Welcome to OOC/recruiting for the RtKotB. The starting cast was set here, and it is:
Only: dwarf druid
Lesser: human rogue
Max: human or half-orc barbarian
Arkhandus: human spec. wizard
Reveille: martial rogue
WarShrike: halfling ranger
I am still accepting ALTs, either as an alternate Player willing to fill any needed role, or specific PCs to wait for drop out or death to open a position. I thought that if any Alts show up, they are encouraged to interact with the game when the PCs head back to the Keep.
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For the current and potential players: as this has unfortuneately popped up in every game I've been in here, I thought this should be addressed. I hope that you will extend this game and its participants the same courtesy we are expected to show you. If you will absent for a week or longer, or you find that the game is not for you, please just drop by and let us know. I won't ask probing questions or have hurt feelings, and I understand that sometimes as gamers our eyes are bigger than our stomachs, and we take on too many games. This is just a game, but as a social activity it is frustrating to wait to hear from missing people and try to include them, when a quick post will allow us to NPC your character briefly or move on without you.
If you go AWOL for longer than a week or two expect your PC to be offered to an ALT or die a grisly death in the Caves of Chaos. If you need a hiatus, he can hang out in the Keep for as long or short as you need to take a leave.
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This is nominally set in Greyhawk; the deites should be drawn from there.[sblock=Pantheon]
[/sblock]
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Links
RG
IC
Only: dwarf druid
Lesser: human rogue
Max: human or half-orc barbarian
Arkhandus: human spec. wizard
Reveille: martial rogue
WarShrike: halfling ranger
I am still accepting ALTs, either as an alternate Player willing to fill any needed role, or specific PCs to wait for drop out or death to open a position. I thought that if any Alts show up, they are encouraged to interact with the game when the PCs head back to the Keep.
**********************
For the current and potential players: as this has unfortuneately popped up in every game I've been in here, I thought this should be addressed. I hope that you will extend this game and its participants the same courtesy we are expected to show you. If you will absent for a week or longer, or you find that the game is not for you, please just drop by and let us know. I won't ask probing questions or have hurt feelings, and I understand that sometimes as gamers our eyes are bigger than our stomachs, and we take on too many games. This is just a game, but as a social activity it is frustrating to wait to hear from missing people and try to include them, when a quick post will allow us to NPC your character briefly or move on without you.
If you go AWOL for longer than a week or two expect your PC to be offered to an ALT or die a grisly death in the Caves of Chaos. If you need a hiatus, he can hang out in the Keep for as long or short as you need to take a leave.
*****************
This is nominally set in Greyhawk; the deites should be drawn from there.[sblock=Pantheon]
Code:
[b]Name (AL) Portfolio Domains Origin[/b]
Greater
Beory (N) oerth, nature, rain Animal, Earth, Plant, Water Flan
Boccob (N) magic, foresight, balance Know., Magic, Trickery
Incabulos (NE) plagues, famine, disasters Death, Evil, Destr.
Istus (N) fate, destiny, honesty Chaos, Know., Luck, Law Baklunish
Nerull (NE) death, darkness, underworld Death, Evil, Trickery Flan
Pelor (NG) sun, light, strength, healing Good, Healing, Str., Sun Flan
Rao (LG) peace, serenity, reason Law, Good, Know. Flan
Intermediate
Celestian (N) stars, space, wanderers Know., Travel, Prot. Oeridian
Ehlonna (NG) woodlands, fertility Animal, Good, Plant, Sun
Erythnul (CE) hate, envy, malice, slaughter Chaos, Evil, Trickery, War Oeridian
Fharlanghn (N) horizons, travel, roads Luck, Prot., Travel Oeridian
Hieroneous (LG) justice, honor, valor, war Good, Law, Prot., War Oeridian
Hextor (LE) war, discord, tyranny Destr., Evil, Law, War Oeridian
Kord (CG) sport, brawling, courage Chaos, Good, Luck, Str. Suel
Lendor (LN) time, patience, study Know., Law, Prot. Suel
Obad-hai (N) nature, woodlands, hunting Animal, Elements, Plant
Olidammara (CN) revels, wine, rogues, tricks Chaos, Luck, Trickery
Pholtus (LG) law & order, sun & moon Good, Know., Law, Sun Oeridian
Procran (CN) seas, weather, navigation Animal, Chaos, Travel, Water Oeridian
Ralishaz (CN) chance, misfortune, insanity Chaos, Destr., Luck
St.Cuthbert(LN) wisdom, zeal, truth, discipline Destr., Law, Prot., Str.
Tharzidun (NE) darkness, entropy, insanity Destr., Evil, Know.
Trithereon (CG) liberty, retribution Chaos, Good, Prot., Str.
Ulaa (LG) hills, mountains, gemstones Earth, Good, Law Oeridian
Wee Jas (LN) magic, death, vanity, law Death, Law, Magic Suel
Zilchus (LN) power, prestige, influence Know., Law, Trickery Oeridian
Lesser
Al'Akbar (LG) guardianship, faith, duty Good, Healing, Law, Prot. Baklunish
Allitur (LG) ethics, propriety, tradition Good, Know., Law Flan
Atroa (NG) spring, east wind, renewal Air, Good, Plant, Sun Oeridian
Beltar (CE) malice, caves, pits Chaos, Earth, Evil, War Suel
Berei (NG) home, family, agriculture Good, Plant, Prot. Flan
Bleredd (N) metal, mines, smithing Earth, Fire, Str. Oeridian
Bralm (N) insects, industriousness Animal, Law, Str. Suel
Cyndor (LN) time, infinity, continuity Law, Prot., Travel Oeridian
Dalt (CG) portals, doors, locks, keys Prot., Travel, Trickery Suel
Delleb (LG) reason, intellect, study Know., Magic, Law Oeridian
Fortubo (LG) stone, metals, guardianship Earth, Good, Law, Prot. Suel
Geshtai (N) lakes, rivers, wells, streams Plant, Travel, Water Baklunish
Iuz (CE) deceit, pain, oppression Chaos, Evil, Trickery
Jascar (LG) hills, mountains Earth, Good, Law, Prot. Suel
Joramy (N) fire, wrath, quarrels Destr., Fire, War
Kurell (CN) jealousy, revenge, theft Chaos, Luck, Trickery Oeridian
Lirr (CG) poetry, prose, art Chaos, Know., Magic, Travel Oeridian
Llerg (CN) beasts, strength Animal, Chaos, Str. Suel
Lydia (NG) music, knowledge, daylight Good, Know., Sun, Travel Suel
Mayaheine (LG) protection, justice, valor Good, Law, Prot., War
Merikka (LG) farming, agriculture, home Good, Law, Plant, Prot. Oeridian
Mouqol (N) trade, negotiation, ventures Know., Travel, Trickery Baklunish
Myhriss (NG) love, beauty, romance Good, Healing, Prot. Flan
Norebo (CN) luck, gambling, risks Chaos, Trickery, Luck Suel
Osprem (LN) sea voyages, ships, sailors Law, Prot., Travel, Water Suel
Phaulkon (CG) wind, clouds, birds, archery Air, Animal, Good, War Suel
Phyton (CG) nature, beauty, farming Chaos, Good, Plant, Sun Suel
Pyremius (NE) fire, poison, murder Destr., Evil, Fire
Raxivort (CE) rats, bats Animal, Evil, Trickery
Rudd (CN) chance, good luck, skill Chaos, Luck Oeridian
Sotillion (CG) summer, south wind, comfort Air, Healing, Plant Oeridian
Syrul (NE) lies, deceit, treachery Evil, Know. Trickery
Telchur (CN) winter, cold, north wind Air, Chaos, Str Oeridian
Vatun (CN) northern brb., winter, beasts Air, Animal, Chaos, Str. Suel
Vecna (NE) destructive & evil secrets Evil, Know., Magic Flan
Velnius (N) sky, weather Air, Travel, Water Oeridian
Wastri (LN) amphibians, bigotry Animal, Law, War
Wenta (CG) autumn, west wind, brewing Air, Good, Plant Oeridian
Xan Yae (N) twilight, shadows, stealth Know., Trickery, War Baklunish
Xerbo (N) sea, sailing, business Animal, Know., Water
Ye'Cind (CG) music, magic songs Good, Know., Magic
Zagyg (CN) eccentricity, occult lore Chaos, Know., Magic
Zodal (NG) mercy, hope, benevolence Good, Healing, Prot.
Zuoken (N) physical & mental mastery Know., Str., War Baklunish
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Links
RG
IC
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