D&D General Making sure everyone can play D&D

Snarf Zagyg

Notorious Liquefactionist
Supporter
As someone who ran and still runs an after school TTRPG club I would say the first hurdle is basics supplies. Not just dice but pencils, paper, and the basic stuff is usally a bigger issue than content.

...

The biggest issue is lack of public spaces. I had days of back forth to get the local library to allow play and to actual put out the source books I donated on the shelf.

I just wanted to say ... thank you! This is something I recommended on the first page.

If you're an older gamer (and that just means an adult!) one of the best ways to give back to the game and hobby that gave you so much is to pass it on to others. School clubs and libraries are two great places that you can make this difference.

And as just noted, sometimes you have to push a little. But the reward in seeing a new generation take it up is more than worth it!
 

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Blue

Ravenous Bugblatter Beast of Traal
With play-by-post and the evolution of VTTs, we can find games anywhere we have access to the web. If a gamer doesn't like online gaming, they have created their own barrier, IMO.
Let me check this - in a thread about removing barriers, you position is that if a player has an issue, it's their own barrier and people shouldn't try to remove it?

It's really freaking ableist to assume that a problem with online gaming is just preference with nothing behind it that can be changed at a whim.
 

Quickleaf

Legend
I just wanted to say ... thank you! This is something I recommended on the first page.

If you're an older gamer (and that just means an adult!) one of the best ways to give back to the game and hobby that gave you so much is to pass it on to others. School clubs and libraries are two great places that you can make this difference.

And as just noted, sometimes you have to push a little. But the reward in seeing a new generation take it up is more than worth it!
You all are great. This is 100% the way.

I bequeathed core books to my local library, a bunch of old books to my friend's younger bro, and most of my 5e books to my nephew.

Edit: And I still have the Rules Cyclopedia and Mines of Bloodstone that were bequeathed to me by my friend's older brother.
 

Snarf Zagyg

Notorious Liquefactionist
Supporter
Let me check this - in a thread about removing barriers, you position is that if a player has an issue, it's their own barrier and people shouldn't try to remove it?

It's really freaking ableist to assume that a problem with online gaming is just preference with nothing behind it that can be changed at a whim.

Great point.

I have found that there are many people who cannot fully appreciate that other people have different lives, experiences, and capabilities (whether innate or because of their circumstances).

I know that I have a strong preference for in-person play, but I also know that there are people that aren't able to game on-line. By the same token, I also know that there are people who can't game in-person, and on-line gaming is a godsend.

I am just happy that there are more options for everyone. We are all different, and there will never be a one-size-fits-all solution.
 

sunny---folk

Villager
This is a thread dedicated to making sure everyone can play D&D.
Here we can brainstorm how to remove barriers or other factors that prevent people from playing D&D.
How can support people so that they can join the D&D world?
Encourage people to ask questions. I feel like a lot of people feel like they need to know every aspect of the game when they go in, but that isn't true. If people felt like they could answer questions more, more people would get into dnd and ttrpgs in general!
 


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