Microlite20 : the smallest thing in gaming

Yep. That worked :) Changing Kappe to Kappa gets the file. S'good.

The adventure look great, and definitely pocketmodable too. I /really/ need to reboot to Windows and get some serious conversion done.

We're gaming in Ptolus using full-on d20 tomorrow night, but also generating M20 characters for one of my players games the week after. I hope to add them to the Sample Characters page of the Macropedia afterwards.

Meantime, if any of you could be so kind as to put characters up there too (just press the "Edit this page" link at the bottom of that page), I'd appreciate it. The more Sample Characters we can have in M20, the better :)
 

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16 frickin pages?! :confused:

Is there anyway to start a new thread on this and lock this one down.

Very cool system Greywulf. How go the revamps? Or are you already done with them?
 

Frukathka said:
16 frickin pages?! :confused:
Is there anyway to start a new thread on this and lock this one down.
Very cool system Greywulf. How go the revamps? Or are you already done with them?

I like that it's 16 pages long. That's.....um....14 pages longer than the rules themselves :D Keeps it all together though, which is good. I'm tempted to pick out the best of the posts and stick them on a page at http://home.greywulf.net/m20. Then we could start a new thread, maybe :)

The Revised Core Rules is just a (better) rewording of the basic Core Rules with nothing new added. You're free to use whichever you want (in, say, your own game system), or rewrite it yourself. The rules themselves are closed off though. I'm not going to add or take anything away. Anything else goes into the Macropedia as optional.

I have been thinking of an Ultramicrolite20 variant that just uses M20-style skills and a level modifier, but that'll wait for now.
 

Mark CMG said:
A secret project? :)

I am working on getting an online gaming convention going, still in the early stages, and will most likely be something small and indie in feel, but I have asked Greywulf if he would like to participate with m20, maybe run some games, perhaps an interview about his amazing little game system.
If you would like more information, you can check the forum on FUM where we are discussing it in more detail:
http://www.fouruglymonsters.com/community/forumdisplay.php?f=64
 

greywulf said:
The adventure look great, and definitely pocketmodable too.

Maybe it's the age... But I cannot imagine this stuff as a pocketmod. You'll need owl eyes to decipher it... Then again, you could just bring a huge looking glass along. +2 for coolness, if the GM has to pull out his huge looking glass to check his sources. :)
 

kensanata said:
Maybe it's the age... But I cannot imagine this stuff as a pocketmod. You'll need owl eyes to decipher it... Then again, you could just bring a huge looking glass along. +2 for coolness, if the GM has to pull out his huge looking glass to check his sources. :)

Microlite20....the RPG that's so small, you need a magnifying glass to play! Lol :)

Snik, we keep missing each other. Darn!

One of the things I volunteered to do was run a Microlite20 game online, so folks could see how it played and experience the whole virtual gaming thing first-hand. I'm also going to be answering questions, talking about M20 and stuff. Snik said something about a podcast interview. As he said, it's oily days yet.

While it might not actually get used for the game, I thought it would be cool to create someplace where folks can game M20 online that's equally small and light, so I created M20 Online. It's a chatwindow/local chatserver with dicerolling, multiple rooms (everyone starts in the tavern, create your own from there), no registration crap, nothing to download. In line with Microlite20's design philosophies it's about as tiny as it can be, and still be usable. There's links to the rules, monsters, spells and stuff too, so it's pretty much self contained. You can game with no books or reference material needed. Which is nice.

All that's needed is players and an agreed time to meet. After that, it's up to you :)
 

A Time To Meet

greywulf said:
All that's needed is players and an agreed time to meet. After that, it's up to you :)

Here in Switzerland Doodle is the web application to agree on times to meet. I totally recommend it. What I do is create a new poll with all the dates I might want to play and send the URL to all my players. They add themselves and everything else is obvious.
 

I've posted up the rules for Ultramicrolite20 into the Macropedia. It's what posted below, plus a simple example. Here they are, in their entirety. This might be useful for those times when even Microlite20 is too rules heavy :)

This is Microlite20 boiled down even further. It’s suitable for gaming while out walking (much like SHERPA) or when you’ve forgotten your gamebooks. There are no magic rules provided; either run a no magic game, or make spellcasting something only NPCs can do.

There are 3 stats - STR, DEX, MIND. Share a total of five points between them with a maximum of 4 in one. You can reduce one stat to -1 to get an extra point. These are your stat bonuses.

Choose one skill group (Physical, Subterfuge, Communication or Knowledge). Your character is at +4 to do anything relating to that skill group. Everything else is +1.

Actions are resolved by rolling 1d20+skill+relevant stat bonus. Roll equal or higher than the given Difficulty Class (DC) or higher than the opponent’s skill roll to succeed.

Combat is resolved using Physical+STR bonus (for melee) or Physical+DEX (for ranged). The DC is the opponent’s Armour Class. This is 10+DEX bonus+Armour. Leather is +3, Chain is +5, Plate is +5. A shield can add a further +1.

If you get hit three times in a single combat encounter, you’re unconscious. Roll phys+STR DC15 to survive. Larger critters can take more hits before dying; that’s up to the GM.

If you survive ten combats, add one to all of your skills.
 
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greywulf said:
Microlite20....the RPG that's so small, you need a magnifying glass to play! Lol :)

Snik, we keep missing each other. Darn!

One of the things I volunteered to do was run a Microlite20 game online, so folks could see how it played and experience the whole virtual gaming thing first-hand. I'm also going to be answering questions, talking about M20 and stuff. Snik said something about a podcast interview. As he said, it's oily days yet.

While it might not actually get used for the game, I thought it would be cool to create someplace where folks can game M20 online that's equally small and light, so I created M20 Online. It's a chatwindow/local chatserver with dicerolling, multiple rooms (everyone starts in the tavern, create your own from there), no registration crap, nothing to download. In line with Microlite20's design philosophies it's about as tiny as it can be, and still be usable. There's links to the rules, monsters, spells and stuff too, so it's pretty much self contained. You can game with no books or reference material needed. Which is nice.

All that's needed is players and an agreed time to meet. After that, it's up to you :)

How about surfing over to RPOL.net, and setting up a game? Everyone interested can req. to join, you select who you want, and off we go.

As a suggestion and a shameless plug, try "Slave Raiders of Rockwall." Straight Role-playing for the beginning, "roll-playing" at the Abandoned Keep and "the unnamed caves under the keep, certianly not Drow or anything like that..." (Gotta keep secrets from the players!)

I know I'd certianly like to play a game or three. I have been quite busy this week, so I'm behind the power curve on my next adventure, but "the last minute" is all I need with such simple stats!
 

Bert the Ogre said:
How about surfing over to RPOL.net, and setting up a game? Everyone interested can req. to join, you select who you want, and off we go.

As a suggestion and a shameless plug, try "Slave Raiders of Rockwall." Straight Role-playing for the beginning, "roll-playing" at the Abandoned Keep and "the unnamed caves under the keep, certianly not Drow or anything like that..." (Gotta keep secrets from the players!)

I know I'd certianly like to play a game or three. I have been quite busy this week, so I'm behind the power curve on my next adventure, but "the last minute" is all I need with such simple stats!

rpol.net looks like a good way to go, Bert, yep. It would be a good showcase for that site too, and hopefully generate a lot of interest. I'll explore more.

I'm sorely tempted to use "Slave Raiders" for the game; so much so that I'm going to play it through with my group next week, just to see how it runs. When it comes to the online game I'll definitely shift things around a little, so you can play and get a few surprises too :)
 

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