"Hem, Maui is thinking someone is waiting for us behind te door of cloth. Where is te magic stick and te potions that te wizard gave us before we leave te Hall of Heroes?" Maui asks trying to peak through the curtain without entering or even touching it. Seeing VIncenzo knocking back potions he nods and grabs one of the potions of restoration.
"For te poison in my muscles" he says before knocking it down.
"Maui will need his muscles if behind te curtain is te stick of no magic." He then takes the healing wand given to them by their benefactor before leaving Vezna and taps himself with it where he was hurt worst. ANyone elsewho looks hurt gets a quick tap on the area that looks worst as well.
Tucking the wand away once everyone else seems ready to move into the next room and the dangers that no doubt awaited, Maui quickly grabs another of his own magic wangs and casts primal magic to sharpen Taniwha's claws and fangs. There is a spark in the air at each touch. Maui peers at his companion for a moment with surprise, thinking that Taniwha's teeth and claws have taken on a rather shiny hue ... silver almost. There was no time to think about it.
His human form seemed to shred and tear apart as he took his dire tiger form once more. He emitted a low shuddering growl that seemed to go on longer than usual. On the other side of the curtain two smaller tigers appeared, alert and ready to attack anything that appeared to be a threat.
[sblock=OOC]Drink Potion of Restoration to remove damage to STR
Use Wand of CUre Serious Wounds on self: (2 taps
20 +
19
Maui is back to full health
Just before entering Cast Magic Fang 3 times on Taniwha (bite, claw, claw); feat taken is eldrtich claws giving Taniwha sivelred and magic vs DR
Then take on Dire Tiger Form and use a 5th level spell slot to cast Summon Nature's Ally to summon
1d3=2 Celestial Tigers on the other side of the door ordering them to attack any enemies within the room.
Tiger (large)
AC 14
HP 45
Saves F/R/W +8/+7/+3
Speed 40 ft
2 claws +10 1d8+6 (grab); Bite +10 2d6+6 (grab)
Special: Pounce, Rake
Perception +8 (scent)
WIll edit if what is proposed is interrupted at any stage.
[/sblock]
[sblock=Lvl 10 Stats]
[
http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 21 (25) (Touch 14 (18); FFt 18 (21))
HP: 92 Current: 92
CMB: +13 CMD: 26 Fort: +10 Reflex: +9 Will: +12
Conditions: Longstrider (7hrs); Mage Armour (1 hr); Delay Poison (8hrs); Bulls Str (16 mins), Great Magic Fang (8 hrs), Barkskin (160 mins);
In Hand:
Cold Iron MW Scimitar: +14 (+16)/+9(+11); 1d6+6 (+8) (Crit 18-20:x2)
and Heavy Shield
Spells: Orisons: Detect Magic, Guidance, Know Direction, Detect Poison
1st: CLW 0/2; Longstrider: Used, Detect Snares and Pits: Used, Aspect of the Falcon:Used
2nd: Bull's Strength 0/2, Bark Skin: Used, Delay Poison: Used, Empty Slot
3rd: Mad Monkeys, Greater Magic Fang: Used, Resinous Skin, Empty Slot: Used to Summon Nature's Ally
4th: Thorn Body, Empty Slot; Empty Slot: Used to Summon Nature's Ally
5th: Empty Slot ; Using Empty SLot to Cast Summon Nature's Ally V
Wild Shape: 2/5 uses left per day
[sblock=Leopard Shape]
Medium animal; Senses: low-light vision, scent;
AC 16 (23), touch 16 (19) , flat-footed 12 (19)
Speed 30 ft., climb 20 ft.
Melee:Bite +14; 1d8+7; 2 Claws: +14; 1d4 +7 dmg
Special: Trip
[/sblock]
[sblock=Lizard Bird Shape]
Deinonychus
Medium animal; Senses: low-light vision, scent;
AC 16 (23), touch 16 (19) , flat-footed 12 (19)
Speed 60 ft.
Melee:Bite +14; 1d6+7; 2 Talons: +14; 1d8+7 dmg; Foreclaws: +8; 1d4+4
Special: Pounce
[/sblock]
[sblock=Dire Tiger Shape III]
Dire Tiger
Large Animal; Senses: low-light vision, scent;
AC 17 (25) , touch 15 (19) , flat-footed 14 (21)
Speed 40 ft. (70 ft)
Melee:Bite +15 (19); 2d6+8 (+11) (+Grab); 2 Claws: +15 (+18) ; 2d4+8 dmg (+11) (+Grab)
Special: Pounce, Rake
http://s2.hubimg.com/u/6753809_f520.jpg
[/sblock]
Wand of CLW Uses: 0/16
Wand of Magic Fang: 44/50
Wand of Speak with Animals: 46/50
Wand of Mage Armor: 46/50
Rod of Lesser Extend: 0/3
Potions: CLW 0/2
Flasks: Holy Water 2/2
Sling Bullets: 19/20
Taniwha
Initiative: +8
AC: 23 (27)
HP: 83 Current: 83
CMB: Trip/Disarm +11 CMD: 29 (33 vs Trip) Fort: +8 Reflex: +12 (+13) Will: +6 (+10 vs enchant)
Conditions: Mage Armor (1 hr), Bull Strength (16 mins), magic fang (bite); magic fang (both claws)
Bite (silvered;magic): +13 (+16); 1d6+5 (+8) dmg; special: Trip
2x Claws (silvered;magic): +13 (+16) ; 1d3+5 (+8) dmg
[/sblock]