J jonathonhawke Explorer May 3, 2016 #252 Hammer Smash vs. Feral (DC 21) [roll0] Healing Smite (DC 10): Exclude Death Magnet, Feral, and Octoman [roll1]
Hammer Smash vs. Feral (DC 21) [roll0] Healing Smite (DC 10): Exclude Death Magnet, Feral, and Octoman [roll1]
G GreenKarl First Post May 3, 2016 #253 always the natural 20's for non-Attack rolls... but you have your hammer...
S Shayuri First Post May 3, 2016 #254 Hehe. Okay, so I feel like I need to change up my tactics or something. Extra Effort to get a temporary AP as a power stunt okay?
Hehe. Okay, so I feel like I need to change up my tactics or something. Extra Effort to get a temporary AP as a power stunt okay?
G GreenKarl First Post May 3, 2016 #255 100%. If you spend a Hero Point you don't suffer Fatigue either
G GreenKarl First Post May 4, 2016 #259 OK still waiting for actions and rolls of the Shadow, Ariel and Kitsune and then I will post the next round...
OK still waiting for actions and rolls of the Shadow, Ariel and Kitsune and then I will post the next round...
G GreenKarl First Post May 5, 2016 #260 OK sorry, still just waiting for the Shadow's actions [MENTION=6801311]KahlessNestor[/MENTION]