[LPF] The Curse of the Brown Auroch


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Gorgon Heap

First Post
Lightfeather watches the others stab at a pile of dazzled bats and turns away, too proud to participate and too respectful to pass jibes at them.
 


Grayn

First Post
GM: Haven't seen much action from omnitricks, so just going to move on.


Paskell follows Samad's lead and begins to hack at the bats. The swarm flutters and begin to take to the air! They bounce off the wall and ceiling, apparently having difficulty gathering their bearings.

[sblock=Paskell's Attack]
Attack:1d20+6=8
Damage:1d8=5
[/sblock]

[sblock=STATS]
ROUND 5


Gold still has a turn.
Initiative Order:
Bats
12 Privinia/Mazi - 19/20 - AC 12 (16)
12 Paskell - 20/20 - AC 19
10 Samad - 18/23 - AC 17
8 Lightfeather - 30/30 - AC 17
[/sblock]
 

perrinmiller

Adventurer
Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg


Pirvinia's fears came true. The others failed to deal with the swarming bats like she kept reminding them. She noticed that the ranger did not even care enough to help or say a word.

The sorceress has no desire to be bitten herself and takes one more swipe with the torch. Then she flees down the hall letting the others deal with the problem.

[sblock=Crunch]Improvised Weapon Torch (1d20-5=9, 1d3-1+1=2)
Move 30feet south, then east towards stairs. No map so...[/sblock][sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +4 (6 with Mazi)
AC: 16 (12 w/out Mage Armor) (Touch 12, Flat-footed 10)
HP:
20 Current: 19
CMD:
11, Fort: +3, Ref: +3, Will: +4 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot

Weapon in Hand:
Wand MM & Torches
Spells Remaining:
1st Level: 5/6

Mazi
Initiative:
+2 Senses: low-light vision; Perception: +11
AC:
18 (Touch 16, flat-footed 16)
HP:
10 Current: 10
Fort: +0, Ref: +4, Will: +5
Conditions in effect:
Improved Evasion, Empathic Link
Weapon in Hand:
Bite [Att: +7, dmg: 1d2-5(1 non-lethal)][/sblock]
 

Gorgon Heap

First Post
Pirvinia rushes out of the room, whipping the torch about in broad arcs. Lightfeather grunts in annoyance at the situation with a bunch of bats. "Go," she says. "Follow her out." She spends a few seconds trying, if nothing else, to exude a sense of calm in the room rather than aggression, but the tiny animals are simply too agitated. She strides quickly across the room and closes the door behind her.

[sblock]One last trick - Wild Empathy just to calm the things from attacking. If it doesn't work I'll leave the room as well and close the door behind me. Nope. Post modified. Roll - 1d20+4=7[/sblock]
 

Commander_Fallout

First Post
At Lightfeather's words he ducked out of the room as well, though not before taking another swing at the swarm
[sblock=OOC]Attack; Damage (1d20+7=26, 1d6+3=9)
He then moves out into and across the hallway[/sblock]
[sblock=Samad's Mini Stats]
portrait_zpsb29a81b5.png

Samad Salil
AC: 17 (14 flat-footed, 13 touch)
HP: 18/23
CMB: +3 CMD: 16
Fort: +2 Reflex: +7 Will: +4
Perception: +8, Low Light Vision
Initiative: +5
Current Weapon in Hand: Scimitar (+7, 1d6+3, 18-20 x2)
Current Conditions in Effect: Weapon Finesse, Dervish Dance
Spells Remaining (1st): 4/4

Used Items:
Wand (17 charges left)

Abilities Used:
Battle Dance (1/11 rounds)
[/sblock]
 

Grayn

First Post
Privinia takes another swing at the disorganized swarm and then turns to run away. Samad's blade passes through the bat's, as he swings it through the air and then backs down the hallway. Lightfeather steps into the re-forming swarm, desperately batting away the bats and tries to close the door. Using all her concentration and strength, she is able to pull the door closed while pushing most of the remaining bats on the floor into the hallway.

[sblock]It looks like we may have lost Paskell. I will give him to the end of this fight to return. If he doesn't show, we'll have to drop him. We do have another player waiting that I'll bring in after we finish with the bats, regardless if Paskell returns.[/sblock]

[sblock=STATS]
ROUND 5


Gold still has a turn.
Initiative Order:
Bats
12 Privinia/Mazi - 19/20 - AC 12 (16)
12 Paskell - 20/20 - AC 19
10 Samad - 18/23 - AC 17
8 Lightfeather - 30/30 - AC 17
[/sblock]

[sblock=Map]
Tavern2floor.png
[/sblock]
 

perrinmiller

Adventurer
Pirvinia von Lichenstein, Human Female

Sorc6_zps9224c704.jpg


Pirvinia stays at the head of the stairs, letting the melee types handle the problem with the bats.

[sblock=Crunch]Delay until next rond most likely[/sblock][sblock=Mini-stats]Privinia von Lichenstein
Initiative:
+8, Perception: +4 (6 with Mazi)
AC: 16 (12 w/out Mage Armor) (Touch 12, Flat-footed 10)
HP:
20 Current: 19
CMD:
11, Fort: +3, Ref: +3, Will: +4 (Add +1 to Saves with Resistance)
Conditions in Effect:
Eschew Materials, PBS, Precise Shot

Weapon in Hand:
Wand MM & Torches
Spells Remaining:
1st Level: 5/6

Mazi
Initiative:
+2 Senses: low-light vision; Perception: +11
AC:
18 (Touch 16, flat-footed 16)
HP:
10 Current: 10
Fort: +0, Ref: +4, Will: +5
Conditions in effect:
Improved Evasion, Empathic Link
Weapon in Hand:
Bite [Att: +7, dmg: 1d2-5(1 non-lethal)][/sblock]
 

Commander_Fallout

First Post
The elf turned at the edge of the hallway to look back, reassessed the foe, and entered his trance. He changed his stance and prepared to charge.
[sblock=OOC]Moving to G12 and activating his Battle Dance. Swarms are affected by charges, right?[/sblock]
[sblock=Samad's Mini Stats]
portrait_zpsb29a81b5.png

Samad Salil
AC: 17 (14 flat-footed, 13 touch)
HP: 18/23
CMB: +3 CMD: 16
Fort: +2 Reflex: +7 Will: +4
Perception: +8, Low Light Vision
Initiative: +5
Current Weapon in Hand: Scimitar (+8, 1d6+4, 18-20 x2)
Current Conditions in Effect: Weapon Finesse, Dervish Dance, Inspire Courage (+1)
Spells Remaining (1st): 4/4

Used Items:
Wand (17 charges left)

Abilities Used:
Battle Dance (2/11 rounds)
[/sblock]
 

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