[LPF] Allbright's Shadow

Syl pockets one of the rings and places the other on his finger. He also takes a peek at the net, checking it for its magical abilities as well. He moves forward with the others.

"I have no plans on dying with those fool paladins. To stop this, I think a quick precise strike would be much more preferable. A few of us might even make it out alive," he grins wryly.

Spellcraft (net): 1d20+20=33

Actions [sblock]Put on Ring of Force Fangs. It can absorb up to 9 levels worth of force spells instead of allowing them to affect the wearer. Stored charges can be as magic missiles, releasing up to five charges as five missiles in one action. If the ring is full of charges, it doesn't block more incoming spells.

Put Ring of Mind Shielding in his pocket. The wearer is continually immune to detect thoughts, discern lies, and any attempt to magically discern her alignment.

[/sblock]






Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution--Fortune on Borric.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

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"That is true, Borrk. We must be swift if we are to succeed. Also, I would volunteer myself and Arianna as well for this mission. I myself know a few more spells inducing one that should banish an unfortunate demon back to it's plane, and Arianna is similar to Elenka in summoning a powerful creature who will aid us, in addition to being a priestess of the Stormlords. " Anaerion says, looking towards Borric, clearly misunderstanding Daylily's accent.

Since the the unnamed robed man with a scorpion was looking at the net, Anaerion pulls out his own spell book and starts memorizing the new spells.

Meanwhile, a bodyless voice calls out "So, we have light touched punchy guy whose name I don't know, dark touched sword girl who has an awesome sword, soldier archer boy and his wolf , pretty hat dude who moves arounda lot, floating barbarian elf who crushes skulls, old guy #1 who seems kinda blind, Sir Awesome Armor with awesome flail, mysterious robed guy who has a scorpion and is talking to it, Arianna and Taq (or is it Taq and Arianna?), Princess Elenka and Super Tree Drev, and Anaerion and myself. Oh, and old guy #2 apparently as well, whos name we also don't know. This will be FUN!"

[sblock=OOC]
With Fast Study, memorize Telekinetic Charge and Dismissal
With pearl of power, re-memorize the Ray of Enfeeblement (2 Slots)

And because Anaerion doesn't know Borric's actual name, since the only mention of it near him was Daylily, Anaerion is going to call him Borrk for now :p

And Malkovian will do the honor of listing everyone whos going, in case it wasn't obvious already...
[/sblock]
[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 13 + 4 (14 flat-footed, 13 Touch ) HP: 72 Current: 72
CMB: +2 CMD: 15 Fort: +7 Reflex: +8 Will: +9
+2 Will vs. Enchantments
Special: Immune to Magical Sleep

Spells in Effect:
Detect Scrying: 16 hours remain
Mage Armor: 4 hours
Overland Flight: 4 hours
Magic Circle against Evil: 90 Minutes
Mirror Image: 9 Minutes / 4 Images

School Focus:
Abilities locked due to Dimensional Lock

Shift: 25' Teleport as Dim Door. Does not Provoke AoO (9/9 remaining)
Summoner's Charm: Summoning Spells Last a total of 13 Rounds
Dimensional Steps: 300/300feet per day. Must be used in 5' increments

Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes
Ring Of Counter spells: Contains Enervation

Malkovian: Happy for now.
Timely Inspiration: 1/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action
Borrow Skill: 2/3 Standard Action, borrowing skill ranks (Normally Knowledge Skills)
Mage Hand: At will. Controllable by Malkovian/ Anaerion
Cure Light Wounds: 3/3 Standard Action. 1d8+5.
Bonus Boon: Anaerion does not know this power.
Bonus Boon 2: Anaerion does not know this power.
Bonus Boon 3: Anaerion does not know this power.

Spells Prepared (* denotes School Spell):
Level 0: Detect Magic, Read Magic, Prestidigitation, Mending
Level 1: Mage Armor *, Comprehend Languages, Grease (DC 18), Disguise Self, Feather Fall, Ray of Enfeeblement (2 Slots)
Level 2: Stone Call *, False Life (2 slots), Invisibility, Mirror Image,See Invisibility,Create Pit (DC 19)
Level 3: Aqueous Orb (DC 20) *, Haste, Dispel Magic, Magic Circle against Evil, Resist Energy: Communal
Level 4: Black Tentacles *, Persistent Glitterdust (DC 18 Save Twice), Telekinetic Charge, Detect Scrying, Telekinetic Charge
Level 5: Wall of Stone *, Persistent Slow (DC 19 Save Twice), Overland Flight, Dismissal (DC 21)
Arcane Bond: Available
Pearl of Power level 1: 1/2
Piercing Rod: 2/3
[/sblock]
 

[section]
Bren looks around for the source of the disembodied voice, and settles on Anaerion as the most likely candidate due to his magic use and the general direction from whence it comes. He nods to the others with whom he did not become acquainted on the road, then speaks to the mage. "I'm Breninyr . . . Bren. The 'Darkchild' is Kalinn. A pleasure."
[/section]

[sblock=Actions]--[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 18 (18 Flat-Footed, 18 Touch)
HP: 74/74
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +08 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (10/10)
Special Abilities: Inspiring Command (09/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (03/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Bless, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Prot from Evil (C), Shield Other, Silence, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
[/sblock]
 

[sblock=OOC]Now would likely be a good time to insert Bren's request for a Mage Armor, and his offer of a Pearl of Power to relearn the spell.

Also, he and Kalinn haven't been close enough (I think) to pick up on the rings - both of them have open ring slots and could use the Force Fang rings if there are any left.[/sblock]
 

Relic snaps his book shut and drops it over his shoulder into his haversack where it disappears, having finished preparing his spells as the others gathered around the priest. Seeing the usefulness of the ring beyond that of his own ring of protection he also seeks one of them. He would have to rely on his companions ensuring he was never in the line of fire in any case, as the ring would do little to help him against the type of creatures they were about to face.

"If those who go after the Demonscope are here then let us share our knowledge of these demons we are about to face. There is not enough time fore me to repeat myself ... so listen closely and remember what you can ...

He whacks the massive vulture creature with his staff. "This evil creature is a vrock. It has very sharp eyes and can see in the dark. All of these creatures can." He pauses as though suddenly choosing his words very carefully. "Many demons have the power to evoke darkness, which gives them a distinct fighting advantage. If any of you have powers that will allow you to see in the dark then prepare them just before we enter the keep. I have a spell that should aid those of you who have no means of your own which I will cast just before we enter. Now, the vrock's most deadly power is the Dance of Ruin whose lightning power we all felt during the last battle..."Relic continues to describe the strengths and weakness of each of the demons gathered before them in deatil, though he does not stop to pause or repeat himself at any moment. He ends saying "I have a wand that will align your weapons to good so they cut through the demons' magical resistance. Those of you who have weapons that would benefit from such a spell, tell me now and I will cast it upon your weapon just before we enter the keep."
 

[section]

Kalinn listens attentively as the old man shares his knowledge of the demon-kind against which they'll be fighting.
[/section]

[sblock=Actions]When Relic makes his offer to align weapons, she puts a hand on Winterbite's hilt. {{Is this spell something that would benefit you? Is it something you'd be willing to use?}}[/sblock]
_______________
[sblock=Mini Stats]
CURRENT BLOCK
Initiative: +2
AC: 28 (14 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +14 CMD: 28
Fort: +11 Reflex: +06 Will: +09

Standard Block
Initiative: +03
AC: 29 (15 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +15 CMD: 30
Fort: +11 Reflex: +07 Will: +09

Rage Block
Initiative: +03
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 160/160
CMB: +17 CMD: 30
Fort: +14 Reflex: +07 Will: +11

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 195/195
CMB: +16 CMD: 29
Fort: +13 Reflex: +06 Will: +10

Fatigue Block
Initiative: +2
AC: 28 (14 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +14 CMD: 28
Fort: +11 Reflex: +06 Will: +09

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 18/18)
Special: Spirit Totem (+10/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: Unlimited, 1st Level: 7/7 per Day, 2nd Level: 7/7 per Day)
( 3rd Level: 4/4 per Day )
Cantrips : Acid Splash, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
[/sblock]
 

Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric nodded as the disembodied voice referred to him by a description and provided his name, “Borric Hawkins, errant warrior that is not a knight.”

“I take it the floating voice is more magecraft trickery,”
he said sardonically.

He stowed his flail, not needing it in hand immediately and left his shield still strapped to his arm. Turning to Aradra, he said, “Aye, let us be about this as soon as the spell casters get their sheet all taken care of."

"My Ioun Stone is upgraded by a higher level cleric. Will that be enough?”
He asked Relic.

[sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +16
AC: 31 (25 w/out shield, 28(23w/out shield) flat-footed, 13 Touch) w/Haste 32
HP: 105 Current: 105
CMB: +15 CMD: 28 (30 vs. Disarm/ 32 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear), Ref +9 with haste,
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg) or Combat Expertise (-3/+3AC), Lunge, Haste (+1AC, +1 Att, +1 Ref, +30ft move, +1 Attack with Full Attack), Heroism (+2 Att/SVs/Skills), Fortune

Current Weapon in Hand: Shield (LH), Spiked Gauntlet (RH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

"Well met Borric Hawkins Errant Warrior Who is Not a Knight. For someone who claims they are not a knight, you certainly have a long enough name to be one. Also you as well, Breniyer Bren, and Darkchild Kalinn. I remember a time when the hardest names I had to remember was Tordek and Mialee. Fun times those. Fun times. And as for Mage Trickery, I'm more a part of Anaerion than most summoner's are bonded with the eidolon!" the body less voice continues, clearly not understanding Borric's humor. "Thank you Malkovian that will do." came Anaerions' curt answer, still reading through his spellbook.

Once Anaerion had put his book away, Bren approached the mage and asked him to cast a simple protection spell upon him. With a nod, Anaerion says "Of course I can. I have already cast it upon myself, but I can more than easily cast it upon you as well." After taking Bren's pearl, Anaerion focus for a second, and the pearl flashes a green color. Handing back the paerl Anaerion places his hand upon Bren's shoulder and saying "Give this man the protection of mages, that it may be an armor upon him against the onslaught."

[sblock=OOC]
Anaerion will use Bren's Pearl of Power to relearn Mage Armor, and cast it. Duration 10 hours.
[/sblock]

[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 13 + 4 (14 flat-footed, 13 Touch ) HP: 72 Current: 72
CMB: +2 CMD: 15 Fort: +7 Reflex: +8 Will: +9
+2 Will vs. Enchantments
Special: Immune to Magical Sleep

Spells in Effect:
Detect Scrying: 16 hours remain
Mage Armor: 4 hours
Overland Flight: 4 hours
Magic Circle against Evil: 90 Minutes
Mirror Image: 9 Minutes / 4 Images

School Focus:
Abilities locked due to Dimensional Lock

Shift: 25' Teleport as Dim Door. Does not Provoke AoO (9/9 remaining)
Summoner's Charm: Summoning Spells Last a total of 13 Rounds
Dimensional Steps: 300/300feet per day. Must be used in 5' increments

Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes
Ring Of Counter spells: Contains Enervation

Malkovian: Happy for now.
Timely Inspiration: 1/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action
Borrow Skill: 2/3 Standard Action, borrowing skill ranks (Normally Knowledge Skills)
Mage Hand: At will. Controllable by Malkovian/ Anaerion
Cure Light Wounds: 3/3 Standard Action. 1d8+5.
Bonus Boon: Anaerion does not know this power.
Bonus Boon 2: Anaerion does not know this power.
Bonus Boon 3: Anaerion does not know this power.

Spells Prepared (* denotes School Spell):
Level 0: Detect Magic, Read Magic, Prestidigitation, Mending
Level 1: Mage Armor *, Comprehend Languages, Grease (DC 18), Disguise Self, Feather Fall, Ray of Enfeeblement (2 Slots)
Level 2: Stone Call *, False Life (2 slots), Invisibility, Mirror Image,See Invisibility,Create Pit (DC 19)
Level 3: Aqueous Orb (DC 20) *, Haste, Dispel Magic, Magic Circle against Evil, Resist Energy: Communal
Level 4: Black Tentacles *, Persistent Glitterdust (DC 18 Save Twice), Telekinetic Charge, Detect Scrying, Telekinetic Charge
Level 5: Wall of Stone *, Persistent Slow (DC 19 Save Twice), Overland Flight, Dismissal (DC 21)
Arcane Bond: Available
Pearl of Power level 1: 1/2
Piercing Rod: 2/3
[/sblock]
 

Aradra's eyes narrow as the bodyless voice continues speaking, but for now nobody seems to care. As Borric said, magecraft most likley. And to be fair, that would not be the strangest thing I've seen so far today.

Looking back up to Borric Aradra nods "I still have some room for a spell myself, but until i know what we are getting into I'm not sure what I would need to prepare. And as Relic well knows, my bow is not aligned to good, but I keep my shots clustered together that they tend to hit the same area as any previous shots. As for being able to see in the dark, I have that trick under control. I will need to wait till this one wears off, " gesturing to his still colorless eyes, "but it will be limited when I can do it."

[sblock=OOC]
As posted in the AFK, I will be out of town starting in about 10 minutes till Sunday evening/Monday. I will still have my cell, so I will be aware of what's going on. Depending on availability, I might be able to throw quick update if needed.

Also, once we get moving, Aradra will also give Anaerion his pearl of power to boost Shadow's AC by 4. Between that and Barkskin Shadow will have a 32 AC, so i won't be as hesitant to send him into battle.
[/sblock]

[sblock=Aradra Stats]
Aradra Longstrider
AC: 26 (19 flat-footed, 16 touch)
HP: 116/116
CMB: +14 CMD: 30
Fort: +10 Reflex: +15 Will: +7
Perception: +20
Initiative: +8
Current Weapon in Hand: +21/16/11 2d6+3
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots; Falcon's Aim (+3 Perception & 19-20 /x3);Gravity Bow ;Adaptation Skill Focus Stealth: +6 to Stealth Checks for 9.5 minutes.

Used Items:

Adaptation: 110/120 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)

Level 1 Spells: Feather Step, Gravity Bow, Longstrider
Level 2 Spells: Barkskin (+4), Wind Wall, BLANK
Level 3 Spells: Greater Magic Fang
Extend Rod: 3/3 per Day
Pearl of Power lvl 1: AVAILABLE
Negate Crit: 1/1
Haste: 8/10
Fly (CL 5): 1/1
[/sblock]

[sblock=Shadow Stats]
Shadow
AC: 24 (22 flat-footed, 11 touch)
HP: 112/112
CMB: +15 CMD: 28 (32 vs Trip)
Fort: +12 Reflex: +9 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +20
Initiative: +2
Current Weapon in Hand: Bite (+13 / 6 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (De-activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent;
[/sblock]
 

[section]
The priest-diplomat smiles broadly at the bodiless voice's quips. "Bren will do just fine, no need for the formality of using both of my names. And I thank you for the protection, Anaerion. If we're inside long enough, I may ask for another casting . . . I have the means to renew your spell, of course. And now if you'll pardon me for a moment, I need to meditate to prepare myself for the coming conflict."

Bren concentrates for a moment, calling upon the power inherent in his blood to provide a bit of additional protection. He then takes a few minutes to pray to the Irthian gods, asking humbly for the knowledge and power to contribute to the coming fight and to protect this world from demonic invasion.​
[/section]

[sblock=Actions]Cast Corruption Resistance - SLA Caster Level 13, Reduces damage that targets Good alignment (such as evil aligned weapons, evil smite attacks, etc. by 15 points). Duration 13 hours.[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (08/10)
Special Abilities: Inspiring Command (09/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 

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