Patlin
Explorer
Scion said:form of doomed, expanded
Those two are incompatible.
Scion said:form of doomed, expanded
Elder-Basilisk said:Well, then you're not doing more damage than the fighter.
Elder-Basilisk said:As written, he's not getting any help from anyone.
Elder-Basilisk said:Thinking about that, he really ought to do that since Scion's build is heavily dependent upon the party--he only has the 44 pp/day because he is depending upon the cleric for healing.
Elder-Basilisk said:Well, your PsiWar is less vulnerable to grapple.
Elder-Basilisk said:On the other hand, except in extreme cases, my fighter is actually benefited when the enemy tries to grapple him because he gets to deal nearly thirty points of damage each time they try and then the grapple check is a mere formality. Only the best grapplers have a chance of beating a 28+32+d20 grapple check. At the high end of the grapple chain (a black wyrm dragon with the snatch feat who is not taking the -20 so as not to be considered grappled for instance) your psiwar has a very definite advantage. Across the rest of the board, I'd say beating the tar out of the foe and then beating their grapple check is better than not beating the tar out of them but automatically beating their grapple check.
Elder-Basilisk said:Well, that buys him a +12 bonus to his grapple score as I count it. I think that brings his total grapple check to +37 (+15 BAB, +12 str, +8 size, +2 morale) That's good, but it's not going to beat a high end grappler. Heck, it's not even much better than a pit fiend. (And the extra natural attacks from Form of Doom can't be used in a grapple since the only way to use non-iterative attacks in a grapple is to have the rake ability).
Elder-Basilisk said:I wouldn't count on hostile empathic transfer working on them. They've got good saves and good SR. You'll get through SR less than half the time and they'll generally make the save.
Elder-Basilisk said:Empathic Feedback would be pretty effective at hurting them. However, keep in mind that they have two or three times your hit points and a lot of their attacks do more than 22 points of damage. The pit fiend regenerates the damage too (though not quickly enough to really make a big difference). So, if that's how you plan on killing them, you're going to kick the bucket a long time before they do. Also, they've got a fair list of spell like abilities which wouldn't trigger Empathic Feedback to fall back upon.
Elder-Basilisk said:A good strategy but you'll need to do more than just that in order to win. Remember that at level 20, Cornugons, Glazebru, and max HD Erynies fighters (or psiwariors if fighters don't worry you) count as "weak" creatures so you can't expect to wipe them out with a single hostile empathic transfer. (They'll resist the power every now and then, make the save a fair amount of the time and still survive the damage if they don't). You can only do it three times per day before you blow through all 44 of your discretionary power points.
Elder-Basilisk said:Your psiwar is not even remotely close to my candidates normal damage (let along Majere's pseudo-candidate). To quote your earlier calculations:
While wounding is hard to estimate, let's set the base HD of the foe at 20 (like a balor), so the con damage is equivalent to 20 hit points. Your character then averages about 71 points of damage per round. I don't know how math works where you come from but where I come from, that's a LOT less than 161.6 points of damage per round.
Elder-Basilisk said:Takes a round, during which time, your only damage will come from Empathic Feedback--and you can't afford to deal too much damage with Empathic Feedback because as I mentioned, a lot of the enemies in question have double your hit points.
Elder-Basilisk said:I'd say Improved Combat Expertise, Elusive Target, Spring Attack, an AC the dragon can actually miss (easily pumpable to an AC the dragon will miss 50% of the time with all his secondary attacks--even if he has multi-attack and that his primary attack will miss pretty regularly too) while retaining the ability to hit the dragon and present a credible threat as well as nearly double your candidate's hp tip this balance in my candidate's favor. That said, Empathic Transfer would really put the hurt on the dragon and the DR from Inertial Barrier would be surprisingly effective.
Elder-Basilisk said:Regular Mind Blank from the wizard will match your Psionic Mind Blank.
Elder-Basilisk said:Mage Armor will help with his AC vs. incorporeal touch.
Elder-Basilisk said:See Invisibility in the ring of spell storing (cast and immediately replaced with something useful in combat--if he's prepping, there's no reason he can't get the wizard to put See Invis and Alter Self in the ring, cast them both, then get the cleric to put a quickened divine favor in the ring for use in the final combat) helps with spotting. Etc, etc. He's not going to match the PsyWar in flexibility, but he'll come a lot closer.
Elder-Basilisk said:Also I should note that your PsyWar's answer to nearly every situation was to blow about half his discretionary pps for the day.
Elder-Basilisk said:If the PsyWar is going to deal with a group of weak foes by using Hostile Empathic Transfer, getting cornered by a dragon with dimension door, and sock it to the big bad by blowing through all that's left of his power pool, it sounds like he's run out of pps before he's halfway through. It seems to me that your build really needs to be able to get through the normal, easy battles with amorphous +35 atk, AC 35, 300hp, nothing else worth noting monsters without spending any power points (except maybe a few on healing) if you want to be able to Augmented Expansion+Form of Doom+Maximally channeled Psionic Lion's Charge the gig bad. (And that 44 pp, 2 round combo is the only way you come close to my candidate's damage/round).
Majere said:Be real men
Only use the 3 core books and Psi rules from SRD.
Everyone knows add ons are full of broken crap like "I have this spell and every time you hit me you take the same damage and I stack with this other spell that I only have to hit touch acs and I power attack with a two handed sword So I Win"
Patlin said:Those two are incompatible.
Majere said:Be real men
Only use the 3 core books and Psi rules from SRD.
Everyone knows add ons are full of broken crap like "I have this spell and every time you hit me you take the same damage and I stack with this other spell that I only have to hit touch acs and I power attack with a two handed sword So I Win"
Majere
Playing devils advocate