jmucchiello
Hero
Can someone point out to me where they eliminated the so-called big 6 magic items? About all they did was change it to the big 3 of 6**. Everyone is going to want a +Max implement/weapon, a +Max Armor (especially now that wizards can wear +x cloth armor), and a +Max amulet or cloak. There's a lot more diversity now but an 11th level character will want to have the "same" 3 +3 items: one for AC bonus, one for Def bonus and one for attack/damage bonus.
And now, each of those item will most like have additional powers. So even with slots, there will be more powers floating around the party thanks to magic items.
** weapon, holy symbol, orb, rod, staff, wand. This list will expand with each power source I'm sure. Psionics will add power crystals.
And now, each of those item will most like have additional powers. So even with slots, there will be more powers floating around the party thanks to magic items.
** weapon, holy symbol, orb, rod, staff, wand. This list will expand with each power source I'm sure. Psionics will add power crystals.