trentonjoe said:I think I am going to go with a pack of regular skeletons made through desecrate fighting on unhallowed ground. They will be led by a modified skeletal warrior (5th level warrior) or two.
There will be a skeletal priest attempting to bolster and/or command turned skeletons.
I am hoping this battle burns a couple of turn checks.
Any other ideas?
Caliban said:
Make the lead skeleton's head a Darkskull (DMG, page 214). That gives him a mobile Unhallow effect.![]()
Dingleberry said:I don't remember the CR, but the baneguard in Monsters of Faerun are skeletons that can cast magic missile and blink.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.