[LPF] The Inheritance


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It is late in the first watch and Damaris has recently stoked the fire bathing half the common room in bright, flickering light. Damaris and Tyrion are beginning to think it is time to wake Cavernous Hode for his watch when Tyrion hears the pad of near silent feet in the dirt just outside the door to the inn. Damaris hears a scratching coming from one of the rooms beyond Cavernous Hode; the same noise jerks the dwarf out of his sleep. Tasanto, Thuvian, and Mister Dickens remain blissfully asleep for the moment while Nora readies herself to wake her master as something scrabbles at the window nearby.

OOC: Round One. Only Cavernous Hode can act right now.


[sblock=Combat Information]
Initiative:
Kobolds won initiative but Cavernous Hode's roll will give him a full round of actions before the kobolds.

Cavernous Hode
Kobolds
the Party

Map


Party:
Cavernous Hode [prone]
-Mr. Dickens [prone, sleeping]
Damaris
Tasanto [prone, sleeping]
Thuvian [prone, sleeping]
-Nora
Tyrion

Conditions in Effect:

Enemies:
Kobolds, A & B (AC 17, T 14, FF 14)
A - 12/12 hp
B - 12/12 hp
Kobolds, 1-8 (AC 15, T 12, FF 14)
1 - 5/5 hp
2 - 5/5 hp
3 - 5/5 hp
4 - 5/5 hp
5 - 5/5 hp
6 - 5/5 hp
7 - 5/5 hp
8 - 5/5 hp
[/sblock]
 

Cavernous Hode climbs to his feet. "To arms! To arms! Man the parapets! Boil the oil! Lower the drawbridge! Raise the portcullis!" The earth under the nearest kobold vanishes, creating a small pit under the creature.

[sblock]Expeditious Excavation in K4. DC 16 reflex[/sblock].
 

"Thuvian, Tasanto!" Damaris calls to them hoping to wake them as she takes out her bow. "Seems like some visitors have come for a night performance!"




[sblock=Combat](I might be absent for a day or two)

Moves to E8 and shoots to Kobold A


M.Shortbow atk
http://invisiblecastle.com/roller/view/4002748/
1d20+4[17,4] = (21)

Damage
http://invisiblecastle.com/roller/view/4002749/
1d6[3] = (3)[/sblock]



Damaris.jpg


[sblock=Ministats]


Damaris - Bard lvl 2
HP 14/14
Init +3
AC 16 | Touch 13 | FF 13
CMB+2 | CMD 15
Saves: F+1 | R+7 | W+3


INIT +3
Perception +4 | Sense Motive -1/7* (Ver. Per.) | Bluff 2/7* (Ver. Per.) (+1 vs Males)
Diplomacy +7 (+1 vs males)


Shortbow +4 (1d6)
Longsword +3 (1d8+3) (Two-handed)
Sling +4 (1d4+2)


Bardic Performance: 8/8 day


Cantrips: Dancing Lights, Detect Magic, Read Magic, Ghost Sound, Jolt.
Spells: Lvl1 Grease, Sleep, 1/day.
Spell-like ability: Message 1/day.


Combat Feats: Point Blank Shot, Rapid Shot.

Consumables: Holy Water (2), Oil (3), Perfume, Firework Paper Candle (2), Vermin Repellent, Trial Rations (4), Normal Arrows (16), Acid Flask .[/sblock]
 

Tyrion's hand flexes, ready for the incomming creatures. He sizes them up, ready for the fight, and looking to where he would be able to use his hammer to it's fullest.

[sblock=GE]
Since Tyrion has both Combat Reflexes and Quickdraw, would Tyrion be able to draw his Lucerne Hammer and take advantage of being able to make AoO's? Or does he have to have his weapon drawn in order to take advantage of Combat Reflexes?

[/sblock]

[sblock=Mini Stats]

AC: 18 (Touch 12, Flatfooted 16)
HP: 35/35

Initiative: +2
Perception : +5 Sense Motive:+2
CMB: +7 CMD: 19
Fort: +6 Reflex: +4 Will: +6
Current Weapon in Hand: Nothing.
Current Conditions in Place: Power Attack(-1 Attack Roll/ +3 Damage), 3 Attacks of Opportunity Available, can make AoO's flat-footed, Furious Focus (First attack does not take PA penalty), Overhead Chop

Consumables Available: 3 Acid, 20 Crossbow Bolts, 4 Rations

[/sblock]
 

Cavernous Hode's bellowing echoes through the empty building and wakes the sleepers. The packed earth beneath the kobold (B) nearest the north hall window bursts in a scatter of clods across the floor opening a small pit under the kobold and dumping the creature on his belly. With a hiss the kobold hops to his feet and scrambles out of the pit. It darts forward to the doorway into the common room and menaces Mister Dickens with its short sword.

When Thuvian wakes he hears kobold voices in the hallway north of him. Those don't seem to have noticed the tiefling lying on the floor south of them and they briefly stop and chatter in their kobold variant of draconic. "It opened the earth! Must kill the spellings-maker before more magics are brunged-in!" The shadow wizard isn't so lucky to remain unnoticed for long, however. There is a scrambling at two windows on either side of Thuvian as kobolds climb into the inn. The kobold climbing in nearest the staircase clambers over the sill and slinks towards Thuvian. He stops and jabs at Thuvian with his spear causing a light wound. Another kobold climbs in the window after the first.

At the other window near Thuvian two more kobolds enter but they ignore him and instead choose to move into the common room. The first reaches Tasanto and thrusts his spear into the underside of Tasanto's hammock but only injures the half-elf with a minor wound. The second enters the common room, climbs up on top of the bar, and runs down its length to threaten Cavernous Hode with its spear.

At the front of the building a kobold slips past the busted front door and stabs at Tyrion only to miss. Another kobold enters the room after and also attacks but the point of its spear skitters across the fighter's armor and does no damage.

Damaris moves quickly across the room bringing her bow to bear and releasing an arrow at one of the kobolds threatening Tyrion. Her arrow flies true and hits the little creature.

OOC: Round One. Everyone (including Cavernous Hode) is up. Damaris has already acted.


[sblock=Combat Information]jackslate, Combat Reflexes allows you to take an AoO when flat-footed. I believe free actions (with the exception of speaking) must be taken on your turn. So, Tyrion could take an AoO against kobold 1 (provoked by its movement) but couldn't draw his hammer to do so (i.e. the AoO would be unarmed). There are others in this game whose rules-fu is much stronger than mine and I would be interested in hearing their take on it.

Initiative:
Kobolds
the Party

Map


Party:
Cavernous Hode
-Mr. Dickens [prone]
Damaris
Tasanto [prone] 38/40 hp
Thuvian [prone] 15/17 hp
-Nora
Tyrion

Conditions in Effect:

Enemies:
Kobolds, A & B (AC 17, T 14, FF 14)
A - 9/12 hp
B - 12/12 hp
Kobolds, 1-8 (AC 15, T 12, FF 14)
1 - 5/5 hp
2 - 5/5 hp
3 - 5/5 hp
4 - 5/5 hp
5 - 5/5 hp
6 - 5/5 hp
7 - 5/5 hp
8 - 5/5 hp
[/sblock]
 
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Mister Dickens scrambles to his feet and scrambles south, nipping at the kobold threatenting his master. Cavernous Hode retreats quickly, yelling, "Clear the hall! Cavernous Hode suggests clearing the hall post-haste!" From the corner, he casts a spell of entanglement.

[sblock=Actions]Mister Dickens: Stand up (draws AoOs), 5 ft step to G6, attack Kobold 4. On kobold 4 (1d20+7=19, 1d4=3)

Cavernous Hode: @sunshadow21 Holding action until after Thuvian. (By the way, Cavernous Hode's already standing, isn't he?) Move to C5 drawing pick (drawing AoO if 4 is still up and has one after Mr. D got up), cast entangle at K/L-4/5. DC 16 reflex.[/sblock]
[sblock=Mini Stats]
CavernousHode_150.jpg
MisterDickens100.jpg


Cavernous Hode
AC: 18 (16 flat-footed, 12 touch) [currently 12, 12 touch, 10 FF]
HP: 28/28
CMB: +1 CMD: 13
Fort: +5 Reflex: +3 Will: +7
Speed: 20'

Perception: +10
Initiative: +2

Current Weapon in Hand: None
Current Conditions in Effect: None
0th level spells (DC 14): Create Water, Detect Magic, Read Magic, Stabilize
1st level spells (DC 15): Entangle, Expeditious Excavation, Obscuring Mist
2nd level spells (DC 16): Soften Earth and Stone, Stone Call

Mister Dickens
AC: 15 (11 flat-footed, 15 touch)
HP: 23/23
CMB: +1 CMD: 15 (19 vs. Trip)
Fort: +4 Reflex: +7 Will: +2
Speed: 40', 20' Swim, 20' Climb

Perception: +5
Initiative: +2

Current Weapon in Hand: Natural weapons (+7, 1d4/x2)
Current Conditions in Effect: None[/sblock]
 

Thuvian seems rather unimpressed as immediately upon waking, he casts Vanish on himself before standing up and sliding over to the back hallway (K9).

[sblock=combat actions]Standard to Cast Defensively (1d20+10=27)
Move action to stand up
5' step to K9[/sblock]

[sblock=Thuvian Darklight]
Thuvian Darklight
AC: 13 (Touch 13, Flatfooted 16)
HP: 17/17 Initiative: +3
Perception : +6 Sense Motive:+1
CMB: +1 CMD: 14
Fort: +2 Reflex: +4 Will: +4
Current Weapon in Hand:
Current Conditions in Place: Vanish (3 rounds remaining)

Magic:
CL 3; +6 Concentration (+10 Casting Defensively); SR +3
Extended Illusion (1 round beyond concentration)
1st level Sapphire of Power - unused

Darkness 1/1

Cantrips - Acid Splash, Detect Magic, Ghost Sound, Prestidigitation
1st - Color Spray, Detect Secret Doors, Silent Image, Vanish (cast)
2nd - Acid Arrow, Create Pit, Minor Image

[/sblock]
 
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As the Kolbold's advance towards the rest of the party, Tyrion reaches back to unsheathe his wicked sword on his back. However, just as he pulls it out to swing it, the young Damaris moves behind him. Having to adjust his swing to not hit the innocent girl, Tyrion swing is wide as it passes by the first Kolbold, missing him.

[sblock=Actioins]
Tyrion Swings at Kolbold A and Misses: 1d20+8=12, 2d4+13=16

GE: Ya, I figured as much. I just have to get used to having Tyrion always having a weapon equipped, even on guard.

[/sblock]



[sblock=Mini Stats]

AC: 18 (Touch 12, Flatfooted 16)
HP: 35/35

Initiative: +2
Perception : +5 Sense Motive:+2
CMB: +7 CMD: 19
Fort: +6 Reflex: +4 Will: +6
Current Weapon in Hand: Falchion +1. +8 2d4 + 12
Current Conditions in Place: Power Attack(-1 Attack Roll/ +3 Damage), 3 Attacks of Opportunity Available, can make AoO's flat-footed, Furious Focus (First attack does not take PA penalty), Overhead Chop

Consumables Available: 3 Acid, 20 Crossbow Bolts, 4 Rations

[/sblock]
 

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