[LPF] Lost Imperium

[sblock=OOC]Thanks for the gentle reminder. I read things too quickly and then forgot to give the detect magic information.[/sblock]

Samad's spell alters his vision so that he can see magical emanations. Ignoring the magics held by his companions he sees nothing unusual about the area in general but the strange stepping stones are masked in a haze of faint illusion.

The scrap of cloth is little more than a few crimson threads that match the cloak the girl Polina was wrapped in before being sent off into the forest. Mazi darts across the river and lands of a low branch that protrudes into the trail, perfectly positioned to snag a loose cloak as someone walked past. The little bird taps the branch with her beak as if to say 'I found it here!'
 

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Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg

Pirvinia had not really doubted they were on the right track of following after Polina, but the scrap of fabric was useful to confirm it. She gestured for Mazi to come back.

"I would say that Polina definitely came this way and crossed the river to continue onwards."

"Mazi, fly along the trail farther and see if you find her or anything else interesting."


The thrush chirped, "Yes, mistress," and flew off across the river once more.

[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +6 (8 with Mazi)
AC: 13 (17 w/ Mage Armor) (Touch 13, Flat-footed 11)-> 17 with Mage Armor
HP:
32 Current: 32
CMD:
12, Fort: +3, Ref: +3, Will: +5 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand:
Acid Flask
Spells Remaining:
1st Level: 6/8, 2nd Level: 5/5

Mazi
Initiative:
+2 Senses: low-light vision; Perception: +13
AC:
19 (Touch 16, flat-footed 17) -> 23 with Mage Armor
HP:
16 Current: 16
Fort: +0, Ref: +4, Will: +6
Conditions in effect:
Improved Evasion, Empathic Link, Mage Armor
Weapon in Hand:
Bite [Att: +8, dmg: 1d2-5(1 non-lethal)]

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC:
13 (Touch 9, flat-footed 13)
HP:
15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect:
War-trained, 50ft movement
Weapon in Hand:
2 Hooves [Att: +3, dmg: 1d4+3][/sblock][sblock=GE]Mazi speaks common and has an Int of 8, btw.[/sblock]
 

"I think I suspect what it may be," Samad proclaimed at last. He took a dagger from his belt, and tossed it at one of the stones. Perhaps not as simple a litmus test as reaching out and touching it would be, but the warrior knew better than to interact with strange magicks like that.
[sblock=OOC]It's a DC 5 to throw something into an unoccupied square right? He targets the nearest of those stones.
Ranged Attack (1d20+6=10)[/sblock]
 
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Mazi wings off down the trail and soon disappears from sight. Aside from a sense of curiosity and pleasure Pirvinia feels nothing amiss as Mazi scouts.

Samad is certain his aim is not off but where one might expect the tossed dagger to clatter off the stone it instead disappears with a splash into the river.
 

"It is as I thought. I believe that those stepping stones are merely illusions to throw us off. I think we should be fine if we step over them, onto those other stones." At this Samad moved to one of those rocks, before slowly placing his foot upon it, making sure that this was indeed the case.
[sblock=OOC]Samad steps onto one of the "natural" stones. If he doesn't fall through, he continues across. If he does start to fall through, then he makes a reflex save to... not. :P
Reflex (1d20+8=27)[/sblock]
 

Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg

Pirvinia nodded as Samad had figured out the trick to getting across the river if one had to walk. She waited to be sure he was correct and took note of which stones were the ones to actually use.

"Good work, Samad. Let us continue on then."

[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +6 (8 with Mazi)
AC: 13 (17 w/ Mage Armor) (Touch 13, Flat-footed 11)-> 17 with Mage Armor
HP:
32 Current: 32
CMD:
12, Fort: +3, Ref: +3, Will: +5 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand:
Acid Flask
Spells Remaining:
1st Level: 6/8, 2nd Level: 5/5

Mazi
Initiative:
+2 Senses: low-light vision; Perception: +13
AC:
19 (Touch 16, flat-footed 17) -> 23 with Mage Armor
HP:
16 Current: 16
Fort: +0, Ref: +4, Will: +6
Conditions in effect:
Improved Evasion, Empathic Link, Mage Armor
Weapon in Hand:
Bite [Att: +8, dmg: 1d2-5(1 non-lethal)]

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC:
13 (Touch 9, flat-footed 13)
HP:
15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect:
War-trained, 50ft movement
Weapon in Hand:
2 Hooves [Att: +3, dmg: 1d4+3][/sblock]
 

Samad’s test proves his theory and he is then able to skip across the stepping stones, easily avoiding the illusionary ones. As he leaps across the last he glances down and sees under the water an androgynous blue-green face surrounded by a cloud of kelp-like hair. The fey creature, for that is what he is sure that it is, frowns at having its trick discovered and releases a stream of bubbles that sounds remarkably like someone blowing a raspberry. With Samad across the river, the rest of the group is able to follow his lead and make it safely to the other side.

There are no other indications of Polina’s passage near where Mazi found the strands of red thread but off the trail the underbrush is dense and it would show if someone had pushed their way through. While traveling down the trail time seems to change, to stretch and make the morning seem interminable.

Finally, Mazi returns from her scouting down the trail and alights on a branch near Pirvinia. The little bird twitters in excitement: she clearly has news. ”Wood-women! In a camp down the trail not far along.” She hops along the branch and seems eager to fly back down the trail to these wood women.
 

Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg

Pirvinia held out her finger for her familiar to perch on it. She brought the thrush to her cheek in affection as the bird almost purred.

“Good job, Mazi. Tell me more of these wood-women. Do you remember how many?” She held up her hand of fingers to let the familiar tell her if it was more or less until they could narrow down an estimate.

“Besides nesting, could you tell what were these women doing?”

[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +6 (8 with Mazi)
AC: 13 (17 w/ Mage Armor) (Touch 13, Flat-footed 11)-> 17 with Mage Armor
HP:
32 Current: 32
CMD:
12, Fort: +3, Ref: +3, Will: +5 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand:
Acid Flask
Spells Remaining:
1st Level: 6/8, 2nd Level: 5/5

Mazi
Initiative:
+2 Senses: low-light vision; Perception: +13
AC:
19 (Touch 16, flat-footed 17) -> 23 with Mage Armor
HP:
16 Current: 16
Fort: +0, Ref: +4, Will: +6
Conditions in effect:
Improved Evasion, Empathic Link, Mage Armor
Weapon in Hand:
Bite [Att: +8, dmg: 1d2-5(1 non-lethal)]

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC:
13 (Touch 9, flat-footed 13)
HP:
15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect:
War-trained, 50ft movement
Weapon in Hand:
2 Hooves [Att: +3, dmg: 1d4+3][/sblock]
 

Tsaaruck.jpg
Tsaaruk follows Samad's steps across the stones lookind down into the water after safely on the other side he wonders what challenges would he have faced sinking below the surface. With a shake he turns his thoughts forward and the challenges still before them. "We must find the girl."The big warrior comments and then watches Privinia talking with her bird.

[sblock=mini stats]
Tsaaruck
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 54 current: 54
CMB: +9 / CMD: 21 Fort: +7 / Ref: +2 / Will: +2
Resistence: 0
Current Weapon in Hand: Shield & Warhammer
Rage: 12/12
Renewed Vigor: 1/1

http://livingpf.wikia.com/wiki/Tsaaruk(BIGB)#Finances
[/sblock]
 

Mirra_150.jpg


Mirra looks at the face in the river, and addresses it in Sylvan. "An admirable ruse, but we have silver weapons, my lady, and several of the warriors are ... wrathful, as men often are." She considers for a moment, and then drops a sealed flask into the water. "A gift of ice for you, lady of the waters, given to you in return for our passage across your river." Only then does she step across.

"Hopefully she understands Sylvan. I knew I should have studied Aquan. You know, just in case. Anyway, can you describe the wood-women?" She takes a book out of her satchel and begins leafing through it.

[sblock=OOC]Mirra will give the river spirit an alchemist's ice. Could backfire, but I'd like to try to spread word among the fey that there's a carrot and a stick -- and that the carrot might be preferable.

Take 10 on K:Nature (with book) for DC 25 identify on what's coming.[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 18+2 (13+2 flat-footed, 15 touch)
HP: 28/28
CMB: +4 CMD: 17
Fort: +4 Reflex: +7 Will: +2

Perception: +7
Initiative: +3

Bombs: 10/10
Cognatogen Prepared: Intelligence
1st Level: 1/4
2nd Level: 0/2
Extracts Prepared: Barkskin x2, Enlarge Person, Shield x2

Current Weapon in Hand: Bomb (+6, x2, 2d6+4), Longspear (+4, x2, 1d8, Silver/Reach)
Current Conditions in Effect: None

Used Items:
Alchemist's ice

[/sblock]
 

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