions. Since there really isn't jack all I can do in this fight, if I don't have a target for color spray or sleep all I can do is follow along behind everyone. [/sblock]

Attack Roll (1d20+1=10)
Damage (if applicable) (1d3=1)
[sblock=Mini Stats]
Anna Belacqua

Initiative: +0
AC: 10 (10 flatfooted, 10 touch)
HP: 14/14
CMB: -1 CMD: 9
Fort/Reflex/Will: +1/+0/+3

Currently in Hand: nothing in hand

Spells:
1st Level: 4/6 remaining
[/sblock]
 

Despite the party's failure to take out the one goblin, it is mesmerized by Sylvain's daze spell. When Borric goes to open the door at F-67, he, like Fury before him, gets a solid blow to the chest, though the armor keeps it from being much more than an irritant, and he takes 2 damage from it. Sylvain sees movement by the stairs, but it unable to determine what any specifics.

[sblock=map & combat information]
TheDenRound7.jpg


Anna: 14/14 hp
Borric: 41/43 hp
Fury: 29/32 hp
Sylvain: 34/34 hp

Goblins: 6 hp; j6: 5 damage
Skrom: 13 damage, lightly wounded; Blink (3 rounds)[/sblock]

OOC: The party is up.
 

Fury's brow furrows. He isn't sure why he's trying to kill the goblin. Ok, he's knows why he just can't seem to rustle up the motivation to do so and makes a half-hearted stab at the poor creature.

"This is all rather pointless but I'm under contract, you see."



[sblock=Actions]standard: attack w/ rapier
move: ?[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 28
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 

While not his best hit ever, Fury's attack is enough to get past the goblin's defenses and take him down.

OOC: Fury can still move, and everyone else still to go.

 

Fury sighs after killing the goblin and gazes at it for a moment before joining his companions in the central room.

"Where the hells is this thing? If it's not in there its gotta be in this room."

Fury does not, however, open the door.



[sblock=Actions]move: E6[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 28
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 

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