IronWolf
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Fulgrim looks at the others and then back to the dwarf by the fire. Shrugging, Fulgrim says to the others "No sense shoutin'. Let's go."
Fulgrim pauses for a moment, keeps his axe in hand, but keeps it lowered to as not to appear overly aggressive. When the others are ready, Fulgrim will make his way across the bridge towards the dwarf, keeping some distance away once to the other side.
[sblock=OOC]
Perception -- 1d20+6=19
Perception check to look for any others lurking in the shadows or anything unusual near the campfire. If he does not spot other hidden people, he will make his way to W3. If he does see something suspicious and deemed dangerous he will alert the others and hold his forward movement.
[/sblock]
[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 28 Current: 28
CMB: +5 CMD: 16 Fort: +6 Reflex: +1 Will: +1
Damage Reduction: 1/--
Current Weapon in Hand: Great Axe
[/sblock]
Fulgrim pauses for a moment, keeps his axe in hand, but keeps it lowered to as not to appear overly aggressive. When the others are ready, Fulgrim will make his way across the bridge towards the dwarf, keeping some distance away once to the other side.
[sblock=OOC]
Perception -- 1d20+6=19
Perception check to look for any others lurking in the shadows or anything unusual near the campfire. If he does not spot other hidden people, he will make his way to W3. If he does see something suspicious and deemed dangerous he will alert the others and hold his forward movement.
[/sblock]
[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 28 Current: 28
CMB: +5 CMD: 16 Fort: +6 Reflex: +1 Will: +1
Damage Reduction: 1/--
Current Weapon in Hand: Great Axe
[/sblock]