[LPF] The Inheritance


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Damaris dismounts and pats Rory (her mare) in the head. "You stay here, alright" she whispers to her and readies her bow beside Thuvian.
 

The light within the abandoned inn is dim but doesn't hinder Tasanto's enhanced sight. This first room was the inn's common room. It is empty of furniture though the bar still stands across the far wall. A fireplace is to the left and a large log lies in front of it as if used as seating, small sticks are piled to one side. It would seem that others have used this room as a camp since its abandonment though dried leaves and dirt now cover the floor.

A door next to the empty bar leads to a hallway with a ramshackle staircase at the end. Two doors along the hall open onto the kitchen and pantry and a room that was likely the innkeeper's. Upstairs a hallway runs almost the length of the building with small room off of it. Most of the doors hang open. Sky can be seen through a couple of holes in the roof and the condition of the rooms is very poor. All are empty of anything remotely useful and now only contain dirt, debris, and animal droppings.

The inn is empty.
 


Damaris looks at the dirt and the droppings frowning. "I would rather find something less dirty... but I guess we could clean around the fireplace if needed be."
 


The sun approaches the horizon and shadows are already beginning to stretch long in the late afternoon. There is time yet to make the accommodations at the inn more acceptable for those accustomed to better conditions or the travelers could make a little more time down the road. Either way a decision should be made soon or the setting sun will make it for the travelers.

[sblock=OOC]What's the plan? Camp here, or no? Watch rotation?[/sblock]
 

Tasanto makes a second walk through, checking each of the rooms, upstairs and down, just to be sure that they are empty.

After being sure, he pulls his hammock out of his backpack and finds a couple still sturdy beams to tie it to. "Our eyes are suited for the dark, so we could take the night watch." The talking in plural seems a bit odd, buy you are pretty sure he was talking about the beast doing the work.

After setting up his hammock, Tasanto steps outside to find a bit of firewood for the night.
[sblock=Perception]Perception (1d20+13=22)[/sblock]
 

Damaris puts her hair in a bun, folds her sleeves up and attempts to clean the area the best she can before setting up her bedroll by the firepit. "Never leave home without one"

"I won't be of use in the darkness of night. I guess that's the downside of having humans eyes..."

Damaris will instead offer a sweet melody before going to sleep.

Performance Sing 1d20+7 → [18,7] = (25)

http://www.youtube.com/watch?v=72oJGTPSWIM


Damaris.jpg


[sblock=Ministats]


Damaris - Bard lvl 2
HP 14/14
Init +3
AC 16 | Touch 13 | FF 13
CMB+2 | CMD 15
Saves: F+1 | R+7 | W+3


INIT +3
Perception +4 | Sense Motive -1/7* (Ver. Per.) | Bluff 2/7* (Ver. Per.) (+1 vs Males)
Diplomacy +7 (+1 vs males)


Shortbow +4 (1d6)
Longsword +3 (1d8+3) (Two-handed)
Sling +4 (1d4+2)


Bardic Performance: 8/8 day


Cantrips: Dancing Lights, Detect Magic, Read Magic, Ghost Sound, Jolt.
Spells: Lvl1 Grease, Sleep, 1/day.
Spell-like ability: Message 1/day.


Combat Feats: Point Blank Shot, Rapid Shot.

Consumables: Holy Water (2), Oil (3), Perfume, Firework Paper Candle (2), Vermin Repellent, Trial Rations (4), Normal Arrows (16), Acid Flask .[/sblock]
 

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