lycanthrope monk - flurry with natural attacks?


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Alright if sarcasm won't work lets use the rules, Monks attacks are considered natural weapons in 3.5, so claw attacks are doable as a natural weapon. Flurry of blows works with a claw attack.

As per the rules, the only thing I saw Ki doing for your monks damage was making it capable of penetrating damage reduction.

Since a Monk can freely use her natural weapons and monk weapons interchangeably during the same flurry I think a good argument could be made for using the were rat bite as part of the flurry. I wouldn't allow it in my game, though. But you can ask your DM to give it a try.

All the rules I am referring to are in the Monk class description in the 3.5 PH.
 


If you say so. I am still trying to figure out how you do a claw attack without doing claw damage. I guess that "bit of common sense" is beyond me. Either way, the rules support using the claw attack in flurry of blows, so both the rules and the "pertinent bit of common sense" agree on this point.

Other rules applications let you figure out that you use whichever damage is greater, claw or "normal" Monk damage.
 

WotC site, 3.5 FAQ, p25.

You can use your full set of natural weapons as secondary attacks when combined with manufactured weapons and using the full attack action. Natural weapons are not unarmed strikes or special monk weapons, so you cannot flurry with them, but again you can toss them in as secondary attacks after the flurry when taking a full attack.

1st level wererat monk: unarmed strike at -2 for flurry / unarmed strike at -2 for flurry, bite at -7 (-2 from flurry, -5 from secondary attack).
 


Treebore said:
If you say so. I am still trying to figure out how you do a claw attack without doing claw damage. I guess that "bit of common sense" is beyond me. Either way, the rules support using the claw attack in flurry of blows, so both the rules and the "pertinent bit of common sense" agree on this point.

Other rules applications let you figure out that you use whichever damage is greater, claw or "normal" Monk damage.

Actually, monks are weird. Since they can use any body part in a flurry of blows, it gets weird when you have special attacks tied to a specific body part (like claws on your hand). A "normal" flurry might consist of a punch, an elbow, and a knee. Suddenly, it's only punches (or claws). Shouldn't this make the flurry harder to pull off because you're limiting your attacks to specific forms?

As for the claw attack doing damage - in most cases this would be LESS than what a monk could do anyway, so it tends to be moot.
 



rowport said:
Edit: I just re-read C's post again, and may not be quite getting the secondary attack bit- do you mean that I DO get a secondary attack at -5 with flurry, or only with a single primary unarmed strike (i.e. no flurry).
I believe that you get one secondary attack per natural weapon in addition to all the attacks you would normally gain due to BAB and attack granting abilities. I not believe that you can attack with a weapon that is not an unamred strike of an special monk weapons in a Full Attack Action in which you use Flurry of Blows.
rowport said:
1. No flurry with claws or bite, since they are natural weapons, not eligible monk weapons or unarmed.
2. The problem only comes up with full attacks.
3. Full attack (no flurry) with natural weapons is cool- so claw/claw as primary and bite as secondary at -5.
4. Full attack flurry unarmed is cool- so elbow/elbow with flurry bonuses and single claw as secondary at -5.
5. As a house rule (?) the special properties of the lycanthrope weapon might affect the unarmed flurry attack.
1-3 look corrrect to me. I do not believe that 4 is correct. I think you can either use Flurry or gain the secondary attacks with your natural weapons. If you did use your secondary attacks you would get one attack with each of your natural weapons (i.e. 2 claw attacks and 1 bite attack each at -5). Number 5 seems like a fair house rule to me.
 

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