d20Dwarf said:If the creators' opinion matters, we consider it (and refer to it as) a campaign setting.It was not conceived of or designed as a d20 system game, rather as a campaign setting. I'd prefer it not be lumped in with other games, but rather with other settings.
Thanks!
I would generally agree with this. I consider Midnight to be a variant D&D campaign, with some minor rules changes for flavor, not a completely variant system. Scarred Lands, for example, has some very slight differences in spellcasters (Is it warm in here?) but is still clearly vanilla D&D. FR has several non-standard elements, such as regional feats, spellfire, chaos magic and the weave, but still is clearly classic D&D. Mindnight is a little more in the muddied waters, as it were, but for the most part still, IMHO, a D&D campaign setting, much the same way that I'd view OA. I realize that OA is the exception, as it's from WotC...but I think that even if it weren't, I'd still look for it in general, if I had my druthers (or Druthers, if you prefer).d20Dwarf said:If the creators' opinion matters, we consider it (and refer to it as) a campaign setting.It was not conceived of or designed as a d20 system game, rather as a campaign setting.
Yeah, so it was three weeks after all, shoo shoo be gone!!! (just joking, of course!KnowTheToe said:You're supposed to be gone for three weeks![]()
I feel it is a legitimate D&D product such as OA.
Dinkeldog said:Mostly, I think there's not a whole lot of benefit to something going into General. I think the quality of answers that people get is higher when things go into a different forum.
Dito!Ashrem Bayle said:I think the most simple answer is: If you need the Player's Handbook, it is a setting. If you don't, it goes to the d20 forums.
Greyhawk, Forgotten Realms, OA, Dragonlance, and Midnight need the PHB.
Wheel of Time, Star Wars, and Arcana Unearthed do not.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.