[LPF] Tower of the Black Pearl (DM: Deuce Traveler)


log in or register to remove this ad

Thuk's mighty blow explodes the fetish into several tiny pieces, finishing the last of the animated fetishes.

There is a silence for a brief moment finally broken by Cid who explains that he doesn't think he can lend a hand anymore and decides to wait by the skiff. Thuk, Lightfeather and Garadh decide to press on.

The stairs at the bottom of this platform level are rotted and broken, however, and there is a gap of a few feet. Jumping down would result in a drop of a few feet which could be jarring for you as you are in armor.
 

Thuk looks through the pieces of the figurines for the gems and anything else of apparent worth, while we decide our next course of action.
 

Lightfeather looks at the shattered bits of magically-animated object with suspicion and revulsion. As Thuk begins to prod through the remains, she rechecks and cleans the wound on her arm before moving toward the broken stairs. Unconcerned with the weight of her leathers and having left her sack back in the boat, she says, "I will stay near," and lightly hops over the broken planks. She then watches for light sources and listens carefully ... (aaaaand now Enter won't give me more paragraphs. What's up with that? Acrobatics [url=http://invisiblecastle.com/roller/view/4034052/]1d20+4=6[/URL] Well, it's not a 1. Hope the DC for hopping a few feet is 5. Stealth [url=http://invisiblecastle.com/roller/view/4034056/]1d20+8=28[/URL] And then there's that. Perception [url=http://invisiblecastle.com/roller/view/4034057/]1d20+6=19[/URL]
 

The gems that were on the figurines are nowhere to be found and the remaining shards of the fetishes are now worthless slivers.

Lightfeather jumps the few feet gap in the stairs, landing awkwardly on the remaining broken steps, which further splinter under her feet and break apart.

OOC: The stairs Lightfeather jumped on are breaking. She needs to make a DC 20 Reflex roll or suffer -4 hit points from falling down a further 10 feet to the next platform below.

http://invisiblecastle.com/roller/view/4035240/
 
Last edited:


The bad news is that Lightfeather fell down the gap and onto the staircase below. The good news is that she was able to climb back up. She finds an old torch sconce that should hold some heavy weight. If someone has a rope and can toss her one end, she can tie her section down while the others tie their end to another of the empty torch sconces that line the wall.

Looks like Cid is out.

Current HPs:

Garadh: 11/13
Lightfeather: 2/11
Thuk: 11/14
 

[sblock=ooc]I am traveling this weekend to go to my brother's graduation. I won't be posting much (or any at all) until Tuesday. If the pace picks up and my absence is slowing things down, please NPC me. [/sblock]
 

IC: Finding a rope, the party ties both ends and is able to get the rest of the group down without incident. They descend to the fourth platform, and yet another large room.

This chamber is dominated by a trio of arches set against the walls of the room. Each arch resembles a snarling dragon; all are carved from mahogany and bound in bronze.

The arches would be identical were it not for their gemstone eyes. The dragon in the southwest corner of the room has emeralds for eyes; the dragon in the northwest corner, pearls; the dragon in the northeast is missing its gemstones and the eye sockets are empty.

Beneath the arches are flat slabs of blank obsidian.

An enormous eldritch sigil is etched into the stone floor, dividing the room into three distinct vectors. A fight must have taken place here recently: fresh blood is pooled near the pearl archway.

OOC: No one volunteered a rope, but I see Garadh has one so we shall use his. Unfortunately, you'll have to leave it here in case you decide to come back up this way.

Garadh, Thuk and Lightfeather gained 200xp each from the last encounter.

Map so far:
Tower1.jpeg

[MENTION=6705164]Grayn[/MENTION] , we have you covered. Have fun!
 
Last edited:


Pets & Sidekicks

Remove ads

Top