buzz said:so what WotC needs to do is just have Mike cut and paste the skills chapter from IH into the 4e PHB.![]()
I hope this never happens!
buzz said:so what WotC needs to do is just have Mike cut and paste the skills chapter from IH into the 4e PHB.![]()
Thing is, even not liking the skill system in IH yourself, are you not surprised to discover that its designer apparently doesn't like it either?Greg K said:Well, considering how much I disliked Iron Heroes (including skill system) and his current monster redesigns, I am not surprised.glass said:This from the guy who wrote Iron Heroes?
Garnfellow said:Keep in mind, though, this is just a random musing on his blog -- not an actual proposal or even a thought experiment.
Plane Sailing said:The biggest problem with Mikes idea is that it makes level irrelevant wrt skills. Having the same chance of success in your best abilities whether a 20th level hero or a 1st level neophyte goes completely against the basic principles of a 'level-based' game, while making buffing items and spells even more valuable.
Different strokes, baby.Greg K said:I hope this never happens!
This should be "chance of failure" not success. For example, a DC 50 - 11(stat10+1) = 39. 39x5 = a 195% chance of success using the method as listed.Mike Mearls said:DCs range from 10 to 30 for most tasks, with 5 point increments. The (DC - the ability score + 1) times 5 is the chance of success. Some checks are opposed, just as per the rules now.
howandwhy99 said:I like the idea of getting rid of skills. There's a system in UA for doing just that. Skills now are just a vast number of tables with DC for specific actions. They can't hope to cover every eventuality.
glass said:This from the guy who wrote Iron Heroes?
glass.