[LPF] Lost Imperium

[sblock=Mirra]Telka opens her mouth as if to dicker price for Mirra’s service then snaps her wrinkled lips closed and peers at Mirra as if she is addled. The old woman is obviously used to having to bargain for every little thing but accepts Mirra’s eccentricity with a shrug and retrieves a worn leather pouch from within her clothing where it was hidden. She counts out a pile of coins and slides them over to Mirra then removes a silver ring from her finger and adds it to the pile.

”Two hundred fifty gold coins now. For traveling expenses. And an equal count when you return to reward your service. The ring is to pay the fey for the honey though if it is possible to retrieve the honey from the hive without dealing with the fey you might be better off.”

Telka taps the ring with a gnarled finger. ”It is magical and has protected me for more years than I care to remember. It is worth 8,000 of the Venzan gold coins; that mountebank Almar ben Shawari at the Mystic Pearl appraised it…” She reluctantly withdraws her finger from the ring and as she does Mirra sees the ring has a crude etching of a woman pouring water from a jug around the band.

hhr5.jpg

. . . . Mother Telka . . . .[/sblock][sblock=Tsaaruk, Pirvinia, Samad, Garadh]”Wait,” begins Quillian, ”Where’s Brother Goswald?” The Halfling looks up at the ridge where they left the lay priest as Tsaaruk helps Garadh but sighs in relief when he sees Goswald leading the horses down the slope facing the front of the cathedral in anticipation of the group’s need to leave. It is only a few moments longer before Goswald stops the train of horses at the base of the hill.

”What goes?” He frowns at Garadh’s condition and leads a horse over so the warrior can mount. ”The wise women of the area are reknowned for their healing prowess. We can be to Castle Danyll in two days or less. And if nothing else, grab that knight’s sword; no sense in leaving weapons here those beasts can use and it might be worth something.”

The crow-man abominations in the upper aisles lean over the rails and caw mockingly at the group but make no move to disobey their hidden commander. The largest, the one that leapt down, stays in his crouched position glaring from under his feathered brows. He is tensed and looks ready to charge at the least provocation but remains locked in place.
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Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg

Pirvinia did not believe Brother Goswald would think less for them caring over an afflicted companion. She had not thought the notion even necessary to refute.

With the man leading their horses, she agreed, “Yes, let us gather the fallen knight’s sword and other belongings. We might just need them as barter to cure Garadh’s affliction.”

The sorceress described the previous two battles to bring Brother Goswald up to speed on what happened during the brief time they were separated.

“If we need to go all the way onwards to Castle Danyll, then perhaps we should also take the time to do some trading to be better equipped.”

[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +6 (8 with Mazi)
AC: 13 (17 w/ Mage Armor) (Touch 13, Flat-footed 11)
HP:
32 Current: 32
CMD:
12, Fort: +3, Ref: +3, Will: +5 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand:
Acid Flask
Spells Remaining:
1st Level: 6/8, 2nd Level: 5/5

Mazi
Initiative:
+2 Senses: low-light vision; Perception: +13
AC:
19 (Touch 16, flat-footed 17)
HP:
16 Current: 16
Fort: +0, Ref: +4, Will: +6
Conditions in effect:
Improved Evasion, Empathic Link
Weapon in Hand:
Bite [Att: +8, dmg: 1d2-5(1 non-lethal)]

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC:
13 (Touch 9, flat-footed 13)
HP:
15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect:
War-trained, 50ft movement
Weapon in Hand:
2 Hooves [Att: +3, dmg: 1d4+3][/sblock] [sblock=OOC Note]Since our characters have left Venza, Pirvinia has leveled twice and could probably use some shopping. Though she is carrying the Ring of Sustenance that makes up for quite a bit on her WBL, our warrior types could probably use some weapon/armor upgrades to put them on par with their new levels. Are going to have that opportunity as we return to civilization to acquire Mirra?[/sblock]
 

[sblock=Mirra]
Mirra_150.jpg


Mirra examines the ring closely. "Does it protect the body or the mind? I've found that rings which protect the mind are typically made of gold, but this inscription suggests something like 'a mind like water' to me. Oh ... and please don't think that I won't drive a hard bargain on your behalf just because I'm not asking for more money for myself. I grew up around craftsmen, and we know how to dicker for raw materials and then charge what the market will bear for finished goods. It's just that ..." She shrugs. "To me, discovery is worth more than gold. And speaking of the Mystic Pearl, I have to stop by and pick up an item I ordered. I can be on the road today, and then I'll be back with either your honey or your ring as soon as possible, but it'll be ... about three months travel time, I think? Figure one month or two to track down the fey ... I should be back within two seasons. Your home is in the Planks District, correct?"

[sblock=OOC]Spellcraft (1d20+7=18)[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 28/28
CMB: +4 CMD: 17
Fort: +4 Reflex: +7 Will: +2

Perception: +7
Initiative: +3

Bombs: 10/10
Cognatogen Prepared: Intelligence
1st Level: 4/4
2nd Level: 1/2
Extracts Prepared: Barkskin

Current Weapon in Hand: Bomb (+6, x2, 2d6+4)
Current Conditions in Effect: None

Used Items:
None

[/sblock][/sblock]
 

[sblock=Mirra]Telka watches Mirra closely as the alchemist examines the ring. “It protects the body. Something I needed years ago when I traveled from the grasslands to here.” She shrugs and glances away. “Now, not so much. An old woman is nearly invisible in a city like this.” Telka points at the ring. “The engraving is Perria of the Waters, a river goddess of the Pell, a skilled healer, and my patron goddess.”

When Mirra explains how she feels about discovery a rare smile creases the old woman’s face. “It is good; I would trust no one who felt differently with such a long job. Three months sounds right for the journey. And, yes, when you return you can find me at my home in the Planks.”

[sblock=OOC]A post or two with the other PCs and we’ll be ready to integrate Mirra into the group.

For the record, the ring is a ring of protection +2.[/sblock]

hhr5.jpg

. . . . Mother Telka . . . .[/sblock][sblock=Tsaaruk, Pirvinia, Samad, Garadh]Goswald is able to help Garadh into the saddle of his mount though at the moment the warrior’s color seems to be returning to normal and he can manage fairly well on his own. Quillion gives Sam a quick pat on the head then goes to work untying the string of mounts so that everyone can ride.

”I suppose if someone rides double we can toss the knight’s body over the back of one of the horses. Maybe King Danyll or one of his warband will recognize him. If not, you can sell the armor.” Goswald nods as Pirvinia gives a brief accounting of what happened. ”I saw the fight with the cold spirits but once you moved around the front of the temple I couldn’t tell what was going on and started to circle round, just in case.”

By the time the accounting is done Tsaaruk has the knight trussed to the back of one of the horses and everyone is ready to mount up and follow Goswald to the desmesne of King Danyll.

[sblock=OOC]Yes, the plan is to get all the accounting squared away for the adventure up to this point, including distribution of TBG, so that the characters can do a little shopping and get some more level appropriate gear. One thing will happen before we get there but shopping is coming up soon. I’ve posted some GP totals in the first post.

Speaking of level appropriate, Garadh hit 5th level today with 10,001 xp. Samad will be there in a few days so you might want to be thinking about what you are going to do, Commander_Fallout.[/sblock]
[/sblock]
 

Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg

With everyone mounted, Pirvinia said, "Let us depart then and see about paying a wise woman a visit with haste."

Despite their rush and confidence they will not be attacked by those in side the structure coming out, the sorceress still had her thrush fly on ahead and survey the area ahead. Mazi was growing smarter at her own arcane powers grew and was able to be more effective in scouting and reporting back.

[sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +6 (8 with Mazi)
AC: 13 (17 w/ Mage Armor) (Touch 13, Flat-footed 11)
HP:
32 Current: 32
CMD:
12, Fort: +3, Ref: +3, Will: +5 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot, Ring of Sustenance, Mage Armor

Weapon in Hand:
Acid Flask
Spells Remaining:
1st Level: 6/8, 2nd Level: 5/5

Mazi
Initiative:
+2 Senses: low-light vision; Perception: +13
AC:
19 (Touch 16, flat-footed 17)
HP:
16 Current: 16
Fort: +0, Ref: +4, Will: +6
Conditions in effect:
Improved Evasion, Empathic Link
Weapon in Hand:
Bite [Att: +8, dmg: 1d2-5(1 non-lethal)]

Combat Trained Light Horse
Initiative: +2 Senses: low-light vision, Scent; Perception: +6
AC:
13 (Touch 9, flat-footed 13)
HP:
15 Current: 15
Fort: +6, Ref: +5, Will: +1
Conditions in effect:
War-trained, 50ft movement
Weapon in Hand:
2 Hooves [Att: +3, dmg: 1d4+3][/sblock]
 

[sblock=Mirra]
Mirra_150.jpg


Mirra smacks her forehead with her palm. "Perria! Of course! Uh, sorry. Well, thank you very much, Mother Telka. I'll be on my way, and I'll see you when I return. Good health to you. And ... it would be acceptable for me to wear the ring in the meantime, correct? I don't want to offend, but it seems a shame to leave the magics idle when, as you noted, it is dangerous." After receiving an answer, she stands, bows deeply, and takes her leave. On the way out of the city, she stops at the Mystic Pearl to pick up a few items.

[sblock=OOC]Spellcraft (1d20+7=18)[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 28/28
CMB: +4 CMD: 17
Fort: +4 Reflex: +7 Will: +2

Perception: +7
Initiative: +3

Bombs: 10/10
Cognatogen Prepared: Intelligence
1st Level: 4/4
2nd Level: 1/2
Extracts Prepared: Barkskin

Current Weapon in Hand: Bomb (+6, x2, 2d6+4)
Current Conditions in Effect: None

Used Items:
None

[/sblock][/sblock]
 

Tsaaruck.jpg
Tsaaruk does not like leaving an enemy standing as he departs but takes comfort in caring for a member of the group. He dares think that just maybe they would do the same for him. He takes a quick look to ensure the birdmen have stayed in the ruins afraid to confront the group. Well if they aren't afraid they should be. With a snort he mounts his horse with the others and heads for the castle watchful of their surroundings.

[sblock=mini stats]
Tsaaruck
Initiative +1
AC: 20 (with shield/ Flat:19, Touch: 12)
HP: 54 current: 45
CMB: +9 / CMD: 21 Fort: +7 / Ref: +2 / Will: +2
Resistence: 0
Current Weapon in Hand: Shield & Warhammer
Rage: 12/12

http://livingpf.wikia.com/wiki/Tsaaruk(BIGB)#Finances
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Garadh_zps2e17f378.jpg

Garadh

"Thank you both for your help", Garadh nods to both Tsaaruck and Goswald. After a pause, "I hope we reach healing soon so my strength will return, I do not want to burden you."

Feeling slightly better now that he is seated on his horse, he follows after Pirvinia keeping close to Tsaaruck.

Mini-stats
[sblock]
Garadh
Initiative: +2
HP : 35, currently 29 (currently diseased)
AC: 21 (touch 13, flat-footed 18)
CMB +7, CMD 19
Fort +7, Ref +3, Will +0
With +1 longsword: Normal attack +8 melee, 1d8+5 damage. Power Attack +7 melee, 1d8+7 damage.
EDIT: added mini-stats label
[/sblock]
 

[sblock=Mirra]With Mother Telka’s ring on her finger and her purchases from the Mystic Pearl Mirra is ready to travel south to the border of the Seithr Mountains. The journey through the Landadel Baronies is long, a full three weeks passing through towns and villages speaking Low Landellian then Middle Landellian to a scattering of towns speaking High Landellian and into wilder, more remote areas where the residents speak Old Landellian and little else. A fey days beyond the town where the residents, the first she’s found since leaving Venza who have heard of the Chernyj Wood, gave her directions Mirra runs across an itinerant merchant with a carved and painted cart piled high with goods pulled by a small white pony.

The man is old but hardy, barrel-chested with a long grey beard that covers a good portion of it. He’s wrapped in a heavy green wool cloak and a fancy hood with the trim dyed red and a pewter and brass pin in the shape of a fish pinned to it.

”Aye-o, the name’s Jyman Trout and you’ve been in the Chernyj Wood for a day or more, I’d reckon.” He motions to the trees surrounding the old road half lost under the forest’s detritus. ”Regular light and airy here where they been cleared a bit, but they get dark and odd things, old things, lurk in the deep wood. Best you stay the night at Castle Danyll. I’m heading there myself to sell needles and lace and the like to those young ladies in the castle. I expect to be there before nightfall. You’re welcome to travel along.”

It is late afternoon and a fog is beginning to rise with the warm air of the valley they are traveling.


c53u.png

. . . . Jyman Trout . . . .[/sblock][sblock=Tsaaruk, Pirvinia, Samad, Garadh]Though it pains Tsaaruk to leave enemies behind them Goswald leads the group away from the monastery grounds. With Mazi scouting alternately ahead and then behind to make they aren’t being followed the group feels pretty confident they were able to get far enough away from the site that ambush, from the corbies, at least, is not probable.

That first night Garadh takes a turn for the worse and by morning his skin is flushed and his eyes gleam with an unnatural fever. He starts at the least sound as if his senses have become hypersensitized.

By midday Goswald leads them down into a forested valley and comes across an old road half lost from neglect. He brightens though he looks east and west along the road to determine direction. ”Castle Danyll must be this way,” he mutters. He turns westward onto the road.

By late afternoon dark shadows are already stretching across the road and the sky is darkening. The warm air of the valley rises up into a patchy fog that grows denser by the minute. ”It’s not far now, I think we should press on.” He glances at Garadh and everyone takes his meaning even though he says nothing else.

[sblock=OOC]Garadh takes two points of CON damage from the disease.[/sblock]
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. . . Brother Goswald . . .
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[sblock=Mirra]
Mirra_150.jpg


Mirra smiles and hops up on the cart. "Of course, Mr. Trout. And thank you for the advice. I'm Mirra Weathersmith of the Weathersmith clan. As a merchant, perhaps you're familiar with some of my family's work? We're based a bit farther north, though." She peers back at the goods. "I always preferred alchemy myself, and I'd be happy to look over any potions or tinctures you have, if you're not sure of their identity or quality. By the way, does your pin have to do with your name? Or is it a symbol of the deity you follow?"

[sblock=OOC]--[/sblock][sblock=Mini Stats]Mirra Weathersmith

AC: 16 (13 flat-footed, 13 touch)
HP: 28/28
CMB: +4 CMD: 17
Fort: +4 Reflex: +7 Will: +2

Perception: +7
Initiative: +3

Bombs: 10/10
Cognatogen Prepared: Intelligence
1st Level: 4/4
2nd Level: 1/2
Extracts Prepared: Barkskin

Current Weapon in Hand: Bomb (+6, x2, 2d6+4)
Current Conditions in Effect: None

Used Items:
None

[/sblock][/sblock]
 
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