Not a Hobbit
Explorer
Dear ENworlders:
Just when I thought that my players would play it safe and go back to civilization, they decided to check out just one more thing, and stumbled into the Shadowfell (silly players)
So one thing that will happen is that they will be subjected to the ole "If you can stay alive for 24 hours, then I'll let you leave my land" thing. They will be pursued by two werewolves, and will have to survive (or kill) their pursuers. The party has an outlander, and the werewolves are, well, werewolves. So I think it will be a wonderfully even game of cat and mouse.
My question is, as are all my questions in case one hasn't noticed, what would be the best way to accomplish this? Some sort of hex crawl would get boring fast, I would think. There will be some terrain features to overcome, but I think for the most part it will be tracking and hiding, and trying to get the drop on the werewolves.
So any suggestions on how to accomplish this while still being a fun encounter for the players would be appreciated.
Thanks in advance for any help.
--Scott
Just when I thought that my players would play it safe and go back to civilization, they decided to check out just one more thing, and stumbled into the Shadowfell (silly players)
So one thing that will happen is that they will be subjected to the ole "If you can stay alive for 24 hours, then I'll let you leave my land" thing. They will be pursued by two werewolves, and will have to survive (or kill) their pursuers. The party has an outlander, and the werewolves are, well, werewolves. So I think it will be a wonderfully even game of cat and mouse.
My question is, as are all my questions in case one hasn't noticed, what would be the best way to accomplish this? Some sort of hex crawl would get boring fast, I would think. There will be some terrain features to overcome, but I think for the most part it will be tracking and hiding, and trying to get the drop on the werewolves.
So any suggestions on how to accomplish this while still being a fun encounter for the players would be appreciated.
Thanks in advance for any help.
--Scott