Midnight threads moved?


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d20Dwarf said:
If the creators' opinion matters, we consider it (and refer to it as) a campaign setting. :) It was not conceived of or designed as a d20 system game, rather as a campaign setting. I'd prefer it not be lumped in with other games, but rather with other settings.

Thanks!

Ditto.
 

The benefit, as I see it, is that you get a lot more replies in General. Sure, you may not get the same signal/noise ratio, but at least you're getting lively discussion. It seems a thin line to cross -- Oriental Adventures also has unique races, classes and magic system, yet it's not considered a d20 game vs a D&D setting. Re: Dink's post, does the creation of a setting forum make any sense, or is that just silly?
 

d20Dwarf said:
If the creators' opinion matters, we consider it (and refer to it as) a campaign setting. :) It was not conceived of or designed as a d20 system game, rather as a campaign setting.
I would generally agree with this. I consider Midnight to be a variant D&D campaign, with some minor rules changes for flavor, not a completely variant system. Scarred Lands, for example, has some very slight differences in spellcasters (Is it warm in here?) but is still clearly vanilla D&D. FR has several non-standard elements, such as regional feats, spellfire, chaos magic and the weave, but still is clearly classic D&D. Mindnight is a little more in the muddied waters, as it were, but for the most part still, IMHO, a D&D campaign setting, much the same way that I'd view OA. I realize that OA is the exception, as it's from WotC...but I think that even if it weren't, I'd still look for it in general, if I had my druthers (or Druthers, if you prefer).
 

Not gone yet - or rather, gone and briefly back. :p

Dinkeldog, from my point of view the main problem with that suggestion is one of moderation. I sure don't want to have to pick through each post and decide whether or not it's about a campaign setting; that would suck on toast! We'd have to move a bunch of threads, it would annoy people, and the delineation wouldn't be anywhere near as clear-cut as I'd like. I'm a big believer in simpler is better, and there's certainly a thing as too much specificity in forums.

Anyways, it's some food for thought. Wil, we'll take your opinion into account when we finally make up our minds.
 

KnowTheToe said:
You're supposed to be gone for three weeks :p

I feel it is a legitimate D&D product such as OA.
Yeah, so it was three weeks after all, shoo shoo be gone!!! (just joking, of course!:p)

As for midnight, it is not different than D&D, it uses the D&D core rules as a base and subsidiary, enough that the PHB is needed for character creation and the other books in the usual manner.

I lost my answer due to lack of energy, but I summarised here:

Races and Classes: The changes are normal for a setting that has specifics of its own, Dragonlance and Forgotten Realms have entirely new races, Oriental Adventures has new classes and disconsider others.

CLeric, Spells and Midnight: This is the place that midnight is changed the most from D&D, but spells are kept the same, the casting works the same way, the system for gaining and stating how much spells you can cast are the difference, but it cannot be considered too far from elements of magic, for that matter.

UA and Midnight: I am not familiar on how UA is or works, I know it has a completely different approach to spell system, races and classes, maybe if I knew why it was under the OGL & D20 forum I would understand why midnight is being put there...

Anyway I also think midnight is mostly a setting, while UA is mostly a new D&D approach, maybe I am wrong, but would want to know why the moderators think midnight is enough different to be put under the oted forum and not under general. What makes midnight not D&D but something else that is not true for FR, OA and other D&D settings that are not the default?
 

I think the most simple answer is: If you need the Player's Handbook, it is a setting. If you don't, it goes to the d20 forums.

Greyhawk, Forgotten Realms, OA, Dragonlance, and Midnight need the PHB.

Wheel of Time, Star Wars, and Arcana Unearthed do not.
 

Dinkeldog said:
Mostly, I think there's not a whole lot of benefit to something going into General. I think the quality of answers that people get is higher when things go into a different forum.

The amount of views does drop dramatically when something gets shifted out of the General forum. From what I've seen, AU threads see a lot less contentious replies now, but fewer people who aren't fans look at those threads. Kind of a no-win situation.

I wonder if the forum title has anything to do with it. "D20 games" don't have brand identity because they refer to a shared license, not a manufacturer. The forum may suffer from the same problem. What about relabeling it? (Of course, I'm trying to wrack my brain for good potential titles that avoid "alternate" or "other", words that automatically devalue the next word in the sentence, and haven't thought of any yet.)
 

Ashrem Bayle said:
I think the most simple answer is: If you need the Player's Handbook, it is a setting. If you don't, it goes to the d20 forums.

Greyhawk, Forgotten Realms, OA, Dragonlance, and Midnight need the PHB.

Wheel of Time, Star Wars, and Arcana Unearthed do not.
Dito!

I hate when someone makes order out of my chaos, I guess that was something that I tried to say in my former post, but not so clean, clear or defining.
 

I could live with that definition; it would save us from having to sort out everything from Scarred Lands to Testament. The only problem is that some things, such as Spycraft, technically DO need the players' Handbook; but I understand what you mean by that definition. If it does NOT use the majority of the core PHB rules, then it should go into d20 Systems.
 

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