DMH said:Anyone know if there are going to be spawn of bahamat? It seems uneven to have only evil dragonspawn.
Yes. They're called Dragonborn, and they're in Races of the Dragon.
Bahamut has a completely different way about it, of course.
Cheers!
DMH said:Anyone know if there are going to be spawn of bahamat? It seems uneven to have only evil dragonspawn.
OStephens said:OMG, Eric. I can not BELIEVE you remember that. Yeah, on the steps after boot camp and the slide show.
I was so impressed to meet THE Eric Noah. You were the talk of the WotC halls at the time (where I worked full time in 2000).
Oooh... subtle.d20Dwarf said:Even still, artists that flame out are about as rare as writers that flame out (What *is* that smell, anyway?).
No, I'm sorry, the PS version is just as hokey.Soel said:The Planescape version was different than the 3e FF one, and nowhere near as hokey! When I first saw the one in the FF, I laughed. Just as I did with the Senmurv and Fossergrim pics. It's all about the artwork.
OStephens said:(Beef and Black Olive, by the way, though straight pepperoni is good too.)
Owen K.C. Stephens
OK, but some justifications are more reasonable than others....OStephens said:It's okay to be dissappointed for any reason at all.
hmmm. I must admit that I appear to have over-rated the density.Do keep in mind the classed monsters are less than 15% of the page count, however.
Well sure. I'm not trying to get you make a choice for me. I'm just trying to frame my point.Tough call. But it can come up with any game-type book. What if you want rules for shadow magic, but hate everything else in Tome of Magic? What if you love Ninja, but hate everything else in Complete Adventurer? You're just going to have to decide if this book has enough utility for you.
Maybe, maybe not. I'm certain that it is less valueable to me than many others out there. But that does not mean I am decided against it. It could still be worth the $$.For some people, new classed ogres are a huge bonus. That's more useable stat blocks without having to introduce whole new ecologies or communities. They -have- ogres in their game, they're unlikely to add a "corrupture" just because it's in some monster book. For you, the balance seems to be different.
No, my adviuce, as a gamer, is "Don't buy this book until you've got a good idea it's worth it to you." Flip through a copy if you can. Talk to friends that buy it. Check the actual word counts of various entries. Consider how many pages of dragons and dinosaurs from the MM you never used (or whatever critters you haven't used -- almost no one gets them all into one campaign.) See if anything does spark your interest. Look at your gaming budget, and then make a judgement call.
I understand that. And I certainly don't hold you responsible. I'm confident that if you had more control then this product would be on a level with Advanced Gamemasters Guide and we would not be having this conversation. (And if you think I'm kissing up now, you need to go back and read this thread again. If I like it I say so and if I don't I say so. But I only tell the truth.)As a contributor, I have no special advice. I did my best. We all did. But we are not unique snowflakes. We don't game with you, buy you pizza, or tell stories about how your Paladin once one-shot a beholder with a critical hit while charging and smiting evil. We don't know what you need. Only you need that. We try to make as many people as happy as possible, with products that have the broadest appeal they can. Only you know if you're our target audiance.
Owen K.C. Stephens
BryonD said:Anyway, I have a different take on this arguement.
I'm perfectly comfortable with the assumption that X% of any book is not going to be for me. The problem comes in when a new book comes out and Y% is dedicated to a whole new subtopic that is not for me. The assumption you make is that Y will just be part of X. That is not a good assumption. I'm down to 100-Y and X% of THAT will still be "not for me". So instead of 100-X good stuff I'm down to (100-Y)*(100-X).
Now, as you pointed out, Y may be a smaller number than I feared. So that certainly helps.
EricNoah said:It's not always about time before the game. Sometimes it's about time during the game. I just had a thread going about "secrets to winging it" -- if I want to run a more free-flowing game, then pre-statted characters are going to be pretty helpful to me. What I resent is the condescending, there's-only-one-right-way-to-play attitude from Razz and others. It's rude, and there's no getting around it.
If you don't like something, fine! Say it, sing it, do a tap dance! But to go around painting those who think it might be fun, or useful, or helpful, or interesting as stupid and lazy and in need of hand-holding is just wrong.
OStephens said:As a contributor, I have no special advice. I did my best. We all did. But we are not unique snowflakes. We don't game with you, buy you pizza, or tell stories about how your Paladin once one-shot a beholder with a critical hit while charging and smiting evil. We don't know what you need. Only you need that. We try to make as many people as happy as possible, with products that have the broadest appeal they can. Only you know if you're our target audiance.
Owen K.C. Stephens
Razz said:But then again, you guys would probably just stick in more classed NPCs if the page count was larger anyway... :\