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[LPF] Daggers at Midnight

Maia feels a rush of impatience at herself...she can do better than this, she has to prove it!...and reloads the crossbow to take another shot at the goblin cleric! She suspects the creature is about to try to escape...and while she doubts it can outrun Tagawai, it would be good if she could show these people that she really belonged among them. She didn't want them to tell her to go.

[sblock=Ministats]Maia
Initiative: +2
AC: 18 (16 Flat-Footed, 14 Touch)
HP: 18/23
CMB: +1 CMD: 13
Fort: +4 Reflex: +5 Will: +7

Senses: Darkvision 60'
Perception: +10, Sense Motive: +2

Current Weapon in Hand: Light Crossbow (+6 to hit, 1d8+2 dmg, +1 hit/dmg within 30')

Special Abilities:
Cloak of Stars (+4 armor to AC, 3hr/day, In use)
Shooting Stars (3d4 in 5' radius 1/day, DC 15 for half)
Daylight 1/day

Spells Available
Slots: 1 - 2/6
Orisons: Light, Spark, Detect Magic, Guidance, Mending
1st Level: Command, Divine Favor, Cure Light Wounds, Color Spray, Protection from Evil [/sblock]
 

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The female goblin is the last one standing, barely. The flame scorches her lightly, but she evades the worst of it. Garnet's axe and Maia's crossbow bolt wound her badly though.

She brings that glowing greataxe down on the female dwarf, and adds only a light wound to Garnet's many [4 dmg]. The cleric steps back through the archway.

OOC: Combat: Round 10
[sblock=Combat Information]The only illumination(Ioun Torch) is centered on Heinrich. Beyond it's range he suffers a 20% chance to miss.

Initiative:
The cleric
You guys.

Updated Map:
SnFAEnc6Map10.jpg

1) Can move diagonally past alter and statues.
2) Statues and Alter provide standard cover

Code:
Ausk:      15/34 HP remaining
Garnet:    07/34 HP remaining; Shaken & Despaired; Healed 6; 4 dmg
Heinrich:  01/14 HP remaining;
Maia:      18/23 HP remaining; 
Pari:      09/41 HP remaining; Despaired
Tagaiwi:   10/38 HP remaining;

Wand of CLW(-> Pari): 20 charges remain
Spells Cast: Enlarge Person (Ausk), Shield (Heinrich), CWL (Maia), 
Divine Favor (Maia)
Longstrider (Pari), Prot form Evil (Maia), Cat's Grace (Heinrich)
Abilities Used: Spray of Shooting stars (Maia), Fire Jetx3 (Heinrich)
Conditions in effect: Maia (Coat of Many Stars +4AC, Prot from Evil
+2AC/Saves, Divine Favor), Heinrich (Shield +4AC, Cat's Grace +2 Dex),
Pari (+10ft movement), Garnet (Shaken & -2 Attack/Damage/Saves/Skills),
Ausk (-1AC & Attacks, +2Str, -2Dex, 10feet reach. +10ft movement)
Enemy Status:
Code:
Arzethel: 48 dmg; Unconscious & Dying 
Gob2: 14 dmg; Badly wounded
Wolf: 20 dmg; Unconscious & Dying
Gob3: 18 dmg; Unconscious & Dying
Gob4: 21 dmg; Unconscious & Dying
Gob5: 20+ dmg; Dead
Gob6: 20+ dmg; Dead
Gob7: 20+ dmg; Dead
Gob8: 20+ dmg; Dead
[/sblock]
GM: Everyone is up for actions in Round 10.
 


Garnet sees the retreating goblin. With her allies moving to kill it, she chooses instead to block its retreat.

OOC: Doublel move to E15, going through southern door.

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 22 (20 flat-footed, 12 Touch); +2 vs. aberrations
HP: 34 Current: 34
CMB: +5 CMD: 18; bonuses vs. aberrations
Fort: +5 Reflex: +4 Will: +2; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Dwarven Waraxe: Attack: +07, Damage: 1d10+3, Crit: 20/x3
Mwrk Spiked Light Shield: Attack: +06 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
+1 to-hit vs. Goblins
[/sblock]
 

The goblin doesn't avoid the worse of the flame jet this time and is not looking very good at all and has caught on fire.

GM: Gob2: 17 dmg; Very badly wounded
 

"Why don't you stay a while? The fun is just starting." Ausk comments as he moves forward and tries to trip the cleric.

[sblock=actions]Move to EF 13-14
Standard to attempt to trip the cleric[/sblock]

[sblock=Ausk's mini stats]
Ausk
Initiative: +1
AC: 13 (13 flat-footed, 9 Touch)
HP: 34 Current: 15
CMB: +7 CMD: 17 Fort: +4 Reflex: +1 Will: +5

Current Weapon: Heavy Flail
Notable Effects: Longstrider, Enlarge Person, Rage

Rage Remaining: 2 rounds
Spells Remaining: 1st Level 4/5[/sblock]
 

The goblin cleric goes down to the ground, tripped up by Ausk's flail.

[sblock=Updated Map]
SnFAEnc6Map10A.jpg
[/sblock]
GM: I adjusted Ausk's movement as he cannot move to straddle the wall.

Maia, Pari, & Tag are left to finish the round.
 


The motion of the falling goblin catches Tagaiwi's eye; the tiger covers the intervening distance in a quick pounce, and his jaws open wide as he prepares to crush the little man's skull between them . . .

Pari watches the scene through his crushing despair; though his friend Garnet could use the healing best, she's simply too far away for him to muster the energy to pursue. Instead he moves to the easy target, and once more applies the healing wand to Ausk's huge form.

[sblock=Actions]Tagaiwi:
Pari:[/sblock]

[sblock=Mini Stats]
Pari Kalikasan
Initiative: +2
AC: 17 (13 Flat-Footed, 15 Touch), +2 AC vs. Abberations, Oozes & Vermin
HP: 09/41
CMB: +3 CMD: 14
Fort: +9 Reflex: +2 Will: +7

Senses: Low Light Vision
Perception: +12, Sense Motive: +3

Current Weapon in Hand: Scythe

Special Abilities: Speak w/ Animals (1/Day), Woodland Stride

Spells Available
Orisons: Detect Magic, Guidance, Resistance, Stabilize
1st Level: Hydraulic Push, Produce Flame


Tagaiwi
Initiative: +4
AC: 21 (14 Flat-Footed, 17 Touch)
HP: 10/38
CMB: +5 CMD: 19
Fort: +7 Reflex: +9 Will: +4

Senses: Low Light Vision, Scent
Perception: +7, Sense Motive: +2
[/sblock]
 


Into the Woods

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