[LPF] Allbright's Shadow

Fury is momentarily confused as he was certain Nevyn cast a seeing spell on him.

"You can't see?" he asks Daylily. "I was certain Nevyn cast a spell fixing that for everyone. Just a moment, I'll give you the goggles I'm wearing; they'll allow you to see in the dark."

fwmu.jpg

• Orlando Furioso •

[sblock=Actions/OOC]No actions left this round but Daylily could snatch the goggles off Fury
[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 10 / Bard 2
Initiative: +9 Perception: +15

AC: 25 (18 touch; 18 flat-footed)
HP: 108 Current: 108
CMB: +10 CMD: 28 Fort: +5 Ref: +18 Will: +7

In Hand: rapier & dagger
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 2/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift
Special:
Winged Boots 2/3 remaining.[/sblock]
 

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Daylily_150.jpg


Daylily doesn't look back. "Is not something I am think is good time for play with now, Furry."

[sblock=OOC]Hope you're not waiting on me. Daylily will be his usual damage sink.[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 130/130
CMB: +17 CMD: 30
Fort: +13 Reflex: +8 Will: +7
Attack: +18/+10/+5 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 152/152
CMB: +19 CMD: 32
Fort: +15 Reflex: +8 Will: +9
Attack: +25/+17/+12 for WD+24

Perception: +15
Initiative: +3

Current Weapon in Hand: Adamantine horsechopper (1d10 20x3)
Current Conditions in Effect: Rage, Haste
Rage Remaining: ??/18
Haste Remaining: ??/10

Used Items:
Potion of Fly, Potion of See Invisibility x2, Wand of CLW x16

[/sblock]
 

Relic flies up closer to the door seeing that there is some hesitation. He seems a little baffled when he hears that Daylily can't see in the dark as he was fairly certain that he had cast the spell on his friend... or maybe not. Being close enough to touch one of Aradra's arrows he casts light upon it and says quietly to the ranger. "Maybe put that in the chest of one of the close by demons so Daylilly knows what he i meant to hit."


[sblock=Actions] Move up behind Aradra (flying)
Cast light on an arrow [/sblock]
 

At Relic's suggestion, Aradra fires the lighted arrow into the balcony, as it is the only non-friendly target he can see from his vantage point at the bottom of the stairs. But, the darkness is stronger than the light in this chapel currently, and it is not effective.

Anaerion flies overhead of the others in front and gets a slight view of the room ahead. "Hey, magical darkness. You need that to get past it. You know. Oh, yeah, it goes like this." as Malkovian coaches the wizard. Anaerion draws a dagger, and with an repeated incantation, it begins to glow with the power of light. The walls of the hallway still block most of it, but at least a beacon of light shines forth into the room from his vantage point near the stairwell's ceiling.

This beacon draws more than attention. From the balcony above as well as the pew pit below, demons rush forth, forming a skirmish wall with their commander behind. With an infernal command from behind the alter, the creatures quickstep their advance and attack.

The balbau that was right in front of the doorway as Kalinn and Arianna entered tries striking the armored woman instead of the blue demoness this time. All three pokes with the spear glance off Kalinn. Rushing down the stairs two more balbaus are eager to join the fight.

Flying down from the back balcony, another of the black tarry beasts charges Arianna. His sword strikes true, piercing her side. The commanding one reveals himself as he comes around the pulpit. Another of the horned kalvakus demons is ready for a brawl.

Kalinn steps forward, under the spear and strikes true with her first swing.

[sblock=Combat Round 3] OOC: Sorry for the delays!! The week working in Hell was the major slowdowns in getting this posted. The good news is I have reincarnated a proprietary server sufficiently to the customer's demands. So, I am back to a normal schedule.

Light spell is cantrip, which didn't beat the 2nd level Darkness spell. But the 3rd level Daylight does. So, Daylily can see a little bit. As Anaerion gets the dagger into the room, that will improve too.

125/130 AC 19 N29 ~ Daylily ~ DR 1 glaive-guisarme ~ can see some light on your map
..83/83. AC 22 Q29 ~ Relic ~ MA 10r, Fly 598r
..82/82. AC 21 Y28 ~ Sylvain ~ DV 1420r, MA 5464r,
108/108.AC 24 X29 ~ Orlando ~ DV 1420r ~
112/116 AC 30+2BS V29 ~ Borric ~ DV 1420r, +2 Heroism 399r, +2 BS 540r ~
..72/72. AC 17 R29 ~ Anaerion ~ DV 1420r/MA/OFl/1880r/DS/9051r/MC399r, ~ Rd2: move fly 40' drawing dagger, arcane bond Daylight
..74/74. AC 18 T29 ~ Elenka ~DV 1420r,
..65/65. AC 25+4 S29 ~ Drevezh'Korol ~ MA 4229r, Gr Magic Fang 4849r,
82^59-22/82^62 AC 30 M30 ~ Arianna ~ MA 1863r, GMF 10317r ~ Will save vs. DC 18 (1d20+13=17) failed
164/164 AC 28 L29 ~ Kalinn ~ 5' Step to L29, Full Attack (1d20+17=29, 1d20+9=13) for Damage (2d6+20=29)
..80/80. AC 22 Y29 ~ Breninyr ~ CR 7260r/MA 5461r ~ double move
116/116 AC 26 P29 ~ Aradra ~DV 1422r, SI 244r, LS 13864r, Adaption 4r ~
112/112 AC 28 Q29 ~ Shadow ~ DV 1420r, GMF +2 13862r/MA 5465r,
.,??/??.. AC 15 X29 ~ Kutholiam ~ DV 1420r,

??/?? AC 27 ???? ~ invisible creature
73-29/73 AC 20 K29 ~ Balbau A longspear attack Kalinn (1d20+12=24) miss, 2nd longspear attack Kalinn (1d20+7=20) miss, 3rd longspear attack Kalinn (1d20+12+1=15) miss
73/73 AC 20 J28 ~ Balbau B, double move
73/73 AC 20 G28 ~ Balbau C double move
125/125 AC 30 L30 ~ Kalvakus Demon, cast, move
???/??? AC ?? I29 ~ Knight holds ground
171/171 AC 27 M31 ~ Tarry Demodand, charge, shortsword attack Arianna (1d20+27+2+1+1-5=40) hits for shortsword damage (1d6+20=22)
??/?? AC ?? ???? ~
??/?? AC ?? ???? ~
...

Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
[/sblock][sblock=Daylily Map]
dungeon42Daylily.jpg
[/sblock][sblock=Map for the rest]
dungeon42Rest.jpg
[/sblock]
 

Elenka, human summoner

Elenka makes a quick calculation and then casts her haste spell targeting as many of her companions ahead of her as possible. Once done she steps back out of the way so that anyone who needs to retreat might be able to do so.

"Go when you get the chance, Drev."

elenkasmall.jpg

. . . Elenka Danyllova . . .

[sblock=Actions/OOC]Standard: cast Haste; affect Drevezh'korol as far up the line as possible. So: Drev, Anaerion, Shadow, Relic, Aradra, Fury, Daylily. Arianna if possible but probably not since Elenka can't see her.
Move: back away, to W28
[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 10
Initiative: +2 Perception: +12

AC: 18 (13 touch; 16 flat-footed)
HP: 82 Current: 82
CMB: +8 CMD: 21 Fort: +5 Ref: +6 Will: +10

In Hand:
Conditions:
Spells:
  • 1st level: 5/6 remaining.
  • 2nd level: 2/5 remaining.
  • 3rd level: 2/4 remaining.
  • 4th level: 2/2 remaining.
Special:
Summon Monster 5 7/7
Bond Senses 10/10 rounds remaining
Maker's Call (Transposition) 2/2 remaining
Rod of Extend: 3/3 remaining (3rd lv. or lower)
[/sblock]
 

Anaerion whips the brightly glowing dagger up the stairwell, around Daylily and it lands between Kalinn's feet. The enchanted light on the dagger knocks out the darkness that had been filling the chapel and allows everyone on the stairs or in the room to see.

[sblock=Everyone's map]
dungeon43.jpg
[/sblock]
 

Daylily_150.jpg


As the light clatters at his feet, Daylily looks up at the nearby demons with a predatory grin. "Ah ... now is times for fun." He lunges at the largest demon in range and sends it crashing to the ground, then rains down a series of powerful blows on it.

[sblock=OOC]Rage, then Knockdown the kalavan. Assuming that its CMD is less than 50, so +4 vs. prone is added in to further attacks.
Knockdown on Kalavan (Adv Reckless, Str Surge, Haste, w Horsechopper 19 + 10 + 1 + 3 = +33) (1d20+33=50)
Iterative attacks on Kalavan (Adv Reckless, w Horsechopper 22/17/12+1+4 = +27/22/17) (1d20+27=34, 1d10+24=28, 1d20+22=30, 1d10+24=31, 1d20+17=18, 1d10+24=34)

Looks like hit for 8 (Knockdown), 28, and 31.

AoO just in case: AoO, no prone bonus (Adv Reckless, w Horsechopper 22+1 = +23) (1d20+23=35, 1d10+24=34)
[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 130/130
CMB: +17 CMD: 30
Fort: +13 Reflex: +8 Will: +7
Attack: +18/+10/+5 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 152/152
CMB: +19 CMD: 32
Fort: +15 Reflex: +8 Will: +9
Attack: +25/+17/+12 for WD+24

Perception: +15
Initiative: +3

Current Weapon in Hand: Adamantine horsechopper (1d10 20x3)
Current Conditions in Effect: Rage, Haste, Adv. RA
Rage Remaining: ??/18
Haste Remaining: ??/10

Used Items:
Potion of Fly, Potion of See Invisibility x2, Wand of CLW x16

[/sblock]
 
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Feeling the rush of speed from Elenka's spell, Aradra decided that since Daylily already had the front ground established, to go ahead and keep them from coming out.

Shadow quickly outpaces the soldier to fill in the hole in the line, while Aradra takes a spot in the corner. The bite from the wolf does nothing to the creature however, as the teeth cannot pierce the creature's flesh.

Seeing one of those blacked creatures again, Aradra takes a quick shot on the creature. "KALINN! FOCUS ON THE DOWNED CREATURE! LEAVE THOSE RED THINGS TO SHADOW!"
[sblock=Round 3]

Shadow moves to K28/L28, and will focus on the demon at K29. He's going to keep the Balabu off of us right now.
Attack/Damage/Trip Attempt
1d20+16=19, 1d8+18=19, 1d20+16=23
Holy hell. That Sucks.

Aradra moves to M28, and does a solo attack on the Tarry Demondand w/ Deadly Aim. He'll hunt the invisible runner later.
+21 +1 (PBS) +1 (HASTE) -4 (Deadly Aim.) = +19 1d8+12 on M31
1d20+19=30, 1d8+12=19
[/sblock]
[sblock=Aradra Stats]
Aradra Longstrider
AC: 26 (19 flat-footed, 16 touch)
HP: 114/114
CMB: +14 CMD: 30
Fort: +10 Reflex: +15 Will: +7
Perception: +20
Initiative: +8
Current Weapon in Hand: +17(fires 2)/+12/+7 1d8+12 per arrow
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots; Falcon's Aim (+3 Perception & 19-20 /x3);Longstrider (16 hours);Skill Focus Stealth (5 Min); haste

Used Items:
3 taps CLW wand

Adaptation: 100/120 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)

Level 1 Spells: Feather Step, Gravity Bow, Longstrider
Level 2 Spells: Barkskin (+4), Wind Wall, BLANK
Level 3 Spells: Greater Magic Fang
Extend Rod: 1/3 per Day
Pearl of Power lvl 1: Casted Mage Armor on Shadow
Negate Crit: 1/1
Haste: 7/10
Fly (CL 5): 1/1
Potion of See Invisibility(Loan from Daylily): 0/1
[/sblock]

[sblock=Shadow Stats]
Shadow
AC: 24 + 4 (22 flat-footed, 11 touch)
HP: 114/114
CMB: +15 CMD: 28 (32 vs Trip)
Fort: +12 Reflex: +9 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +20
Initiative: +2
Current Weapon in Hand: Bite (+15 / 8 1d8 + 18 + Trip) + d6 Shocking Amulet of Mighty Biting (De-activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent, Magic Fang Greater (+2) (16 hours), Mage Armor +4 (10 hours); Haste
[/sblock]
 

[sblock=OOC]Yesterday I tried to post Relic's action: to fly up just behind Daylily, draw wand and cat Align Weapon on his weapon.

My computer crashed on me while I was making the post and then my evening and day have been very busy until now and I have not had a chance to re-post.

Can I still do that action before Daylily takes his turn? If not I will think of another action as I don't want Relic any closer than that and now Daylily is another square closer to the thick of things.

If I can then I will add an RP description to this post. :)

Edit: Having received permission to act before Daylily I will proceed with the above actions[/sblock]

Relic zips above his companions heads as the illuminating dagger cstill clatters on the ground, taking one of the wands from his belt. He reaches down just before Daylily begins his onslaught and bonks his mighty weapon on the head with a resounding 'Plink!' His weapon once again resonates with the power of good, bypassing the evil demons innate protection against wordly damage.

[sblock=Relic lvl 11]
Relic Nevyn
(Lvl 11) Human Wizard 10/Oracle 1
HP: 91
/91
AC: 14 (19) Touch 14 (15) FlatFooted 11 (16)
Initiative: +8; Temporal Celerity: Rolls initiative twice and can use either result
Status:
Mage Armour, Fly, Haste
Fort: +7 Ref: +7 (+8) Will: +12
Wizards Spells: lvl 0: Prestidigitation, Detect Magic, Read Magic, Mage Hand
Lvl 1: Shocking Grasp; Magic Missile: Used, Tiny Hut, Enlarge Person, Colour Spray, Silent Image: Used
Lvl 2: Gust of Wind, Hideous Laughter, Mirror Image: USED,
Prot vs Evil, Communal, See Invisibility, Empty Slot
Level 3: Haste 2/2 Used; Lightning Bolt: Used; Fly, Dark Vision, Communal: Used
Level 4: Control Summoned creature, Black Tentacles, Dimensional Anchor, Empty Slot, Empty Slot,
Level 5: Suffocation; Telekinesis, Empty Slot, Empty Slot,
Bonded Ring:
Pearl of Power #1 (lvl 1):
Pearl of Power #2 (lvl 1):
Pearl of Power (lvl 2):
Lightning Flash 9/9 uses left today
Cyclone: 8/9 uses left today
Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
Oracles Spells: lvl 1: 3/3 uses left today
Wand of Mage Armor: (44/50) charges
Wand of CLW: (46/50) charges
Wand of Protection vs Evil:(49/50) charges
Wand of Glitterdust: (50/50) charges
Wand of Align Weapon:(44/50) charges
Lesser Metamagic Rod, Extend: 2/3 uses left today
Lesser Metamagic Rod, Bouncing:3/3 uses left today
Lesser Metamagic Rod, Piercing: 2/3 uses left today
Lesser Metamagic Rod, Silent: 3/3 uses left today
Consumables: 2/2 CLW Potions; 1/1 CMW Potion; 4/4 trail rations
Scrolls prepared for Battle:
Curse: Clouded Vision: Max Vision limit 60'; as Darkvision
[/sblock]
 
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Syl moves forward 50', if he can find an open spot in the line of his group, ready to start spinning his hexes next round.

actions: [sblock]. Double move 50'. No standard action this round.[/sblock]

Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution
Fortune on Borric, Fury, Drev, and on Daylilly.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

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