[LPF] Allbright's Shadow

DM [sblock]In my last post, I forgot I was Hasted. Could I move forward to N 25 for ten more feet of movement?[/sblock]


Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution--Fortune on Borric.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

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Arianna tries to get into the fight, but Anaerion's good intentions have become a hindrance, trapping her. Pushing forward, despite the dangers, she moves out of her seat to open space, but the turkey demon sees her and reaches out with a claw, tearing through the mermaid's scales. Moving on just a tail, she is not getting far enough out, so she casts her spell defensively. But, the pain the of her wounds and the hectic situation causes it to fizzle, leaving her exposed.

[sblock=Sylvain]Yes. N25 is new position.[/sblock][sblock=Relic's action]Relic spent his time traveling focused on two specific things, more spells and research. Borric wasn't a focus, or probably even noticed. So, he wouldn't have known what enchantments are on his weapon. So, I am going to keep his actions as is. Info gathering about "new" friends or other guests is something no one did while traveling.[/sblock][sblock=Anaerion]Yeah, yeah! Join the dark side! :lol: One good black tentacles can take out forty or fifty of the rich, prattling merchants. In all this chaos, no one will know it was you. Bwahahaha! :devil: [/sblock]

[sblock=Mid Round 2]Names in gold still have actions available.
Edit: Ack!!! I screwed up Arianna's actions. Oh well. She's not evil. She is not affected by the circle!

117/117 AC 19 K28 ~ Daylily ~ Haste 8r, Fly 50r, good weapon, ~ 5', drink potion of Fly
..83/83. AC 18 K29 ~ Relic ~ Haste 8r ~ move and cast Align Weapon on Borric's Holy Giant Slayer
..82/82. AC 17 L32 ~ Sylvain ~ Haste 8r ~ move and Fortune Borric
..99/99. AC 24 AJ17 ~ Orlando ~
105/105 AC 30 L31 ~ Borric ~ Haste 8r, +2 Heroism 999r, 1 Fortune reroll, ~
..65/65. AC 17 AN30 ~Anaerion ~ MA/FL/OFl/4hr/DS/16h/4 MI/ ~ picked up rod, cast Mirror Image
..74/74. AC 18 AN29 ~Elenka ~ Magic Circ f/Evil 10',
..69/82. AC 18 AN28 ~ Arianna ~ MA/4hr ~ move, cast defensively Cast Defensively: 1D20+13 = [3]+13 = 16 failed, lose spell
164/164 AC 28 AD28 ~ Kalinn ~ swing and miss/miss/miss
..74/74. AC 18 AJ16 ~ Breninyr ~ move and cast Chains of Perdition
105/105 AC 26 V15 ~ Aradra ~ Gravity Bow 109r,
101/101 AC 22 W14 ~ Shadow ~ defend

???/??? AC 30 P23 ~ Announcer ~ flurry 4 attacks, 1 hit for 22
..??/??. AC 22 P22 ~ Usher1 ~ moved, attacked, missed

Green BD25 ~ High Priest,
???/??? AC ?? SR?? F BD24 Magenta ~ Alton Allbright DEMON!!, Reverse Gravity
Light Yellow BD26 ~ Kalton Gebidinger, retiring paladin

Inside Red circle, Magic Circle vs. Evil 10'
Tan shaded state: Stunned
Purple shaded state: Confused
Blue square shaded area: Reverse Gravity
Green diamond state: Weakened
Magenta Triangle state: Flying
Blue Circle: Prone
Red X state: dead
Grey X state: Paralyzed/unconscious
Balls around Demons: Mirror Images
Greyed Area: Stinking cloud, no visibility beyond 5'

-39/1?? AC30 SR21 ~ Horned Demon A ~ Q18 ~ Taking out stunned merchants first
???/1?? AC30 SR21 ~ Horned Demon B ~ BA24 0 ~ focused 5 attack on monk, killed him
-24/1?? AC30 SR21 ~ Horned Demon C ~ AQ31 0 ~ went after merchants, wounding 3
-39/1?? AC30 SR21 ~ Horned Demon D ~ AQ19 0 ~ focused 5 attacks on AQ20 barbarian,
-22/1?? AC27 SR20 ~ Winged Turkey Demon A ~ Q23 ~ 7->2 Mirror Images ~ magic missles hit it, monks popping images, focused on weak monk almost dropping him
???/1?? AC27 SR20 ~ Winged Turkey Demon B ~ Z23 ~ 0 6 Mirror Images ~ howling and struttin his tail feathers
-75/1?? AC27 SR20 ~ Winged Turkey Demon C ~ AF35 ~ 3 Mirror Images ~ easy target stunned merchant and focus attacked second, was critted by a paladin
???/1?? AC27 SR20 ~ Winged Turkey Demon D ~ AF17 ~ 0 7 Mirror Images ~ taunting and strutting tail feathers
-54/1?? AC27 SR20 CMD27 ~ Winged Turkey Demon E ~ AM25 ~ 5 Mirror Images ~ whalloped by barbarian female, retaliated heavily, AoO vs Arianna for movement: 1D20+15 = [5]+15 = 20 hits for damage: 2D6+5 = [4, 4]+5 = 13
-25/1?? AC27 SR20 ~ Winged Turkey Demon F ~ AV25 ~ B 6 Mirror Images ~ howling and struttin his tail feathers
..-44/?? AC25 SR18 ~ Winged Female Demon A ~ AR6.. ~ focus on AP14
..-31/?? AC25 SR18 ~ Winged Female Demon B ~ AE39 ~ focus on AG34
..-45/?? AC25 SR18 ~ Winged Female Demon C ~ BA39 ~ focus on AN37
..-26/?? AC25 SR18 ~ Winged Female Demon D ~ .W35 ~ failed action

18/18 AC14 ~ Dretch A ~ BD12 ~ move
18/18 AC14 ~Dretch B ~ BA10 ~ Charge Attack, nat 20 , Dead
18/18 AC14 ~ Dretch C ~ BA11 ~ miss,miss,miss, DEAD
18/18 AC14 ~ Dretch D ~ BA12 ~ miss,hit,miss, DEAD
18/18 AC14 ~ Dretch E ~ BA13 ~ hit,hit,miss, DEAd
18/18 AC14 ~ Dretch F ~ BA14 ~ miss,nat20,miss, DEAD
18/18 AC14 ~ Dretch G ~ BA15 ~ DEAD
18/18 AC14 ~ Dretch H ~ BB11 ~ nat20,miss,miss, DEAD
18/18 AC14 ~ Dretch I ~ BA19 ~ double move, roasted dead
18/18 AC14 ~ Dretch J ~ BA18 ~ move,miss, DEAD
2/18 AC14 ~ Dretch K ~ BB20 ~ move, made save on nat20, stinking cloud
18/18 AC14 ~ Dretch L ~ BC10 ~ Dead
18/18 AC14 ~ Dretch M ~ BC11 ~ DEAD
18/18 AC14 ~ Dretch N ~ BD18 ~ double move, roasted dead
4/18 AC14 ~ Dretch O ~ BD11 ~ miss,miss,miss
18/18 AC14 ~ Dretch P ~ BA16 ~ move, miss, roasted deead
18/18 AC14 ~ Dretch Q ~ BE10 ~ miss,miss,miss
18/18 AC14 ~ Dretch R ~ BE11 ~ 5', hit,miss,miss
8/18 AC14 ~ Dretch S ~ BC11 ~ move,miss
18/18 AC14 ~ Dretch T ~ BB17 ~ double move, roasted dead
[/sblock] link=http://lpf.coloredpixels.com/Allbright/cathedral10.jpg [sblock=inline map]
cathedral10.jpg
[/sblock]

 
Last edited:

Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric spared a glance up at the flying creatures and replied with affirmation, "No fookin' kissin' the demons. I got it."

With the normally drunken elf taking himself aloft, the fighter felt that he better focus on the nearby demons and do what he can to take them down a quickly as possible.

Aiding the knights and monks around him, he lunged between them and attempts to wrap Giantslayer’s chain around an ankle to drag the demon off its feet so they all could bash the hell out it.

[sblock=Crunch] Using Lunge & Greater Trip with Combat Reflexes
Full Attack, popping Mirage Image on a roll of a 1:
1st Trip on WTD A (Hero, Haste, Flank) : 1D20+29 = [17]+29 = 46; 1D3 = [1] = 1 & 1st AoO from tripping, Holy Flail : 1D20+25 = [11]+25 = 36; 1D8+10+2D6 = [1]+10+[6, 3] = 20; 1D3 = [2] = 2 = Prone and Popped a Mirror Image
2nd Attack from Haste, Holy Flail : 1D20+25 = [9]+25 = 34; 1D8+10+2D6 = [4]+10+[5, 6] = 25; 1D2 = [2] = 2 Popped last Mirror Image
3rd Attack with Fortune, Holy Flail,& Using PA : 1D20+17 = [10]+17 = 27; 1D8+16+2D6 = [4]+16+[3, 2] = 25; 3rd Attack with Fortune reroll: 1D20+17 = [10]+17 = 27

Looks like WTD A is Prone, without Mirror Images, and took 25 damage[/sblock][sblock=OOC Note]Regarding knowing our allies: I guess all any one needed to do was post one sentence that said they exchanged some personal history and capabilities while they traveled.

But, I did not even consider writing that myself at the time, because I assumed it happened anyway during a lengthy journey. {shrugs} But Relic was present when Borric introduced himself in the DWI with his holy flail.[/sblock][sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +16
AC: 31 (25 w/out shield, 28(23w/shield) flat-footed, 13 Touch) w/Haste, 29 with Lunge
HP: 105 Current: 105
CMB: +15 CMD: 28 (30 vs. Disarm/ 32 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear), Ref +9 with haste,
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg) or Combat Expertise (-3/+3AC), Lunge, Haste (+1AC, +1 Att, +1 Ref, +30ft move, +1 Attack with Full Attack), Heroism (+2 Att/SVs/Skills)

Current Weapon in Hand: Shield (LH), Spiked Gauntlet (RH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

Unable to hit the target Borric knocked prone, Aradra moves his sights to the next demon in the main asle, and opens fire. Knowing that his target has those copy images up, he is more focused on destroying the images than hitting the monster.

However, his first 4 arrows go wide, and do not even come close to hitting the demon. the 5th arrow misses the actual demon, but pops one of the images before it his a pew in the back. A scowl appears on Aradra's face; he never has this much problem hitting his targets.
[sblock=Actions]
Aradra:
Full Round Attack on Z23:
Shot 1 1d20+15=17, 2d8+18=25, 1d6=4 Miss by 10 no image Pop. Rolled wrong damage at any rate.
Shot 2 1d20+15=16, 2d6+9=19, 1d6=4 Miss by 11 no image Pop (WTF?! a 2 and a 1?!)
Shot 3 1d20+10=16, 2d6+9=19, 1d6=1 Miss by 11 no image pop (/tear) I even hit the guy!
Shot 4 (only hits on nat 20) 1d20+5=23, 2d6+9=16, 1d6=4 MISS BY 4 POPS A DAMN IMAGE! RAWR!

Swift Action: Cry a little on the inside...

Shadow: Guarding Aradra
[/sblock]

[sblock=Aradra Stats]
Aradra Longstrider
AC: 26 (19 flat-footed, 16 touch)
HP: 105/105
CMB: +13 CMD: 29
Fort: +9 Reflex: +14 Will: +6
Perception: +19
Initiative: +8
Current Weapon in Hand: +15/+15/+10/+5 DA/RS/MS
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots; Falcon's Aim (+3 Perception & 19-20 /x3)

Used Items:

Adaptation: 110/110 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)

Level 1 Spells: Feather Step, Gravity Bow, Longstrider
Level 2 Spells: Barkskin (+3), Wind Wall
Level 3 Spells: Greater Magic Fang
Extend Rod: 3/3 per Day
Pearl of Power lvl 1: AVAILABLE
Negate Crit: 1/1
Haste: 10/10
Fly (CL 5): 1/1
[/sblock]

[sblock=Shadow Stats]
Shadow
AC: 22 (20 flat-footed, 11 touch)
HP: 101/101
CMB: +14 CMD: 27 (31 vs Trip)
Fort: +11 Reflex: +8 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +16
Initiative: +2
Current Weapon in Hand: Bite (+12/5 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (De-activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent;
[/sblock]
 

Elenka, human summoner

Elenka massages her temples in an attempt to rub away the echoes of the shriek that froze her mind. Finally summoning enough strength of will to act she begins summoning her protector, Drevezh'korol.

elenkasmall.jpg

. . . Elenka Danyllova . . .

[sblock=Actions/OOC]Full-round action: cast Summon Eidolon[/sblock]

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 9
Initiative: +2 Perception: +11

AC: 18 (13 touch; 16 flat-footed)
HP: 74 Current: 74
CMB: +7 CMD: 19 Fort: +5 Ref: +6 Will: +9

In Hand: empty
Conditions:
Spells:
  • 1st level: 6/6 remaining.
  • 2nd level: 5/5 remaining.
  • 3rd level: 4/4 remaining.
Special:
Summon Monster 5 7/7
Bond Senses 9/9 rounds remaining
Maker's Call (Transposition) 1/1 remaining
Rod of Extend: 3/3 remaining (3rd lv. or lower)

[section][size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +3 Perception: +10; Darkvision 60 ft.

AC: 21 (13 touch; 18 flat-footed) Current AC: 21
HP: 65 Current HP: 65
CMB: +16 CMD: 29 Fort: +6 Ref: +5 Will: +5 (+9 vs. enchantment)

In Hand: empty
Conditions:
Special:
Longarm bracers 3/3 remaining

[sblock=Large Evolution][section]Large Stats Not currently in effect
Evolution Surge (Large): +8 STR, +4 CON, +2 Natural Armor, -2 DEX, -1 AC &
attack rolls, +1 CMB & CMD, -2 Fly, -4 Stealth, 10 ft. reach, STR evolution
costs double

Major Modifications:
STR: 30 +10 [32 +11 w/ belt]
DEX: 15 AC: 21, 11 touch, 19 flat-footed
CON: 17 HP: 79

Modified Attacks:
Slam (x2) +19 (2d8+12)
Bite
Hooves (x2)[/section][/sblock][/section][/sblock]
 

Orlando Furioso, Venzan bravo

Fury shakes his head violently to dispel the lingering muzziness caused by the shrieking demon and looks around to see where he can best take advantage. The cathedral is such a chaotic mess with battles breaking out everywhere and demons surging over the dandies and ladies and merchants and knights that he can barely think to figure out what to do. But, since acting without thinking is Fury's strength he pushes his way quickly along the pew to the aisle drawing his rapier and dagger as he goes then dives towards the side of Kalinn, the icy warrior-woman from the Seithr Mountains.

fwmu.jpg

• Orlando Furioso •

[sblock=Actions/OOC]Move: to AK21
Free: draw rapier & dagger
Standard: Move to AL24 Acrobatics to avoid AoO (1d20+27=29)[/sblock]

[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 9 / Bard 2
Initiative: +8 Perception: +14

AC: 24 (17 touch; 18 flat-footed)
HP: 99 Current: 99
CMB: +9 CMD: 26 Fort: +5 Ref: +16 Will: +7

In Hand:
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 2/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift[/sblock]
 

Borric is able to wrap the chain of his flail around a tallon and bring the vulture like creature down. Pounding on it again, others follow suit, and are able to keep it down, to the point of it stops moving.

The screams of panic are being cut, first by one, then another voice joins, and another. The bards have stepped up to do their duty and inspire the congregation. Bursts of healing energies wash over the crowds. But the rest is chaos. Some running towards battle, while others running away, crashing into one another in the narrows between the pews.

Many of the armored corp are either bouncing in the air a dozen feet off the ground, or are having to be funnelled around the stone pews, into the waiting claws of one of the vulture demons. A few are gaining their bearings and invoking flight, but many are trapped in place.

The purple horned demons are taking heavy wounds, but are focusing their attacks on the weakest around them. Not just going for the knockout, but the kill, they are consuming the souls of the dead to replenish themselves. Now that the civilians have started congregating in the corners and sides, the winged women dive in for a feast. Sucking the life out of their victims, they are restoring their own lives as well.

Although the grand demon in front is taking some hits from monks and the elderly paladin that was retiring, he stretches out his clawed hand and another swath of combatants get tossed into the air like rag dolls. The turkey vulture like creatures are either taking on the hordes that are rushing them with fearce deterimination or are taunting and scaring the civilians, strutting like peacocks. Although one has fallen, the determination for a blood bath has not wavered in the others.

Poor little cannon fodder that the dretches are, their pig like squeals can be heard from the noxious fog as they are apparently are being slaughtered.

In the middle of the chamber, a treant arrives...

[sblock=Combat Round 3]
117/117 AC 19 K28 ~ Daylily ~ Haste 7r, Fly 49r, good weapon, ~
..83/83. AC 18 K29 ~ Relic ~ Haste 7r ~
..82/82. AC 17 L32 ~ Sylvain ~ Haste 7r ~
..99/99. AC 24 AJ17 ~ Orlando ~
105/105 AC 30 L31 ~ Borric ~ Haste 7r, +2 Heroism 998r, ~
..65/65. AC 17 AN30 ~ Anaerion ~ MA/FL/OFl/4hr/DS/16h/MC998r/4 MI/ ~
..74/74. AC 18 AN29 ~Elenka ~ Magic Circ f/Evil 10',
..65/65. AC 21 AO26 ~Drevezh'Korol ~
..
69/82. AC 18 AN28 ~Arianna ~ MA/4hr ~
164/164 AC 28 AD28 ~ Kalinn ~
..74/74. AC 18 AJ16 ~Breninyr ~
105/105 AC 26 V15 ~ Aradra ~ Gravity Bow 108r,
101/101 AC 22 W14 ~ Shadow ~ defend

???/??? AC 30 P23 ~ Announcer ~ flurry 4 attacks, 1 hit for 18
..??/??. AC 22 P22 ~ Usher1 ~ moved, attacked, missed

Green BD25 ~ High Priest, Failed defensive cast
-10-12-43-12 ???/??? AC ?? SR?? F BD24 Magenta ~ Alton Allbright DEMON!!, Another Reverse Gravity
Light Yellow BD26 ~ Kalton Gebidinger, retiring paladin, hit twice

Inside Red circle, Magic Circle vs. Evil 10'
Yellow-Green circles: Inspire Courage +2
Cyan circles: Channel Positive Energy bursts
Tan shaded state: Stunned
Purple shaded state: Confused
Blue square shaded area: Reverse Gravity
Green diamond state: Weakened
Magenta Triangle state: Flying
Blue Circle: Prone
Red X state: dead
Grey X state: Paralyzed/unconscious
Balls around Demons: Mirror Images
Greyed Area: Stinking cloud, no visibility beyond 5'

+120-75-39/1?? AC30 SR21 ~ Horned Demon A ~ Q18 ~ Gore,Claw P18 killed, Crit, not confirmed, hit, miss doing 22 to Q17, +swift
-44-5-25-40-55 ???/1?? AC30 SR21 ~ DEAD Horned Demon B ~ BA24 0 ~
+120-24-19-22/1?? AC30 SR21 ~ Horned Demon C ~ AQ31 0 ~ ~ swift Gore, claw, AP32 dead, 2 hits on AQ30
+120-39-10/1?? AC30 SR21 ~ Horned Demon E ~ AQ19 B ~ swift AQ20 barb, 4 attacks, kills, 5' step, attacks wizard
-18-9-7-5-20-6-9-47/112 AC27 SR20 ~ Unconscious Winged Turkey Demon A ~ Q23 ~
-23-14/11? AC27 SR20 ~ Winged Turkey Demon D ~ Z23 ~ D 1 Mirror Images ~ howling and struttin his tail feathers
-75-20-14/11? AC27 SR20 ~ Teetering Winged Turkey Demon C ~ AF35 ~ 2 confirmed crits + 2 regular on AE35
???/11? AC27 SR20 ~ Winged Turkey Demon D ~ AF18 ~ C 4 Mirror Images ~ 5' taunting and strutting tail feathers
-54/11? AC27 SR20 CMD27 ~ Winged Turkey Demon E ~ AM25 ~ 2 Mirror Images ~ 4 hits on barb for kill
-25/11? AC27 SR20 ~ Winged Turkey Demon F ~ AU25 ~ D 5 Mirror Images ~ howling and struttin his tail feathers
..-53/?? AC25 SR18 ~ Winged Female Demon A ~ AS7.. ~ attacking civilians, vampiric touch
..-30/?? AC25 SR18 ~ Winged Female Demon B ~ AM41 ~ attacking civilians, vampiric touch
..-60/?? AC25 SR18 ~ Winged Female Demon C ~ BD39 ~ attacking civilians, vampiric touch missed
..-46/?? AC25 SR18 ~ Winged Female Demon D ~ .K27 ~ double move

18/18 AC14 ~ Dretch A ~ BD12 ~ miss, miss
18/18 AC14 ~Dretch B ~ BA10 ~ Charge Attack, nat 20 , Dead
18/18 AC14 ~ Dretch C ~ BA11 ~ miss,miss,miss, DEAD
18/18 AC14 ~ Dretch D ~ BA12 ~ miss,hit,miss, DEAD
18/18 AC14 ~ Dretch E ~ BA13 ~ hit,hit,miss, DEAd
18/18 AC14 ~ Dretch F ~ BA14 ~ miss,nat20,miss, DEAD
18/18 AC14 ~ Dretch G ~ BA15 ~ DEAD
18/18 AC14 ~ Dretch H ~ BB11 ~ nat20,miss,miss, DEAD
18/18 AC14 ~ Dretch I ~ BA19 ~ double move, roasted dead
18/18 AC14 ~ Dretch J ~ BA18 ~ move,miss, DEAD
2/18 AC14 ~ Dretch K ~ BB20 ~ DEAD, tried moving, Gacked by AoO
18/18 AC14 ~ Dretch L ~ BC10 ~ Dead
18/18 AC14 ~ Dretch M ~ BC11 ~ DEAD
18/18 AC14 ~ Dretch N ~ BD18 ~ double move, roasted dead
4/18 AC14 ~ Dretch O ~ BD11 ~ DEAD miss,miss,miss
18/18 AC14 ~ Dretch P ~ BA16 ~ move, miss, roasted deead
18/18 AC14 ~ Dretch Q ~ BE10 ~ miss, miss
4/18 AC14 ~ Dretch R ~ BC15 ~ move, takes AoO, stinking cloud
8/18 AC14 ~ Dretch S ~ BC11 ~ DEAD move,miss
18/18 AC14 ~ Dretch T ~ BB17 ~ double move, roasted dead
[/sblock]link=http://lpf.coloredpixels.com/Allbright/cathedral11.jpg[sblock=inline map]
cathedral11.jpg
[/sblock]
 

Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric was satisfied that he helped to take down one of the bigger ones and he moved on to the next one. He moved past the guys pounding on the unconscious demon to slip between the two pews and reach the horned demon that was reeking so much havoc.

Again he lunged past someone and hooked a limb to drag down the demon and crashing the flail into the bastard for good measure.

Borric was curt as he told the person in front of him, "Pull back, I can finish this blighter."

[sblock=Crunch] Using Lunge & Greater Trip with Combat Reflexes
Move to Q20
Greater Trip on Horned Demon A (Haste, Flank, Hero) (1d20+29=35)
Assuming that trips it, Follow-up AoO on Horned Demon A (Haste, Flank, Hero) (1d20+25=38, 1d8+10+2d6=24)
& if Applicable AoO on Horned Demon A (Haste, Flank, Hero) (1d20+25=44, 1d8+10+2d6=19)[/sblock][sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +16
AC: 31 (25 w/out shield, 28(23w/shield) flat-footed, 13 Touch) w/Haste, 29 with Lunge
HP: 105 Current: 105
CMB: +15 CMD: 28 (30 vs. Disarm/ 32 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear), Ref +9 with haste,
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg) or Combat Expertise (-3/+3AC), Lunge, Haste (+1AC, +1 Att, +1 Ref, +30ft move, +1 Attack with Full Attack), Heroism (+2 Att/SVs/Skills)

Current Weapon in Hand: Shield (LH), Spiked Gauntlet (RH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

Syl moves forward, toward the now deceased demon that Borric had been beating on, keeping the fighter inside the range of his continuing Fortune Hex. He kept hoping that the crowd would disperse, so he could begin using more of his area of effect spells.

Actions [sblock]
Move action: Move forward to Q 23
Move action: Cackle Fortune Hex for Borric.[/sblock]


Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution--Fortune on Borric.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

[sblock=Eidolon Question]
If Anaerion casts Haste, would it also effect Arianna when Teq finally arrives? Or would Anaerion have to wait till Teq is summoned before Teq can be effected by any spells?

I ask mostly since everyone is in perfect position, so Haste looks perfect right now.
[/sblock]
 

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