• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF]Something's Cooking

"Excuse me miss, ye say ye were da only one with Frank when he went crazy." Fulgrim begins. "Where was Master Gendrew, he wasn't down 'ere? Any chance he's hidin' behind one of dese other doors?"


[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 28 Current: 24
CMB: +5 CMD: 16 Fort: +6 Reflex: +1 Will: +1

Damage Reduction: 1/--

MW Greataxe +6 (1d12+4/20/x3)
Special: Power Attack for -1 to hit, +3 damage (to above)

Current Weapon in Hand: Great Axe

[sblock=Fulgrim, Raging]
AC: 15 (14 flat-footed, 9 Touch)
HP: 32 Current: 32
CMB: +7 CMD: 16 Fort: +8 Reflex: +1 Will: +3

Damage Reduction: 1/--
Rage: 11/11


MW Greataxe +8 (1d12+7/20/x3) and
Special: Power Attack for -1 to hit, +3 damage (to above)
[/sblock]

[/sblock]
 

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Ni's pleasure at the woman's decision to show herself is dispelled in an expression of confusion. "You mean to say that such animated entrees of death are common place around your household?" The gnome's expression of confusion deepens. "And I thought my homeland was of an unusual sort..." He shakes his head to pull himself out of his internal dialogue. "But yes, madam, we haven't seen the master of the house, although one of our compatriots is currently examining the upstairs at the moment. Any other idea where he might be? We'd be pleased as pumpkin pie to help you search for him." [sblock=Stats]Nimientioquijuil
Initiative: +2
HP: 9/9
AC: 17 (Touch: 13, Flat-footed: 15)
CMB: -2 CMD: 10 Fort: +1, Ref: +3, Will: +2
Perception: +2

Current Weapon in Hand: None

Summon Monster I: 7/9
Spells:
- 0: Infinite
- 1: 2/2

Eidolon:Summoned
HP: 7/11
Eidolon AC: 16 (FF: 14; Touch: 12)
CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0

Natural Weapons:
- Bite:
+3, 1d6+2
- 2 Claws:
+3, 1d4+2[/sblock]
 

"It happened while we were upstairs in the dining room. I was laying out the dinner table as usual with Frank's limited help, when he just suddenly went crazy. I was able to get past him and barricade myself in my room, figuring that Master Gendrew, who was upstairs in the library would hear the disturbance and provide assistance. And at least around this house, little one, while George's and Franks destruction are far from common, they are more common than in houses that don't have such creatures at all. They are a rather unique creation that is the brainchild of Master Gendrew, a master chef, and Mistress Andolyn, who is skilled in the wizardry arts."

Temeral, the fire elemental just continues to watch you, occasionally appearing to speak, though you have no idea what it is saying.
 

Ni ponders the woman's words. "Oh...wellinthatcontext, an animated pasta beast makes some sense. I guess..." he adds, clearly not entirely certain. "In any event, I wonder what would have caused the dish...err, the beast, to have gone awry?" Ni ponders the possibilities.
OOC: Know Arcana to see if Ni knows something that would explain Frank's berserk rage.
 

Turning away from the little elemental with a shrug Temarel returns to the stairs and yells down them. "There's a fire elemental up here! I think it powers the stove!"

Sauvressa stalks over to the little flaming creature and stares it down.
 

As you observe the servant girl, you notice she has a few sauce stains on her clothes, suggesting Frank had been injured somehow before he went berserk.

[sblock=Ni]Based on what she told you about George, you suspect that stabbing it apparently damages it's stability. Beyond that, you really don't know, as you have never heard of these things before.[/sblock]


Sauvressa is able to get about 10 feet from the stove before the elemental makes it quite clear that coming any closer would provoke an attack. At Temarel's shout, the girl replies, "That would be Emilio. He doesn't like strangers when agitated."
 

Noticing the sauce stains on the woman's clothing, in combination with the noticeable damage that Frank had sustained prior to its encounter with the group, Ni gets to thinking. Cautiously, he says, "Now, madam, I don't mean to insinuate or accuse of any malicious intent, but I've been thinking: based on what you've said about George's demise, perhaps there is some sort of connection with the functional stability of the pasta beastes and the amount of holes they possess? That is, in inverse relationship to one another. Perhaps our former friend Frank sustained some sort of gash or scrape or contusion of some sort which lead to his erratic behavior? Can you think of any such an occurrence?"
[sblock=Stats]Nimientioquijuil
Initiative: +2
HP: 9/9
AC: 17 (Touch: 13, Flat-footed: 15)
CMB: -2 CMD: 10 Fort: +1, Ref: +3, Will: +2
Perception: +2

Current Weapon in Hand: None

Summon Monster I: 7/9
Spells:
- 0: Infinite
- 1: 2/2

Eidolon:Summoned
HP: 7/11
Eidolon AC: 16 (FF: 14; Touch: 12)
CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0

Natural Weapons:
- Bite:
+3, 1d6+2
- 2 Claws:
+3, 1d4+2[/sblock]
 

"You are correct in your deductions, but I don't know what caused Frank to get hurt. After the incident with George, my employers went out of their way to make sure their next one couldn't hurt himself on accident."
 

Nodding Temarel turns back to the stove.

"Hey! Leave it alone! Poor thing is upset as it is!"

Sauvressa looks at Temarel as if just slapped and slinks away sparing the little ball of fire a soul burning glare before stepping away from it.

"I haven't seen anyone else up here except the little ball of fire! Place looks trashed! I'm going to check the other rooms!"

With that Temarel, Sauvressa in tow, checks one of the adjacent rooms.
 

"P'haps we should check da rest of da basement an head upstairs." Fulgrim says. "Wouldn't do ta leave somethin' down 'ere behind us."

Fulgrim begins looking at the other door in the basement. "What's kept in 'ere m'am."
 

Into the Woods

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