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[LPF] Daggers at Midnight


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Maia locks eyes with the half-orc on her left and once again attempts to use the oddly compelling element of her voice to keep the brute at bay!

"Stop!" she shouts, and moves hastily into the fray, in case the order didn't take as it so often did not. Living things were much obstinate than the elements.

(Casting Command to Halt on orc at -B -1, and moving to B -1 to stop possible flank even if the spell didn't work. :) Will save DC 15 to resist.)
 


With Maia now in the thick of the fray, Garnet realizes that she must end the fight quickly. She brings her axe down hard and then rolls in, swinging her shield before her.

[sblock=Actions]
Full attack: 2-weapon fighting, use Power Attack (-1 to-hit, +2 dmg axe, +1 dmg shield)
[/sblock]

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 22 (20 flat-footed, 12 Touch); +2 vs. aberrations
HP: 34 Current: 34
CMB: +5 CMD: 18; bonuses vs. aberrations
Fort: +5 Reflex: +4 Will: +2; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Dwarven Waraxe: Attack: +07, Damage: 1d10+3, Crit: 20/x3
Mwrk Spiked Light Shield: Attack: +06 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
+1 to-hit vs. Goblins
[/sblock]
 

Garnet manages to take down the thug around the corner while the other obeys Maia's command.

[sblock=Updated Tactical Map]
SnFAEnc7Map04C.jpg
[/sblock]
GM: Thug 2: 18 dmg; Unconscious & dying

Heinrich is left for Round 4.
 

OOC: double move to join Ausk at D,8 for 55 foot of move

"Vas ist das, mein Herr? where ist peri und tiger?"
 
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GM: Pulling you all back together now. But, please pay careful attention to whose turn it is.
Maia and Garnet have no idea what is going on in the alley, but they are still facing one thug (1). He obeys the last command, but now shaking off the spell's effects.

Meanwhile in the alley, Pari is beset by two thugs and is very badly wounded. The leader demands, "Lay down your weapons, or Madarius gets it."

"Don't make me hit you again, Madarius."
As he looks back at Pari.

His thug (3) reaches for the feisty gnome in an attempt at grappling.
OOC: Combat: Round 5
[sblock=Combat Information]Pari gets an AoO.

Initiative:
You guys
Thugs

Updated Map:
SnFAEnc7Map05.jpg

SnFAEnc7Map05A.jpg

1) The square (D-5) counts as difficult terrain with the rain barrel
2) Debris (D-1, F-8, H-7) have no effect on movement

Code:
Ausk:      34/34 HP remaining
Garnet:    27/34 HP remaining
Heinrich:  14/14 HP remaining
Maia:      23/23 HP remaining
Pari:      09/41 HP remaining
Tagawai:   -2/38 HP remaining; Unconscious & stable

Wand of CLW(-> Pari): 6 charges remain
Wand of CLW(-> Maia): 50 charges remain
Spells Cast: Longstrider (Pari), Command x 2 (Maia), Shield (Heinrich)
Abilities Used: Revelation +4AC (Maia)
Conditions in effect: Pari (+10ft movement)
Enemy Status:
Code:
Thug1:
Thug2: 19 dmg; Unconscious & stable
Thug3:
Thug4: 21 dmg; Unconscious & stable
Krell:
[/sblock]
GM: Maia and Garnet can act for Round 5 since they are back on the street.

In the alley, Pari gets an AoO. Then I finish up Krell and Thug4 before the rest of you post.
 

"I don't know of any Madarius here. You have mistaken our friend for someone else, a mistake that has already cost you one henchman, and it likely to cost you at least one more before those yet in the street are finished. If you truly wish to talk, you will need to be the first to lay down weapons, as you were the one who attacked us, not the other way around." Ausk will step up just close enough to be within range of casting stabilize on the tiger, but otherwise defensively hold his ground.

[sblock]move to within close range (35')
standard to cast stabilize on the tiger[/sblock]

[sblock=Ausk's mini stats]
Ausk
Initiative: +1
AC: 16 (14 flat-footed, 12 Touch)
HP: 34 Current: 34
CMB: +4 CMD: 16 Fort: +4 Reflex: +2 Will: +3

Current Weapon: Longspear as walking staff(+5, 1d8+3, x3)
Notable Effects:

Rage Remaining: 6 rounds
Spells Remaining: 1st Level 5/5[/sblock]
 

Now weeping openly at the fate of his closest friend, Pari swings his scythe in a vicious arc at the thug closing on him, but once more fails to connect.

[sblock]AoO misses - of course.:erm:[/sblock]
 
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GM: I repeat. Please read who's turn it is on actions. :erm:
Krell has yet to act in Round 5, depends on Pari's action and the AoO. BTW, Tagaiwi is already stable.
 

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