[LPF] Allbright's Shadow

jbear

First Post
Relic takes out the water scorpion and fires out a jet of holy water at the demon who seems to be getting the most pummeled upon. Not ever having used one before the jet of water shoots off high up towards the roof. Relic mutters a bit, adjusts his grip and readies himself to try better next time.

[sblock=Actions]
Draw Water Scorpion and attack demon who looks like they are being hit the most
Touch Attk w/WaterScorpion (crossbow) 1d20+7=9
Presuming that is a FAIL
[/sblock]

[sblock=Relic lvl 11]
Relic Nevyn
(Lvl 11) Human Wizard 10/Oracle 1
HP: 91
/91
AC: 14 (18) Touch 14 (18) FlatFooted 11 (15)
Initiative: +8; Temporal Celerity: Rolls initiative twice and can use either result
Status:
Mage Armour, Fly
Fort: +7 Ref: +7 Will: +12
Wizards Spells: lvl 0: Prestidigitation, Detect Magic, Read Magic, Ghost Sound
Lvl 1: Shocking Grasp; Magic Missile: Used, Tiny Hut, Enlarge Person, Colour Spray, Silent Image: Used
Lvl 2: Gust of Wind, Hideous Laughter: USED, Mirror Image: USED,
Prot vs Evil, Communal, See Invisibility, Empty Slot
Level 3: Haste 2/2 Used; Lightning Bolt: Used; Fly, Dark Vision, Communal: Used
Level 4: Control Summoned creature, Black Tentacles, Dimensional Anchor, Empty Slot, Empty Slot,
Level 5: Suffocation; Telekinesis, Empty Slot, Empty Slot,
Bonded Ring:
Pearl of Power #1 (lvl 1):
Recharge Silent Image
Pearl of Power #2 (lvl 1):
Pearl of Power (lvl 2):
Lightning Flash 9/9 uses left today
Cyclone: 8/9 uses left today
Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
Oracles Spells: lvl 1: 2/3 uses left today
Wand of Mage Armor: (43/50) charges
Wand of CLW: (46/50) charges
Wand of Protection vs Evil:(49/50) charges
Wand of Glitterdust: (48/50) charges
Wand of Align Weapon:(43/50) charges
Lesser Metamagic Rod, Extend: 2/3 uses left today
Lesser Metamagic Rod, Bouncing:3/3 uses left today
Lesser Metamagic Rod, Piercing: 2/3 uses left today
Lesser Metamagic Rod, Silent: 3/3 uses left today
Consumables: 2/2 CLW Potions; 1/1 CMW Potion; 4/4 trail rations
Scrolls prepared for Battle:
Curse: Clouded Vision: Max Vision limit 60'; as Darkvision
[/sblock]
[/sblock]
 
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perrinmiller

Adventurer
Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric heard something that made no sense to him. He kept his eyes open towards the rear.

[sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +18
AC: 31 (26 w/out shield, 28(23w/out shield) flat-footed, 14 Touch) Barkskin -> 32 now
HP: 127 Current: 123
CMB: +17 CMD: 31 (33 vs. Disarm/ 35 vs. Trip) Fort: +13 Reflex: +9 Will: +8 (+11 vs. Fear) +10 Reflex
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-4/+8Dmg), Combat Expertise (-4/+4AC), Lunge, Heroism (+2 Att/SVs/Skills), Mind-shielded, Darkvision, Barkskin, Bless

Current Weapon in Hand: Spiked Gauntlet (RH), Shield (LH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]
Bren trusts in the prowess of his friends, and holds his place in the group for now.
[/section]

[sblock=Actions]--[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (06/10)
Special Abilities: Inspiring Command (08/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 

Satin Knights

First Post
With Daylily having knocked both of the demons down, the group can make their way in and deal with the beasts relatively easily. Arianna floats in and is able to take a chunk out of one. Aradra moves into sight and tries weaving an arrow through, but it bounces off of the beast's hide instead of sinking in. The wolf comes in and finds the poky things are already on their back. It takes him a moment before he can find a non poky spot to bite.

Being surrounded is not an ideal situation, so the far kalvakas works his mind tricks on Orlando. This time, they work in slowing the rogue. Turning his attention on the others, a screech and then blast of energy comes out of the beast. This telekinetic energy throws Daylily against the wall, while Arianna and Kalinn are able to hold their position in the air.

The other beast, looking at paladins, demons, and barbarians, goes after the weakest mind in the group, the wolf. Try as he might, he cannot bend the wolf's will to his own, so he goes after the four legged critter with tooth and claw. Even that is not effective against the mighty beast named Shadow.

[sblock=Orlando]You are enslaved to the Kalvakas A. You get a -6 to attacks against it, as well as saves against its spells. If it kills you, it consumes your soul to heal it. You are also staggered this round. I don't think you can take AoOs while staggered. If you can, you can take one for it standing up.[/sblock]
[sblock=Combat Round 3]
112-2/130+24 AC 19-2 N29 ~ Daylily ~DR 1 Fly 65, AlignWeap 29r horsechopper raging~ Will save (1d20+9=14) failed Clear Mind reroll (1d20+9=15) still failed, and thrown, telekinetic damage slamming into wall (1d6=2)
..83/83. AC 22 O29 ~ Relic ~ Fly 5830r, can fly self SLA
..82/82. AC 21 P29 ~ Sylvain ~ DV 1321r, MA 5365r,
108/108.AC 24 K31 ~ Orlando ~ DV 1321r, winged boots 19r ~ Will Save vs. Enslave (1d20+7=15) failed, Staggered, -6 to Attacks and Saves vs. A
123/127 AC 31+2BS M29 ~ Borric ~ DV 1321r, +2 Heroism 300r, +2 BS 441r, Fly 64 ~
..79/79. AC 17 N29 ~ Anaerion ~DV 1321r/MA/OFl/1782r/DS/8051r/MC300r, ~
..82/82. AC 18 S29 ~ Elenka ~ DV 1321r,
..82/82. AC 24+4 M29 ~ Drevezh'Korol ~ MA 4130r, Gr Magic Fang 4740r, Fly 56 ~
100^82/100^82 AC 30 S29 ~ Arianna ~ MA 1764r, GMF 10218r ~ swift AS, 40' move, Claw attack +GMF+bane-power attack (1d20+16+1+2-3=34) hits B for damage+GMF+bane+AS+PA (1d6+7+1+2+2d6+3+6=29), Will save (1d20+14=33) success not thown
164/164 AC 28 L29 ~ Kalinn ~ Fly 67, Will Save (1d20+11=23) success
..80/80. AC 22 Q29 ~ Breninyr ~ CR 7177r/MA 5386r ~
121/121 AC 26 M28 ~ Aradra ~DV 1321r, SI 2045r, LS 13765r, Adaption IW537r ~ moved, arrow+PB-DA attack (1d20+22+1-4=23) missed
124/125 AC 28 K28 ~ Shadow ~ DV 1321r, GMF +2 13773r/MA 5366r, Fly 66 ~ double moved, Will Save (1d20+6=22) success vs. Enslave, staggered
.,??/??.. AC 15 T29 ~ Kutholiam ~ DV 1321r,

1??-8-24/1?? AC 25 M56 Bulky Kalvakas Demon A prone, swift Attempt Enslave Orlando, succeeded, Cast Defensively DC 25 (1d20+15=28) succeeds, Cast Telekinesis on Daylily, Arianna, Frost, stands without provoking from Orlando due to staggered
1??-8-26-3-19/1?? AC 25 N56 Bulky Kalvakas Demon B prone, swift Attempt Enslave Shadow, failed, full attack shadow from prone, full power attack prone on Shadow claw/claw/bite/gore (1d20+16-3-4=14, 1d20+16-3-4=26, 1d20+16-3-4=23, 1d20+16-3-4=22) all miss
??/?? AC 17 Chained paladin


Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
[/sblock][sblock=Map]
keep9.jpg
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]
The sounds of battle continue, and Bren grows curious about the state of affairs in the area ahead. He advances enough to see what's going on, without abandoning the members of the group remaining behind. Once he assesses the situation, he moves on into the fray.
[/section]

[sblock=Actions]Move to Q60, then to O56.[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (06/10)
Special Abilities: Inspiring Command (08/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 
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Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

Frost strikes out twice with Hafísbíta, attempting to end the demon's life before it decides to rise. Her demonic ancestors continue their attack on the creatures psyche.​
[/section]

[sblock=Actions]Full Power Attack (1d20+17=31, 1d20+12=19) for Damage (2d6+23=32, 2d6+23=35) (I'm assuming your AC listing for the demons includes the prone penalty, and the second attack is a miss. But I included the damage just in case.
Spirit Totem Attack, Damage (1d20+12=29, 1d4+2=5)[/sblock]
_______________
[sblock=Mini Stats]
Current Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Standard Block
Initiative: +03
AC: 30 (16 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +16 CMD: 32
Fort: +12 Reflex: +07 Will: +10

Rage Block
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 218/218
CMB: +18 CMD: 32
Fort: +15 Reflex: +07 Will: +12

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 213/213
CMB: +17 CMD: 31
Fort: +14 Reflex: +06 Will: +11

Fatigue Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 09/18)
Special: Spirit Totem (+11/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 00/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: At-Will, 1st Lvl: 7/7 per Day, 2nd Lvl: 7/7 per Day)
( 3rd Lvl: 3/5 per Day, 4th Lvl: 3/3 per Day)
Cantrips : Acid Splash, Breeze, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
4th Level: Monstrous Physique II
[/sblock]
 

Systole

First Post
Daylily_150.jpg


Daylily seems somewhat surprised by the telekinetic blow, but recovers quickly. "Invisibles fist? Okay, is first time surprising for me. But it is okays, because I am having friend Furry's backside!" He charges forward again and once again knocks the demon to the floor with a mighty smash.

[sblock=OOC]Knockdown (1d20=7) +38 = 45. 8 damage.

EDIT: Sorry, didn't realize the Fury might not have been public knowledge. Edited post to reflect that. Either way, Daylily does not want the demon to shred Fury and he does want to provide a flank. Oh, forgot the move to within 2 blocks. Do not care if it provokes AoO.[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 130/130
CMB: +17 CMD: 30
Fort: +13 Reflex: +8 Will: +7
Attack: +18/+10/+5 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 152/152
CMB: +19 CMD: 32
Fort: +15 Reflex: +8 Will: +9
Attack: +25/+17/+12 for WD+24

Perception: +15
Initiative: +3

Current Weapon in Hand: Horsechopper (1d10 x3, reach, trip)
Current Conditions in Effect: None
Rage Remaining: 5/20
Haste Remaining: 6/10

Used Items:
Potion of Fly, Potion of See Invisibility x2, Wand of CLW x23

[/sblock]
 
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GlassEye

Adventurer
Orlando Furioso, Venzan bravo

Suddenly, Fury is no longer laughing. In fact, he can barely think and holding onto his rapier takes almost more concentration than he has. He raises the blade the point of which wavers in the air before thrusting forward at the demon that Daylily has again knocked to the floor. Even against the prone demon he finds it difficult but he does manage to stab it. He jerks the blade back and stares at his shaking hand.

"What the hells?"

fwmu.jpg

• Orlando Furioso •
[sblock=OOC]
Standard: rapier atk vs Demon A 1d20+17=22. With the penalty to AC for prone I believe this hits. Dmg+sneak: 7d6+9=37[/sblock]
[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 11 / Bard 2
Initiative: +9 Perception: +16

AC: 24 (17 touch; 18 flat-footed)
HP: 117 Current: 117
CMB: +11 CMD: 29 Fort: +5 Ref: +18 Will: +7

In Hand: rapier & dagger
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 0/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift
Special:
Winged Boots 0/3 remaining.[/sblock]
 

GlassEye

Adventurer
Drevezh'korol, Eidolon

Drevezh'korol finishes carrying Elenka through the maze of poisoned bodies and sets her down in a clear spot next to the wall. He is rushing a bit as he hears battle ahead and he is ready to lend his assistance.


• • • • Drevezh'korol • • •

[sblock=Actions/OOC]Set Elenka down at R62; move as close to O59 as he can get.

Mods: +1 haste, +1 GMF, +2 bane, -3 PA; +1 GMF, +2d6+2 bane, +6 PA
[/sblock][sblock=MiniStats][section][size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +4 Perception: +12; Darkvision 60 ft.

AC: 24 (14 touch; 20 flat-footed) Current AC: 28 (+4 Mage Armor)
HP: 92 Current HP: 92
CMB: +18 CMD: 32 Fort: +8 Ref: +7 Will: +6 (+4 vs. enchantment)

In Hand: empty
Conditions: Haste (+1 att w/full att, +1 to hit, +1 dodge, +30 ft move), Gr Magic Fang (+1 hit/dmg), Mage Armor (+4 AC)
Special:
Longarm bracers 3/3 remaining

[sblock=Large Evolution][section]Large Stats NOT in effect
Evolution Surge (Large): +8 STR, +4 CON, +2 Natural Armor, -2 DEX, -1 AC &
attack rolls, +1 CMB & CMD, -2 Fly, -4 Stealth, 10 ft. reach, STR evolution
costs double

Major Modifications:
STR: 31 +10 [35 +12 w/ belt]
DEX: 16 AC: 24, 12 touch, 21 flat-footed
CON: 18 HP: 98

Modified Attacks:
Slam (x2)
Bite
Hooves (x2)
[/section][/sblock][/section][/sblock]
 

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