MnM3 Centropolis (Re-bot)


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Death Magnet [roll0] vs. DC 25 (8 +2 for multistrike*)

If she is still active [roll1] vs. DC 18 dodge (Kitsune)

If she succeeds, [roll2] vs. DC 18

*Note that I messed up last round, if you succeed by 2 degrees you do +5 damage so the DC would have been 28, but it would still have only been two degrees of failure for Death Magnetic's toughness save.
 

Feral use her Agile Feint ability to make Paladin "vulnerable" to her next attack [roll0]. As this takes a Standard round (so her attack rolls will not be until next round), I am going to let Paladin make an Acrobatics or Insight check (his check) to oppose this roll.
 








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