[LPF] The Devil We Know

Galandra will let Lydia handle the door as she stays on guard with her composite bow. She won't get any closer for the moment with all the others making a line like that. Better they have space to maneuver in case something happens.



[sblock=Ministats]
Maidel.png

Galandra
AC: 18 (Touch 12, Flatfooted 16)
HP: 32/32

Initiative: +2
Perception: +8/+10 vs Humans, Sense Motive: +2/+4 vs Humans,
CMB: +6 CMD: 18 Fort: +5 Reflex: +6 Will: +4

Masterwork Falchion +7 [2d4+4] 18-20
Dagger +6 [1d4+3] 19-20
Masterwork Comp Longbow STR3: +6 [1d8+3] x3 (110ft)


Effects: Killer
Combat Feats: Power Attack, Quick Draw, Rapid Shot, Cleave

Conditions: None

In Hand: Masterwork Composite Longbow STR3

Consumables:

Efficient Quiver
  • -Blunt Arrows (20)
  • -Arrows (30)
  • -Masterwork Arrows (10)
  • -Javelins (10)
  • -Spears (3)

Backpack

  • 4 days rations, Wand CLW (7 charges), Oil (2)
[/sblock]
 

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Lydia_headshot_small_trans_blur.png
Lydia shrugs. "I'm not sure, but I can give it a shot."

She produces her lockpicks from one of the pouches on her bandolier, and gets to work on the lock.

[sblock=DM]Full-Round Action: Attempt to pick the lock.

Disable Device: (Take 10) + 8 = 18
Stealth: (Take 10) + 11 - 5 (planks) = 16[/sblock]
[sblock=Stats]Full Stats
HP: 12/12
AC: 16 (Touch: 14, Flat: 13)
Init: +3 (+5 in forest) / Speed: 30 ft.
CMB: +1 / CMD: 14
Fort: +4 / Ref: +5 / Will: +1 (+3 vs fear)
Speed: 30 ft.
In Hand: Halfling Sling Staff (Melee: +2 [1d4+1], Ranged: +4 [1d6+1], 80 ft.)
[/sblock]
 

Amien will wait as well, keeping a firm grip on his weapon in anticipation of the door being swung open and whoever is inside starting throwing themselves at the group and a huge brawl breaking out.
 

The door is a little more tricky than Lydia thought. She fails to unlock it yet.

[sblock=Combat Information]DC of the lock is 20

Initiative:

Updated Map:
LPF-DWKEnc01Map00E_zps14be0d2e.jpg


Code:
Frederick: 09/09 HP remaining; 
Galandra:  32/32 HP remaining;
Lem:       20/20 HP remaining;
Menik:     17/17 HP remaining; 
Amien:     28/28 HP remaining; 
Lydia:     12/12 HP remaining;
Tsaaruk:   15/15 HP remaining;

Spells Cast: 
Abilities Used: 
Conditions in effect:
[/sblock]
GM: You guys are not actually in combat and can take more than a single round's worth of actions at a time. ;)

Continue to make rolls and provide Grid Coordinates please.
 

Tsaaruck will disarm his crossbow, put away the bolt, sling the crossbow over his shoulders and ready his shield.

" Want me to try? Might be noisy though. " he whispers to Lem and Lydia.

[sblock] No movement. Tsaaruck is waiting.[/sblock]

[sblock=mini stats]
HP: 15/15
AC: 14 (Touch: 11, Flat: 13) with shield
AC:13(Touch: 11, Flat: 12) without shield
Init: +1
CMB: +5 / CMD: 16
Fort: +5 / Ref: +1 / Will: +1
Speed: 40 ft.
In Hand: Light Crossbow: Attack: +2 = [BAB (1) + DEX (1) + Misc (0) + Magic (0)] Damage: 1d8+0, Crit: 19-20/x2, 80' range, Type P
Rage remaining: 6/6 [/sblock]
 

Amien continues to keep still as to not create any unnecessary noise. At the same time, there wouldn't be much he could contribute in the way of opening locked doors.

[sblock=Mini-Stats]Character Sheet Page

Condition: None
HP: 28/28
AC: 15
AC Touch: 12
AC Flatfooted: 13
Initiative: +2


Glaive Attack: +5, Glaive Damage: 1d10+4
Heavy Flail Attack: +5, Heavy Flail Damage: 1d10+4
Sling Attack: +4, Sling Damage: 1d4+3
- Sling Bullets (07)


Handy Haversack
- Potion of CLW x3
- Sunrod
- Trail Rations (12 days)[/sblock]
 

Menik advances just a little more, so he can see what happens as Lydia tries to open the door. This time, a board squeaks loudly as he steps on it. He curses silently, not so much because he gave away his position - any guards worth their salt would have heard the party by now thanks to Tsaaruck - but because until now he had given the others a skillful impression.

[sblock=DM]stealth=3. Move to J26.[/sblock]

[sblock=mini stat block]
Menik

AC 17 (touch 13, ff 14) with mage armor
hp 17/17
Init +3, CMB +2, CMD 15, Fort +1, Reflex +4, Will +3; Perception +5

att longsword +2 (1d8+1, 19/x2) or dagger +2 (1d4+1, 19/x2)
or longbow +4 ranged (1d8, 20/x3)

force missile (Sp): (1d4+1, as magic missile, 7/day, 0 used)

Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div

spells prepared:
Level 0: daze (Will neg DC 14), ghost sound (Will DC 14), prestidigitation, disrupt undead (30', +4 RTA, 1d6)

Level 1: color spray (Will neg DC 15), mage armor (cast), magic missile (1d4+2,1d4+1),
ear-piercing scream& (3d6+1, daze 1 round, Fort DC 16 half + no daze)

Level 2: mirror image (1d4+1, 3 min),
flaming sphere&~ (3d6+1, Reflex neg DC 18, 130' range, 3 rounds),
blindness/deafness (Fort neg DC 16)

Gear: 4 days' rations, potion of CLW (1d8+1), 40 arrows, club, periscope, pearl of power (1st level)
[/sblock]
 

Lydia_headshot_small_trans_blur.png
"Um... ka'jhar... just give me a sec, I guess?" Lydia says quietly, furrowing her brow as she continues to work at the lock.

[sblock=DM]Full-Round Action: Attempt to pick the lock.

Disable Device: 14 + 8 = 22
Stealth: (Take 10) + 11 - 5 (planks) = 16[/sblock]
[sblock=Stats]Full Stats
HP: 12/12
AC: 16 (Touch: 14, Flat: 13)
Init: +3 (+5 in forest) / Speed: 30 ft.
CMB: +1 / CMD: 14
Fort: +4 / Ref: +5 / Will: +1 (+3 vs fear)
Speed: 30 ft.
In Hand: Halfling Sling Staff (Melee: +2 [1d4+1], Ranged: +4 [1d6+1], 80 ft.)
[/sblock]
 

Amien shifts his eyes from where he stands, his leg posture fairly stiff from not wanting to disturb the planks, which limits his torso movement for that moment. He whispers quietly to the others, suggesting in response to the request, "Everybody chip in a few seconds so we can buy a minute."

[sblock=Mini-Stats]Character Sheet Page


Condition: None
HP: 28/28
AC: 15
AC Touch: 12
AC Flatfooted: 13
Initiative: +2


Glaive Attack: +5, Glaive Damage: 1d10+4
Heavy Flail Attack: +5, Heavy Flail Damage: 1d10+4
Sling Attack: +4, Sling Damage: 1d4+3
- Sling Bullets (07)


Handy Haversack
- Potion of CLW x3
- Sunrod
- Trail Rations (12 days)[/sblock]
 

The door opens with a click and a clatter as the locking bar on the inside dully hits the floor.

You happen to notice that the other monk, Frederick, appears to have wandered off after murmuring something about needing to see a man about a horse.


[sblock=Combat Information]

Initiative:

Updated Map:
LPF-DWKEnc01Map00F_zps179858cc.jpg


Code:
Galandra:  32/32 HP remaining;
Lem:       20/20 HP remaining;
Menik:     17/17 HP remaining; 
Amien:     28/28 HP remaining; 
Lydia:     12/12 HP remaining;
Tsaaruk:   15/15 HP remaining;

Spells Cast: 
Abilities Used: 
Conditions in effect:
[/sblock]
GM: I dropped StanleyIndraven.

Continue to make rolls and provide Grid Coordinates please.
 

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