Magic Categorization

I'm taking the 'gods' of my campaign and making them represent aspects. A 'mage' honors the primary god and get spells from them, of all sorts that take bits from each. It isn't a fullly developed idea so it might not work/make sense.
 

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Ferret said:
I'm taking the 'gods' of my campaign and making them represent aspects. A 'mage' honors the primary god and get spells from them, of all sorts that take bits from each. It isn't a fullly developed idea so it might not work/make sense.

I am not sure what you mean. Does each god represent a school of magic or something else entirely?
 

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