Carnivorous_Bean
First Post
FitzTheRuke said:I think a few of you are mistaking my interest in the topic as a discussion.
I'm not terribly concerned about it, and I can think of many many ways to get around it if I care to.
Just curious as to what you all think.
Fitz
Considering that I gave up on awarding experience points back with 1st edition, and that ever since then, the PCs in my games have leveled up when they've completed five quests, this is a real non-issue to me.

The whole idea of experience points has always seemed incredibly stupid to me -- especially since if you award them unevenly, some people level up faster than others, and the "others" end up being a drag on the whole party as they fall behind the power curve, so to speak. And if you use experience as written, you have to continually fiddle with the number and power of encounters, and make the internal logic of the storyline conform to the rate of experience rate progression .... ugh.