perrinmiller
Adventurer
~ The Dunn Wright Inn: 13 minutes to dusk ~
Chairman Maylor Jacobson listens as you discuss your strategy and tactics.
After awhile he points out, "There are no shops open this late at night that I know of. You might want to plan accordingly."
"Assuming you can go straight to the appropriate pier, the walk alone could take you twenty minutes or more. If you don't really know where you are going then probably longer and it could be fully night by the time you arrive at the ship."
[Sblock=GM Notices]I put in the adventure rules that no one should use the quote function on other people's posts. I would like the IC thread to look clean as possible. I have very specific reason for not wanting them used. I ask that you respect my wishes on this and write your posts accordingly without the use of quoting.
No shopping at this point in the adventure, you should have already completed that.
When you move to the ship, roll Knowledge Local to see if you know the most efficient route to get there.[/Sblock]
Chairman Maylor Jacobson listens as you discuss your strategy and tactics.
After awhile he points out, "There are no shops open this late at night that I know of. You might want to plan accordingly."
"Assuming you can go straight to the appropriate pier, the walk alone could take you twenty minutes or more. If you don't really know where you are going then probably longer and it could be fully night by the time you arrive at the ship."
[Sblock=GM Notices]I put in the adventure rules that no one should use the quote function on other people's posts. I would like the IC thread to look clean as possible. I have very specific reason for not wanting them used. I ask that you respect my wishes on this and write your posts accordingly without the use of quoting.
No shopping at this point in the adventure, you should have already completed that.
When you move to the ship, roll Knowledge Local to see if you know the most efficient route to get there.[/Sblock]