MM4 Table of Contents up

For the record, I don't have a problem with statted and templated MM1 creatures appearing in MM4. In fact, I approve of it - provided the stats are right.
 

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Garnfellow said:
The only thing I seem to remember about that book is that it got terrible reviews and I never really took a look at it. In retrospect, was it any good?

I didn't care for it very much. too much background, not enough crunchy bits. I agree though, a book with templated, leveled NORMAL monsters would be a very cool product. I don't get Dragon, but don't they cover this territory?
 

Nebulous said:
I didn't care for it very much. too much background, not enough crunchy bits.

Looking at the samples, it looks like the WotC designers focused too much on building unique and specialized NPCs in Enemies and Allies. Ironically, those are exactly the sort of NPCs I don't want from a book like this -- I don't need a lot of half-dragon ranger/monks etc., and when I do want something like that I much prefer to hand-craft it myself for insertion in the campaign.

What I do want are lots of common NPCs that are tedious to mass-produce. Goblin archers, goblin scouts, hobgoblin commanders, orc footsoldiers, ogre brigands, kobold sorcerers, dwarf champions, and the like. I would love to be able to just cut and paste a statblock for stuff like that.
 

I -am- a contributing author to the MM IV, and I haven't seen anything but the raw files yet, so I actually can't say if I'm going to like the book or not. On the other hand, I'll get three free copies, so it's not like I have to worry about deciding if I want to buy it. And I hope most of you (that play D&D) are smart enough not to make such a decision until you see a copy and flip through it. Because doing anything else is either stupidity, or mean-spiritedness. Period. Form all the early opinions you want, but the final decision should wait until you SEE THE BOOK.

Now I had nothing whatsoever to do with the design, development, or art direction on the dragonspawn, so I do feel I can comment rationally and reasonably about them without being too biased. And here's the point I think most people have missed:

The intelligence of the design has nothing to do with one monster.

No one set of stats can show you why the dragonspawn are a good idea. They're not, individually, brilliant or new. What they are is an effort to have a flexible, interesting set of foes a DM can easily run, using elements the players have already seen and have some idea what to do with. In other words, their very simplicity and "uninnovative" nature is what makes them good monsters.

Most DMs don't have a lot of time to write up foes. Heck, in my experience -most- DMs aren't creative, thoughtful, or even all that smart. They're just typical people, trying to play a game. Oddly, the game insists they spend a lot of time doing math and plotting. Those are both jobs, and a lot of people don't like those jobs. The dragonspawn give them a set of options that don't require the DM to work that hard to have fun.

Most DMs are casual gamers at best. Most -gamers- are casual gamers. A lot of them if asked to write up a half-red-dragon-lizardman-sorcerer are going to go play WoW instead. And if they did write one up, they'd forget some important spell, or they'd have made dumb spell choices to begin with. And, likely, they would get the CR wrong, or not give it the right support monsters, or screw-up its treasure, or balk when a player asked what a Knowledge (arcana) check told him about the dragon-type monster in front of him. With the dragonspawn in the new format, none of that is a problem. They'll give you a threat just deep enough for a typical DM to run in a typical game against typical players.

Not interested? Fine the book isn't for you. Most books aren't. They're for run-of-the-mill gamers who just want to A: Kill something and B: Take its stuff.

There's a big danger if you get -too- innovative. You end up creating things that feel out of place, or don't have good support rules, or take the players so much by surprise they don't enjoy the game. YOU may not like the idea of creatures blending dragons and humanoids, but at least players understand their ecological niche well. You throw too many lucent worms, maulgoths, and ocularons at players and they feel like the world makes no sense. Heck, people on these boards have talked about how many different monsters you can stick in one game world. But most games have humanoids and dragons, meaning you can get dragonspawn somehow, and the players see that.

Personally, I may never use dragonspawn. But I sure as heck know DMs who are going dance in the street to see simple bad guys, with the rules for them all laid out, designed to work together. DMs who otherwise look down at the end of a game and say "dang, I never used it's breath weapon," or "shoot, when it was blinking it should have been doing sneak attack damage." If you aren't one of them just be aware they're out there, they outnumber you, as a whole they have more money than you, and they need help.

I wrote more monsters than showed up in the MM IV. I think some of the things that got cut were much, much better than some of the stuff that got in. But that's the way these things go. And of all the things that got in, I see what the dragonspawn got their place in the sun.
 

OStephens said:
I -am- a contributing author to the MM IV, and I haven't seen anything but the raw files yet, so I actually can't say if I'm going to like the book or not. On the other hand, I'll get three free copies, so it's not like I have to worry about deciding if I want to buy it. And I hope most of you (that play D&D) are smart enough not to make such a decision until you see a copy and flip through it. Because doing anything else is either stupidity, or mean-spiritedness. Period. Form all the early opinions you want, but the final decision should wait until you SEE THE BOOK.

Nice post, Owen.

Well, i'm buying the MM4 regardless. I loved the MM3, even with the errors that i don't really care about, because i am more or less a casual gamer and a +/- 1 missing here and there means zilch to me. I haven't seen the new book, but i am itching to run Red Hand of Doom, and i like the idea of having dragonspawn stats. And minis to boot. So yes, call it waste of my money, but marketing-wise i think it is really, really clever for WotC.
 

OStephens said:
Most DMs are casual gamers at best. Most -gamers- are casual gamers. A lot of them if asked to write up a half-red-dragon-lizardman-sorcerer are going to go play WoW instead.

Point. I hearby withdraw my criticism of including statted critters. It won't move me to buy the book, but if it helps to gird the gaming field then the inclusion is a good thing.

I still don't think I'm going to like the Spawn, but I have come up with one situation where they'd make sense. They'd be excellent filler for a dungeon set on Argonessen (that's the dragon continent, right?) in Eberron. They definitely seem more the sort of thing that I'd expect to find localized, in a module appendix, rather than the implied generalization of a Monster Manual.
 

Kunimatyu said:
Here's the full list

Okay, so now that we have a list for new miniatures for the plasticrack series, is there any chance we will see a list of Monsters that would appear in a 4th Monster Manual.

This things has way too many commons in it, I may have to wait for the Monster Manual V booster (Though at least there isn't to many dwarves or another iteration of Snig the Axe).
 

Razz said:
Wow, I just freaking knew it. My "spoon-feeding" theory continues to go undebated against.

"Hey guys let's come up with Monster Manual IV, books that have always provided new and/or converted monsters for everyone's campaign. Big enough to always have a variety of new creatures from all creature types!" [This was the old way]

"Nah, let's spruce things up. I believe many will find it useful to have 50 versions of the Monster Manual 3.5 creatures such as the orcs, ogres, yuan-ti, and drow. Because DMs are either too lazy, have no time, or just plain dumb." [The new way]

Yeah, I've seen some here state "it's useful". Surrre...let's destroy "quality" and "quantity" for "convenience." I am sorry, but if you've been DMing 3E for some time, and you still don't have, by now, typed up, written, or even have sticky notes of different versions of your own drow elves, ogres, orcs, goblins whatever, you're a pretty sad DM.

I can't wait for Monster Manual 5: "Goblin Flamethrower, Goblin Commoner, Goblin Slave, Goblin Jerker, Goblin Spanker, Goblin Nudist, Goblin Surprise, Goblin Chef......" Seriously, is this what folks were asking for? WHERE IS WOTC GETTING THEIR FEEDBACK?!

Each month these books are getting worse and worse...it started with Races of Destiny!

Monster Manual 4 also does have a surprisingly LOW number of new monsters...should it even be called a Monster Manual? Sandstorm has nearly as much monsters as MMIV!

This is two books in 2 months I am skipping out on...and I've been pretty loyal about purchasing new releases every month. First was Mysteries of the Moonsea, now this...

Dude. Lay off the coffee.
 

ColonelHardisson said:
Does it somehow boost your ego to needlessly - and anonymously - insult people over something as trifling as a game? Do you really expect to engage in a real discussion that way? Why should anyone listen to you or give your argument any credit whatsoever after being insulted? Do you really believe your viewpoint on the matter is the only valid one? I could just as easily surmise that your life is so bereft of meaning that all you have to do is stat up monsters all day. How would you feel about that?

Truth. As posted by the Colonel. You always manage to say what I'm thinking is such a much more polite manner.

Bye Razz.
 

Man-thing said:
Okay, so now that we have a list for new miniatures for the plasticrack series, is there any chance we will see a list of Monsters that would appear in a 4th Monster Manual.

This things has way too many commons in it, I may have to wait for the Monster Manual V booster (Though at least there isn't to many dwarves or another iteration of Snig the Axe).

I think there is a joke in here somewhere. Can't seem to find it though.....
 

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