gizmo33 said:That really wasn't my point though - I didn't think anyone was making that case about tree climbing in 4E. Maybe I've misunderstood this issue. I'm using the example of a ranger climbing a tree because it seemed to be a standard example back in the "1E vs. 3E" days and I thought folks would recognize it. The point was - what is the significant difference between the rules not telling you what a ranger's chance is for climbing a tree, and the rules not indicating the significant parameters (duration, level of effect, etc.) for a succubus' seduction ability?
Do you frequently roll dice behind the screen to determine if an NPC succeeds in seducing someone? Do you roll it 6 months before you expect the PCs to discover that it's happened? If the roll goes badly, do you just throw away your seduction plot?
gizmo33 said:The ranger example, granted, is a case of a PC using a power. But is it really there really that much of a difference with a seduction power? As someone pointed out earlier in this thread, there are circumstances where the PCs might be very much interested in the particulars of how a given monster power works - in the case where the monster is working for them, for example.
Yes. Monsters-as-PCs (or assistant PCs, or hirelings, or whatever) need something much closer to full-PC writeup than monsters-as-enemies.
We also know that some monsters get Monster-as-PC writeup, and others don't. I don't see much need for the Succubus to get one, and would rather have the time, energy, and pagecount that could have been spent there devoted instead to a new monster, or a Monster-as-PC writeup that's more likely to see use than the Succubus.
I'm also perfectly fine with the idea that kings aren't immune to ordinary seduction attempts, so I don't see the need to make anything special for the succubus - she can use the ordinary rules for it and be better at it than the average barmaid simply by virtue of her higher skill modifiers.