Adventure: A campaign based on the mini adventures set forth in Dungeon Crawl Classics #14 Dungeon Interludes.
System:Microlite20
Players: 4-6 (will run with a few as 3)
Posting: Would love daily,will accept at least 3 times a week, but am flexible.
I have found in recent months that I miss 3x in the 10 years since its release. However, a lack of time and the size of the system make gaming a bit impractical.
In addition, I love the Dungeon Crawl Classics line and have had little chance to run them. So I'd like to run a adventure/campaign with M20, the Purest Esssence version, that has the core and expert rules. M20 allows for easy conversion, is built off the d20 system and its mechanics, and is rules lite enough to work for a messageboard game.
My game then is to try to create a campaign based on DCC #14 Dungeon Interludes. It is a series of connected short adventures, which combined make an adventure path that takes PCs from level 1 to 13, from new adventurers to heroes saving the kingdom.
The length of each adventure is short (also perfect for messageboard play) allows for ample tinkering by yours truly and gives players some diversity instead of one big dungeon crawl.
Chargen: PCs begin at level 1. I'll allow the honor system. Players may roll at home and post their sheet. You can even use the M20 Character Generator, just make sure you check the Expert rules box. You'll have to buy equipment or choose a signature spells manually, but its fun to use even for such a rules lite system.
Also, for anyone who's curious here is a skill list example on how to use the d20 skills with the M20 equivalents.
System:Microlite20
Players: 4-6 (will run with a few as 3)
Posting: Would love daily,will accept at least 3 times a week, but am flexible.
I have found in recent months that I miss 3x in the 10 years since its release. However, a lack of time and the size of the system make gaming a bit impractical.
In addition, I love the Dungeon Crawl Classics line and have had little chance to run them. So I'd like to run a adventure/campaign with M20, the Purest Esssence version, that has the core and expert rules. M20 allows for easy conversion, is built off the d20 system and its mechanics, and is rules lite enough to work for a messageboard game.
My game then is to try to create a campaign based on DCC #14 Dungeon Interludes. It is a series of connected short adventures, which combined make an adventure path that takes PCs from level 1 to 13, from new adventurers to heroes saving the kingdom.
The length of each adventure is short (also perfect for messageboard play) allows for ample tinkering by yours truly and gives players some diversity instead of one big dungeon crawl.
Chargen: PCs begin at level 1. I'll allow the honor system. Players may roll at home and post their sheet. You can even use the M20 Character Generator, just make sure you check the Expert rules box. You'll have to buy equipment or choose a signature spells manually, but its fun to use even for such a rules lite system.
Also, for anyone who's curious here is a skill list example on how to use the d20 skills with the M20 equivalents.
Last edited: